Tempered Dynamo

Tempered Dynamo — Destiny 2 Legendary Fusion Rifle
Legendary Fusion Rifle · Arc · Special
Where it drops: Source: Found in the "Scourge of the Past" raid.

“Reinforce the bonds of legacy.”

★ See the community god roll for Tempered Dynamo →

Weapon stats

Stability 47
Handling 28
Range 52
Aim Assistance 65
Ammo Generation 30
Airborne Effectiveness 4
Recoil Direction 80
Charge Time 800
Zoom 15
Magazine 5
Impact 80
Reload Speed 24

Intrinsic Traits

Precision Frame

Weapon Perks

Rasmussen ISA Meyrin RDS Meyrin RDL
Accelerated Coils Enhanced Battery Ionized Battery Liquid Coils Particle Repeater Projection Fuse Accelerated Coils Enhanced Battery Ionized Battery Liquid Coils Particle Repeater Projection Fuse
Backup Plan Snapshot Sights Shield Disorient Air Assault Threat Detector Opening Shot
Rampage Kill Clip High-Impact Reserves Auto-Loading Holster Disruption Break Grave Robber

What the Tempered Dynamo perks do

Precision Frame

This weapon's recoil pattern is more predictably vertical.

Rasmussen ISA

Agile sight. Short zoom. • Greatly increases handling speed • Slightly increases range

Meyrin RDS

Lightweight sight. Short zoom. • Increases handling speed • Increases range

Meyrin RDL

Superior scope. Medium zoom. Highlights enemy targets. • Increases range

Accelerated Coils

Decreases charge time by 40ms and damage by 2%.

Enhanced Battery

Strong battery life. • Increases magazine size

Ionized Battery

Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed

Liquid Coils

Increases charge time by 40ms and damage by 2%.

Particle Repeater

Improves stability. • Increases stability

Projection Fuse

Distance optimizations. • Increases range

Backup Plan

Grants the following for 2 seconds upon readying: • 30% decreased Charge Time • 20% decreased damage • 100 Handling Weapon must be stowed for 3 seconds before readying for the perk to activate. Linear Fusion Rifles only: firing the weapon refreshes the buff duration (but only at higher framerates).

Snapshot Sights

Passively decreases the ADS Animation Duration: • 50% decrease on Primary Weapons • 20% decrease on Special Weapons

Shield Disorient

On Matching Elemental Shield Break: Explosion disorients enemies within 7 meters for 5 seconds.

Air Assault

Passively grants 10 Airborne Effectiveness. Grants 30 Airborne Effectiveness per stack for 5 seconds. Maximum of 2 Stacks. Grounded Weapon Kills grant 1 Stack while airborne kills grant 2 Stacks. Buff is removed on stow.

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier

Opening Shot

Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.

Rampage

Weapon Kills grant a Stack of Rampage. Maximum of 3 Stacks. Stacks expire one at a time every 4.5 seconds. Grants a 10%|21%|33.1% damage increase at 1|2|3 Stacks. Does not buff the Splash/Explosive damage elements of other perks.

Kill Clip

Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds. Stowing the weapon removes the buff. Does not buff the Splash/Explosive damage elements of other perks.

High-Impact Reserves

Increases damage by 12.1% [3%] to 25.6% [6%] as the Magazine drops from 50% of its base capacity to empty. The buff in PVE ranges between 10.3% and 22.9% instead on Fusion Rifles and Aggressive Frame Linear Fusion Rifles. Does not buff the Splash/Explosive damage elements of other perks.

Auto-Loading Holster

Refills stowed weapon from reserves after 3.5 seconds of it being stowed.

Disruption Break

On Elemental, Barrier or Guardian Shield Break: Applies Kinetic Damage Vulnerability to the enemy, increasing Kinetic damage taken by 50% for 5.5 [5] seconds. Stacks with all other Buffs and Debuffs (including itself).

Grave Robber

Powered Melee Hits and (Glaive) Melee Kills refill the magazine from reserves. 3 second cooldown between activations.

Tempered Dynamo in Destiny 2

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