“Death to the living, long life to the killers”
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Fast firing melee/ranged polearm with a frontal shield. Generates shield energy on dealing ranged damage.
Power diverted from shield. • Greatly increases range • Decreases shield duration
Optimized for extended range. • Increases range • Slightly decreases reload speed • Slightly decreases handling speed
High stiffness for quick handling. • Greatly increases handling speed • Slightly decreases reload speed • Slightly decreases range
Improved output efficiency. • Increases shield duration • Slightly increases reload speed • Decreases range
Additional energy storage. • Greatly increases shield duration • Decreases reload speed
Weight reduction for better agility. • Increases reload speed • Slightly increases handling speed • Decreases shield duration
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.
This weapon's magazine is built for higher capacity. • Increases magazine size
This weapon can fire longer distances. • Increases range
Decreases Ready/Stow Animation Duration by 10%.
Improved reload and range. • Increases reload speed • Slightly increases range
While blocking and stationary: Glaive Projectiles Hits grant 90% increased Weapon Energy.
On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.
Passively grants 20 Reload Speed and 15% decreased Reload Animation Duration (20% for Rocket Launchers). Passively increases Projectile Velocity based on Weapon Archetype: • Rocket Launchers: 10% • Support-Frame Auto Rifles: 15% • Micro-Missile Frame Weapons: 25%
On Elemental, Barrier or Guardian Shield Break: Applies Kinetic Damage Vulnerability to the enemy, increasing Kinetic damage taken by 50% for 5.5 [5] seconds. Stacks with all other Buffs and Debuffs (including itself).
Refills 1 round into the Magazine from reserves upon blocking damage. 1 second cooldown after activation. Does not work while the magazine is overfilled (assumed).
Heavy Ammo Pickups grants 25% of your maximum Special Ammo Reserves even while the weapon is stowed. Equipping two Special Weapons halves the amount of ammo granted.
Blocking damage with the Glaive Shield grants 20% increased projectile damage for 4 seconds. Buff is removed if you stop blocking.
Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.
Elemental Pickup Interactions grant 30% [10%] increased damage for a variable duration based on the pickup. Can be activated while stowed. Ionic Traces, Stasis Shards, and Tangle Detonations grant the buff for 4 seconds. Throwing a held Tangle grants 4 additional seconds. Firesprites and Void Breaches grant the buff for 8 seconds. Additional Pickups can extend the duration up to the maximum of 16 seconds. Elemental Pickup Interactions: • Destroying a Tangle (or Elemental Orbs), either by shooting or throwing. • Collecting Firesprites, Ionic Traces, Stasis Shards, or Void Breaches Does not trigger with Stasis Shards generated from Facet of Awakening or Facet of Command.
Hits against Minor Combatants grant 2 Stacks of Redirection. Maximum of 30 Stacks. Stacks remain active while stowed. Hits against Elite or higher-ranked Combatants consume up to 3 Stacks to grant 33% increased damage per Stack consumed.
Glaive Projectile Kills grant 60% [30%] increased Glaive Melee damage for 10 seconds. Dealing Projectile or Melee damage extends the buff duration by 5 seconds, up to 10 seconds.
Weapon Kills trigger a Solar explosion that applies 30 Scorch Stacks (40 with Ember of Ashes) and deals up to 30 damage to enemies within 4 meters of the target. Killing Elite or higher tier Combatants and Players increases the radius to 8 meters and applies 10 more Scorch Stacks. Scorch damage can be increased through Weapon Damage Buffs.
Reviving an ally or performing a Finisher grants 'Restoration Ritual' and refills the Magazine from reserves. 'Restoration Ritual' refills the Magazine from reserves the next time it is emptied.
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