Hailing Confusion

Hailing Confusion — Destiny 2 Legendary Pulse Rifle
Legendary Pulse Rifle · Stasis · Primary
Where it drops: Random Perks: This item cannot be reacquired from Collections.

“"Do not face your foes head-on. Barrage them from above. Bewilder them with misdirection." —Clovis Bray”

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Weapon stats

Stability 52
Handling 41
Range 37
Aim Assistance 62
Ammo Generation 49
Airborne Effectiveness 10
Recoil Direction 52
Zoom 17
Magazine 36
Impact 29
Reload Speed 42
Rounds Per Minute 390

Intrinsic Traits

Adaptive Frame

Weapon Perks

Arrowhead Brake Chambered Compensator Corkscrew Rifling Extended Barrel Fluted Barrel Full Bore Hammer-Forged Rifling Polygonal Rifling Smallbore Arrowhead Brake Chambered Compensator Corkscrew Rifling Extended Barrel Fluted Barrel Full Bore Hammer-Forged Rifling Polygonal Rifling Smallbore Full Choke Rifled Barrel Full Choke Rifled Barrel
Extended Mag Alloy Magazine Appended Mag Armor-Piercing Rounds High-Caliber Rounds Ricochet Rounds Flared Magwell Light Mag Extended Mag Alloy Magazine Appended Mag Armor-Piercing Rounds High-Caliber Rounds Ricochet Rounds Flared Magwell Light Mag Accurized Rounds Tactical Mag Drop Mag Steady Rounds Accurized Rounds Tactical Mag Drop Mag Steady Rounds
Headstone Rimestealer Rapid Hit Zen Moment Demolitionist Subsistence Hip-Fire Grip Headstone Rimestealer Rapid Hit Zen Moment Demolitionist Subsistence Hip-Fire Grip
Crystalline Corpsebloom Binary Orbit Headseeker Kill Clip Desperate Measures Meganeura Desperado Crystalline Corpsebloom Binary Orbit Headseeker Kill Clip Desperate Measures Meganeura Desperado
Winterized Gear

What the Hailing Confusion perks do

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Arrowhead Brake

Lightly vented barrel. • Greatly controls recoil • Increases handling speed

Chambered Compensator

Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

Corkscrew Rifling

Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

Extended Barrel

Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

Fluted Barrel

Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

Full Bore

Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

Hammer-Forged Rifling

Durable ranged barrel. • Increases range

Polygonal Rifling

Barrel optimized for recoil reduction. • Increases stability

Smallbore

Dual strength barrel. • Increases range • Increases stability

Full Choke

While Aiming Down Sights: • Decreases Shotgun Pellet Spread by 5% • Reduces Precision Multiplier by 7.6% (1.1078x🠚1.0294x)

Rifled Barrel

Ranged shotgun barrel. • Increases range • Greatly decreases handling speed

Extended Mag

This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Appended Mag

This weapon's magazine is built for higher capacity. • Increases magazine size

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Ricochet Rounds

Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range

Flared Magwell

Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

Light Mag

Improved reload and range. • Increases reload speed • Slightly increases range

Accurized Rounds

This weapon can fire longer distances. • Increases range

Tactical Mag

This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

Drop Mag

Passively grants 30 Reload Speed with a 0.9x Reload Duration Multiplier. Decreases Magazine Size Stat by 30. (Equivalent to the "inverse" of Extended Mag)

Steady Rounds

This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

Headstone

Precision Kills create a Large Stasis Crystal at the target's location. Tier 1-2 Minor and Tier 1 Elite Combatants only spawn a Medium Stasis Crystal. Creating 5 Crystals within ? seconds prevents the perk from activating for 5 seconds.

Rimestealer

Killing Frozen Enemies or Shattering a Stasis Crystal with the weapon grants a Stack of Frost Armor.

