“"I cast off my carapace to be reborn, just like our glorious Riis." —Atraks-1, Fallen Exo”
Replaces Dodge with Shift if you have a Stasis or Arc Super equipped (does not work with Acrobat's Dodge), and overrides base cooldown to that of Marksman's Dodge. Shift effectively acts as a fast horizontal teleport with a travel distance of 10 meters. Shift renders you completely invisible (except for a trail) and invulnerable for the duration of the animation. Casting Shift grants one stack of 'Light Shift' for 11 seconds. Maximum of 3 stacks. Light Shift grants 10%|21%|33% increased Arc, Stasis, and Lord of Wolves Weapon Damage at 1|2|3 Stacks. Light Shift additionally grants 10% increased Weapon Damage against Stasis-debuffed enemies. Light Shift's buff stacks with all other buff sources. Passive Class Ability regeneration is disabled for the duration of Light Shift. Instead, Weapon Kills grant 60% Class Ability Energy while Light Shift is active.
Connect your Bungie account and Shard or Keep appraises every copy in your vault against curated community wishlists.
Connect Bungie account