Short answers to the questions the appraisal engine gets asked most — the same rules the app applies to your vault, written down.
A god roll is a weapon whose random perks match the combination the community considers best for that weapon and that mode. It is not one objective answer — it is consensus, and it differs between PvE and PvP.
Since The Edge of Fate, every new drop carries a gear tier from 1 to 5. The tier is a second quality axis on top of the roll itself: a god-roll Tier 1 and a mediocre Tier 5 are both worse than a god-roll Tier 5.
Armor 3.0 replaced "look at the total" with a system where archetype, artifice slots and tuning decide what a piece can become. Judging armor by its stat sheet alone throws away keepers and hoards junk.
Champions stop a fireteam that cannot break them. Since Anti-Champion 2.0, the breaker capability lives on the weapon itself — specifically on its frame — rather than only on seasonal artifact mods.
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