Rapid Hit

"Buffed Hits" grant 1 Stack of Rapid Hit for 2 seconds. Maximum of 5 Stacks. "Buffed Hits" refer to any "Yellow Number" Hits such as Precision Hits or Hits against debuffed targets. Benefits at 1|2|3|4|5 Stacks: • 2|12|14|18|25 Stability • 5|30|35|42|60 Reload Speed • 0.99x|0.96x|0.95x|0.945x|0.92x Reload Duration Multiplier

Zen Moment

Weapon Hits grant 1 Stack of the perk for 1 second up to the maximum of 5? Stacks. Benefits granted per Stack: • Grants ?% Flinch Resistance • Reduces Visual Weapon Shake by 15% • Reduces Reticle Bounce by 15% Stacks gained per Weapon Hit by weapon type: • Hand Cannons, Scout Rifles: 2? • Pulse Rifles, Sidearms: 1.5 • Other Weapons: 1

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Subsistence

Weapon Kills refill 10% of the magazine (rounded up) from reserves. Submachine Gun and Auto Rifle Kills refill 17% of the magazine.

Hip-Fire Grip

Grants the following benefits while hipfiring: • 25 Stability and 15 Aim Assist • 2.7° larger Precision Aim Cone Angle • 30% decreased Accuracy Cone Size • 20% increased Aim Assist Falloff Distance • 20% increased Damage Falloff Distance The Damage Falloff increase does not apply to The Last Word, Shotguns, Sniper Rifles, and Fusion Rifles. PvP-specific note: the Precision Aim Cone Angle increase essentially just allows you to hit Crits while aimed above or slightly to the side of the head. (This is already the default behavior of Submachine Guns, Sidearms, Bows, Machine Guns, and Linear Fusion Rifles so it does not affect them)

Crystalline Corpsebloom

Weapon Kills grant 'Crystalline Corpsebloom' for 4 seconds. Kills while Crystalline Corpsebloom is active spawn a Stasis Crystal 3 meters away from the enemy death location in a random direction.

Binary Orbit

Scoring opposing Elemental Alignment Kills grants 25% increased damage for 8.5 seconds. Buff can be activated while stowed. Elemental Alignment details: • Arc, Solar, Void Kills buff Kinetic, Stasis, and Strand Weapons • Kinetic, Stasis, and Strand Kills buff Arc, Solar, and Void Weapons

Headseeker

Dealing non-Precision Direct damage grants the following benefits for 0.55 seconds: • 20% increased Precision Bonus (complicated, see specific damage increases below) • 3% increased Aim Assist Cone size Precision damage increases by weapon type/frame: • Pulse Rifles: Adaptive: 7.1%, Aggressive Burst: 10%, Heavy Burst: 9.5%, High-Impact: 8.74%, Lightweight: 6.3%, Rapid-Fire: 10.3% • Sidearms: Adaptive Burst: 8.46%, Heavy Burst: 7.36% • Scout Rifles: Precision: 8.66% [Bug] Heavy Burst Hand Cannons: 7% increased Weakspot damage. The distinction between Weakspots and Critspots is complicated and we might write an explainer blog post about it eventually. For the purposes of PvP, the two are equivalent.

Kill Clip

Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds. Stowing the weapon removes the buff. Does not buff the Splash/Explosive damage elements of other perks.

Desperate Measures

Weapon Kills grant 'Desperate Measures x1' (DMx1), increasing damage by 10% for 7 seconds. Grenade or Melee Kills grant 20% increased damage for 7 seconds (DMx2). Scoring another Grenade or Melee Kill with DMx2 active increases this to 30% (DMx3). Can be activated while stowed. Weapon, Grenade, and Melee Kills refresh the buff duration.

Meganeura

Precision Hits grant one stack of Meganeura for 3.5 seconds. Maximum of 3 stacks. Precision Kills cause targets to explode, dealing 123.89 [95.3] | 173.6 [?] | 207.57 [?] weapon-matching elemental damage in a 7.5-meter radius at 1|2|3| stacks. Explosion has up to 50% damage falloff at the furthest point.

Desperado

Finishing a reload 5.2 seconds after a Precision Kill or 3 kills within ? seconds of each reduces Firing Delay by 30% for 6 seconds. Buff is removed on stow.

Winterized Gear

Passively grants 'Winterized Gear Ready'. Taking or dealing damage grants 'Winterized Gear x3', with each stack being removed after 5 seconds. Benefits at Winterized Gear x3|2|1: • ?|?|? Stability • ?|?|? Handling • ?|?|? Reload Speed Incurs a 12 second cooldown before Winterized Gear is ready again.

Hailing Confusion in Destiny 2

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