PLUG ONE.1

PLUG ONE.1 — Destiny 2 Legendary Fusion Rifle
Legendary Fusion Rifle · Arc · Special
Where it drops: Source: Nightfall

“Move with the current.”

★ See the community god roll for PLUG ONE.1 →

Weapon stats

Stability 49
Handling 36
Range 58
Aim Assistance 66
Ammo Generation 40
Airborne Effectiveness 8
Recoil Direction 75
Charge Time 800
Zoom 17
Magazine 6
Impact 80
Reload Speed 31

Intrinsic Traits

Precision Frame

Weapon Perks

Arrowhead Brake Chambered Compensator Corkscrew Rifling Extended Barrel Fluted Barrel Full Bore Hammer-Forged Rifling Polygonal Rifling Smallbore Arrowhead Brake Chambered Compensator Corkscrew Rifling Extended Barrel Fluted Barrel Full Bore Hammer-Forged Rifling Polygonal Rifling Smallbore Full Choke Rifled Barrel Full Choke Rifled Barrel
Accelerated Coils Enhanced Battery Ionized Battery Liquid Coils Particle Repeater Projection Fuse Accelerated Coils Enhanced Battery Ionized Battery Liquid Coils Particle Repeater Projection Fuse
Heating Up Under Pressure Bottomless Grief Killing Wind Feeding Frenzy Quickdraw Compulsive Reloader Adaptive Munitions
Cornered Adrenaline Junkie Kickstart Reservoir Burst Backup Plan Thresh Successful Warm-Up Turnabout
Stunning Recovery Vanguard's Vindication Stunning Recovery Vanguard's Vindication

What the PLUG ONE.1 perks do

Precision Frame

This weapon's recoil pattern is more predictably vertical.

Arrowhead Brake

Lightly vented barrel. • Greatly controls recoil • Increases handling speed

Chambered Compensator

Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

Corkscrew Rifling

Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

Extended Barrel

Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

Fluted Barrel

Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

Full Bore

Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

Hammer-Forged Rifling

Durable ranged barrel. • Increases range

Polygonal Rifling

Barrel optimized for recoil reduction. • Increases stability

Smallbore

Dual strength barrel. • Increases range • Increases stability

Full Choke

While Aiming Down Sights: • Decreases Shotgun Pellet Spread by 5% • Reduces Precision Multiplier by 7.6% (1.1078x🠚1.0294x)

Rifled Barrel

Ranged shotgun barrel. • Increases range • Greatly decreases handling speed

Accelerated Coils

Decreases charge time by 40ms and damage by 2%.

Enhanced Battery

Strong battery life. • Increases magazine size

Ionized Battery

Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed

Liquid Coils

Increases charge time by 40ms and damage by 2%.

Particle Repeater

Improves stability. • Increases stability

Projection Fuse

Distance optimizations. • Increases range

Heating Up

Weapon Kills grant a Stack of Heating Up for 5.5 seconds. Maximum of 2 Stacks. Benefits at 1|2 Stacks of Heating Up: • 15|30 Stability • 20|40 Recoil Direction • 15%|25% decreased Accuracy Cone Size • 15%|25% decreased Accuracy Cone Growth Buff remains active while stowed.

Under Pressure

Grants linearly scaling benefits as the Magazine drops from 50% of its base capacity to empty: • 12.5% to 25% decreased Accuracy Cone Size • 0 to 30? Stability

Bottomless Grief

Passively grants 30 Magazine stat. (Identical to Extended Mag) Kills refill the magazine while Last Guardian Standing. Does not activate when playing solo.

Killing Wind

On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.

Feeding Frenzy

Weapon Kills grant 1 Stack of Feeding Frenzy for 3.5 seconds, increasing the Reload Speed of the weapon. Maximum of 5 Stacks. Bonuses at 1|2|3|4|5 Stacks: • 8|50|60|75|100 Reload Speed • 2.5%|10%|13%|16%|20% decreased Reload Animation Duration

Quickdraw

Switching to the Weapon grants 100 Ready/Stow Handling and a 0.95x Ready Animation Duration Multiplier for 1 second. Buff is removed as soon as ADS input is pressed.

Compulsive Reloader

While above 50% Magazine Capacity: 50 Reload Speed with a 0.95x Reload Duration Multiplier.

Adaptive Munitions

Hits against Barrier Champion or non-matching Elemental Shields deal increasingly higher damage. Buff is removed upon hitting a matching shield or an unshielded enemy. Damage increase by Weapon Archetype: • Fusion Rifles: untested • Machine Guns, Auto/Pulse/Trace Rifles: 10% per hit, up to 50% • Linear Fusion Rifles: 22% per hit, up to 44% • Bows, Glaives, Hand Cannons, Scout Rifles: 25% per hit, up to 50%

Cornered

Grants 15% decreased Charge/Draw Time while within 15 meters of 2 enemies. Buff lingers for 1.5 seconds once no longer surrounded.

Adrenaline Junkie

Weapon Kills grant 1 Stack of Adrenaline Junkie for 4.5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks

Kickstart

Upon sliding after sprinting for 1.5 seconds with the weapon held: Grants 15% increased damage and 20% decreased Charge Time for ? seconds.

Reservoir Burst

Passively grants 30 Magazine Size stat. (Identical to a Backup Mag mod) While Magazine is at or above maximum capacity: Grants 30% increased damage and causes enemies to explode on death, dealing 162.5 damage in a ? meter radius. Explosions inherit the weapon's element and Combatant Damage Scaling. Explosions triggered with Linear Fusion Rifle kills deal an additional 30% increased damage.

Backup Plan

Grants the following for 2 seconds upon readying: • 30% decreased Charge Time • 20% decreased damage • 100 Handling Weapon must be stowed for 3 seconds before readying for the perk to activate. Linear Fusion Rifles only: firing the weapon refreshes the buff duration (but only at higher framerates).

Thresh

Weapon Kills grant an additional 1% Super Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant an additional 1.5% instead.

Successful Warm-Up

Weapon Kills decrease Charge/Draw Time by 37.5% for 6 seconds. Kills while the perk is active add 4 seconds to the duration up to a maximum of 20 seconds. Buff is removed on stow.

Turnabout

Upon breaking a Combatant's Elemental Shield or the Shield of a Guardian in their Super: Grants a 30 HP Overshield for 10 seconds.

Stunning Recovery

Stunning a Champion refills the magazine from reserves, restores 60 HP, and grants 40 Recovery for 3 seconds.

Vanguard's Vindication

Weapon Kills restore 10 HP.

PLUG ONE.1 in Destiny 2

Own PLUG ONE.1? Find out if your roll is worth keeping

Connect your Bungie account and Shard or Keep appraises every copy in your vault against curated community wishlists.

Connect Bungie account

More Fusion Rifles