Retold Tale

Retold Tale — Destiny 2 Legendary Shotgun
Legendary Shotgun · Void · Special
Where it drops: Random Perks: This item cannot be reacquired from Collections.

“"It's what gets left out, what gets reemphasized that you have to pay attention to." —Esila, daughter of Sila”

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Weapon stats

Stability 45
Handling 34
Range 65
Aim Assistance 75
Ammo Generation 38
Airborne Effectiveness 2
Recoil Direction 64
Zoom 12
Magazine 6
Impact 70
Reload Speed 41
Rounds Per Minute 65

Intrinsic Traits

Precision Frame

Weapon Perks

Rifled Barrel Smoothbore Smallbore Barrel Shroud Corkscrew Rifling Full Choke Rifled Barrel Smoothbore Smallbore Barrel Shroud Corkscrew Rifling Full Choke
Assault Mag Appended Mag Tactical Mag Extended Mag Steady Rounds Accurized Rounds Light Mag Assault Mag Appended Mag Tactical Mag Extended Mag Steady Rounds Accurized Rounds Light Mag Flared Magwell Flared Magwell
Quickdraw Slideshot Lead from Gold Repulsor Brace Loose Change Well-Rounded
Snapshot Sights One-Two Punch Killing Wind Barrel Constrictor Deconstruct Destabilizing Rounds
Advanced Reflexes

What the Retold Tale perks do

Precision Frame

This weapon's recoil pattern is more predictably vertical.

Rifled Barrel

Ranged shotgun barrel. • Increases range • Greatly decreases handling speed

Smoothbore

Increases Shotgun Pellet Spread by 7.5%

Smallbore

Dual strength barrel. • Increases range • Increases stability

Barrel Shroud

Balanced shotgun barrel. • Increases stability • Increases handling speed

Corkscrew Rifling

Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

Full Choke

While Aiming Down Sights: • Decreases Shotgun Pellet Spread by 5% • Reduces Precision Multiplier by 7.6% (1.1078x🠚1.0294x)

Assault Mag

This shotgun's magazine is optimized for quick combat. • Greatly increases stability • Increases rate of fire

Appended Mag

This weapon's magazine is built for higher capacity. • Increases magazine size

Tactical Mag

This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

Extended Mag

This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

Steady Rounds

This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

Accurized Rounds

This weapon can fire longer distances. • Increases range

Light Mag

Improved reload and range. • Increases reload speed • Slightly increases range

Flared Magwell

Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

Quickdraw

Switching to the Weapon grants 100 Ready/Stow Handling and a 0.95x Ready Animation Duration Multiplier for 1 second. Buff is removed as soon as ADS input is pressed.

Slideshot

Sliding refills 15% of the Magazine (rounded up) and grants 20 Range and Stability for your next shot (of the burst) within 2.5 seconds. 0.3 second cooldown after activation but can activate multiple times during a slide. Buff is removed on stow.

Lead from Gold

Heavy Ammo Pickups grants 25% of your maximum Special Ammo Reserves even while the weapon is stowed. Equipping two Special Weapons halves the amount of ammo granted.

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

Loose Change

Applying an Elemental Debuff grants the following benefits for 9 seconds: • 50 Reload Speed and 20 Aim Assist • 20% decreased ADS Movement Speed Penalty Buff can be activated while stowed.

Well-Rounded

Grenade Ability usage and Elemental Melee hits grant 1 Stack of Well-Rounded for 15 seconds. Super Ability usage grants 2 Stacks. Maximum of 2 Stacks. Each Stack grants 10 Range, 10 Stability, and 10 Handling. Clarity tooltip editor's note: We're replacing the previous Powered Melee term with Elemental Melee. The former is now exclusively used for perks that require the consumption of a Melee Ability Charge. This note is temporary and will be removed in the future.

Snapshot Sights

Passively decreases the ADS Animation Duration: • 50% decrease on Primary Weapons • 20% decrease on Special Weapons

One-Two Punch

Hitting a target with all 12 Pellets in the spread increases the damage of your next Melee attack within 3 seconds. Melee Damage increase by weapon type: • Shotgun: 150% additional base melee damage • Hand Cannon: 75% [100?%] additional base melee damage Stowing the weapon removes the buff. The buff does not stack with the passive Melee Damage increase against Frozen non-Boss targets. The higher buff of the two takes precedence.

Killing Wind

On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.

Barrel Constrictor

Kills with the weapon reduce Pellet/Projectile Spread by 20% for 7.5 seconds. Buff duration cannot be refreshed.

Deconstruct

Upon scoring multiple hits within 6 seconds of each: • Refills 10% of the Magazine (rounded up) from reserves. Can be reactivated without a cooldown. Cannot load the Magazine beyond its base capacity. • Grants 40% increased damage against Constructs and Vehicles for 5 seconds. Additional hits refresh the buff duration. Number of Hits Required: • If Magazine Size is 1: 3 Hits • Otherwise: 2 + 50% (25% on Primary Weapons) of Base Magazine Capacity rounded down Hits against Constructs and Vehicles provide 1.5x activation progress for Primary weapons and 2x progress for Special weapons. Wave Frame Grenade Launchers: • Direct Impacts count as 2 Hits • Doesn't receive bonus activation progress against Constructs and Vehicles

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Advanced Reflexes

Upon Aiming Down Sights or Guarding within 1 second of receiving damage: • 5% Increased Damage • 30 Mobility • 40 Handling • 35 Charge Rate (Swords) for 7.5 seconds. Buff duration cannot be refreshed.

Retold Tale in Destiny 2

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