“No farther.”
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Fires a long-range precision energy bolt. This weapon's recoil pattern is more predictably vertical.
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil
Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability
Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed
Durable ranged barrel. • Increases range
Barrel optimized for recoil reduction. • Increases stability
Dual strength barrel. • Increases range • Increases stability
While Aiming Down Sights: • Decreases Shotgun Pellet Spread by 5% • Reduces Precision Multiplier by 7.6% (1.1078x🠚1.0294x)
Ranged shotgun barrel. • Increases range • Greatly decreases handling speed
Decreases charge time by 40ms and damage by 2%.
Strong battery life. • Increases magazine size
Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed
Increases charge time by 40ms and damage by 2%.
Improves stability. • Increases stability
Distance optimizations. • Increases range
Aiming Down Sights grants the following benefits: • 10 Range • 10% increased Effective Zoom • 5% increased Projectile Speed The Effective Zoom increase pushes out Aim Assist Falloff by 10%, reduces (Absolute) Recoil by 10% and narrows the Accuracy and Aim Assist Cones by the same amount. (This is the normal behavior of Zoom and isn't unique to Rangefinder)
Energy Weapons are refunded 1 Ammo upon hitting matching PVE Combatant Elemental Shields. Refills magazine from reserves upon breaking a PVE Combatant, Barrier Champion, or Player Shield.
Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty
Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier
"Buffed Hits" grant 1 Stack of Rapid Hit for 2 seconds. Maximum of 5 Stacks. "Buffed Hits" refer to any "Yellow Number" Hits such as Precision Hits or Hits against debuffed targets. Benefits at 1|2|3|4|5 Stacks: • 2|12|14|18|25 Stability • 5|30|35|42|60 Reload Speed • 0.99x|0.96x|0.95x|0.945x|0.92x Reload Duration Multiplier
Grants linearly scaling benefits as the Magazine drops from 50% of its base capacity to empty: • 12.5% to 25% decreased Accuracy Cone Size • 0 to 30? Stability
Weapon Kills grant a Stack of Rampage. Maximum of 3 Stacks. Stacks expire one at a time every 4.5 seconds. Grants a 10%|21%|33.1% damage increase at 1|2|3 Stacks. Does not buff the Splash/Explosive damage elements of other perks.
Being within 15 meters of 2 allies grants 20% increased Precision Damage.
Reloading randomly overfills the Magazine from reserves by 10% to 50% of the base Magazine Capacity (rounded up). Works out to a 30% overfill on average.
Grants the following for 2 seconds upon readying: • 30% decreased Charge Time • 20% decreased damage • 100 Handling Weapon must be stowed for 3 seconds before readying for the perk to activate. Linear Fusion Rifles only: firing the weapon refreshes the buff duration (but only at higher framerates).
Refills stowed weapon from reserves after 3.5 seconds of it being stowed.
Precision Kills cause targets to explode, dealing up to 123.89 [95.3] weapon-matching elemental damage in a 4.5-meter radius.
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