The Heron

The Heron — Destiny 2 Legendary Glaive
Legendary Glaive · Void · Special
Where it drops: Source: Events

“Strike from calm waters.”

★ See the community god roll for The Heron →

Weapon stats

Handling 46
Range 61
Aim Assistance 76
Shield Duration 39
Ammo Generation 52
Airborne Effectiveness 10
Charge Time 35
Magazine 5
Impact 95
Reload Speed 27
Rounds Per Minute 45

Intrinsic Traits

Aggressive Glaive

Weapon Perks

Ballistic Tuning Supercooled Accelerator Tempered Truss Rod Low-Impedance Windings Auxiliary Reserves Lightweight Emitter Ballistic Tuning Supercooled Accelerator Tempered Truss Rod Low-Impedance Windings Auxiliary Reserves Lightweight Emitter
Extended Mag Alloy Magazine Appended Mag Accurized Rounds Swap Mag Light Mag Extended Mag Alloy Magazine Appended Mag Accurized Rounds Swap Mag Light Mag
Proximity Power Replenishing Aegis Disruption Break Repulsor Brace Lead from Gold Overflow Envious Assassin Proximity Power Replenishing Aegis Disruption Break Repulsor Brace Lead from Gold Overflow Envious Assassin
Destabilizing Rounds Redirection Unrelenting Binary Orbit Unstoppable Force Close to Melee Sword Logic Destabilizing Rounds Redirection Unrelenting Binary Orbit Unstoppable Force Close to Melee Sword Logic
Nail, Meet Hammer

What the The Heron perks do

Aggressive Glaive

Hard-hitting, slow melee/ranged polearm with a frontal shield. Generates shield energy on dealing ranged damage.

Ballistic Tuning

Power diverted from shield. • Greatly increases range • Decreases shield duration

Supercooled Accelerator

Optimized for extended range. • Increases range • Slightly decreases reload speed • Slightly decreases handling speed

Tempered Truss Rod

High stiffness for quick handling. • Greatly increases handling speed • Slightly decreases reload speed • Slightly decreases range

Low-Impedance Windings

Improved output efficiency. • Increases shield duration • Slightly increases reload speed • Decreases range

Auxiliary Reserves

Additional energy storage. • Greatly increases shield duration • Decreases reload speed

Lightweight Emitter

Weight reduction for better agility. • Increases reload speed • Slightly increases handling speed • Decreases shield duration

Extended Mag

This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Appended Mag

This weapon's magazine is built for higher capacity. • Increases magazine size

Accurized Rounds

This weapon can fire longer distances. • Increases range

Swap Mag

Decreases Ready/Stow Animation Duration by 10%.

Light Mag

Improved reload and range. • Increases reload speed • Slightly increases range

Proximity Power

Weapon Kills while within 15 meters of an enemy grant a stack of Proximity Power 10 seconds. Maximum of 3 stacks. Each stack grants 15 Melee stat.

Replenishing Aegis

Refills 1 round into the Magazine from reserves upon blocking damage. 1 second cooldown after activation. Does not work while the magazine is overfilled (assumed).

Disruption Break

On Elemental, Barrier or Guardian Shield Break: Applies Kinetic Damage Vulnerability to the enemy, increasing Kinetic damage taken by 50% for 5.5 [5] seconds. Stacks with all other Buffs and Debuffs (including itself).

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

Lead from Gold

Heavy Ammo Pickups grants 25% of your maximum Special Ammo Reserves even while the weapon is stowed. Equipping two Special Weapons halves the amount of ammo granted.

Overflow

Upon picking up Special or Heavy Ammo: Refills and Overfills the Magazine from reserves. Overfill amount maxes out at 100% of the Magazine Capacity. Activates even while stowed.

Envious Assassin

Upon readying the weapon after scoring Kills with your other Weapons: Refills and/or overfills the Magazine from reserves based on the amount of Weapon Kills scored. Maximum total overfill amount is 200% of the Magazine Capacity. Each activation can only load up to 100% of the Magazine Capacity into the magazine. Loaded ammo per Kill by ammo type (rounds up): • Primary Weapons: 10% of Magazine Capacity • Special and Power Weapons: 20%

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Redirection

Hits against Minor Combatants grant 2 Stacks of Redirection. Maximum of 30 Stacks. Stacks remain active while stowed. Hits against Elite or higher-ranked Combatants consume up to 3 Stacks to grant 33% increased damage per Stack consumed.

Unrelenting

Starts Health Regeneration and restores 65 HP upon reaching 100% Activation Progress with Weapon Kills within 5 seconds of each. Activation Progress by Enemy Rank: • Minor Combatants: 34% • Players: 67% • Elites, Minibosses, and Bosses: 100%

Binary Orbit

Scoring opposing Elemental Alignment Kills grants 25% increased damage for 8.5 seconds. Buff can be activated while stowed. Elemental Alignment details: • Arc, Solar, Void Kills buff Kinetic, Stasis, and Strand Weapons • Kinetic, Stasis, and Strand Kills buff Arc, Solar, and Void Weapons

Unstoppable Force

Blocking damage with the Glaive Shield grants 20% increased projectile damage for 4 seconds. Buff is removed if you stop blocking.

Close to Melee

Glaive Projectile Kills grant 60% [30%] increased Glaive Melee damage for 10 seconds. Dealing Projectile or Melee damage extends the buff duration by 5 seconds, up to 10 seconds.

Sword Logic

Weapon Kills grant Stacks of Sword Logic. The number of Stacks and the buff duration are tied to the highest Enemy Rank killed since activation: • Minors: 1 Stack for 5.5 seconds • Elites, Players: 2 Stacks for 7.5 seconds • Players in their Super and Minibosses: 3 Stacks for 10.5 seconds • Bosses: 4 Stacks for 15.5 seconds Damage increase at 1|2|3|4 Stacks: 15% | 25% [15%] | 35% | 50% Additional Kills refresh the buff duration to the duration tied to the highest Enemy Rank killed.

Nail, Meet Hammer

This weapon is more effective against combatant shields. Destroying a shield with this weapon grants bonus Special ammo progress if it uses Primary or Heavy ammo, or Heavy ammo progress if it uses Special ammo.

The Heron in Destiny 2

Own The Heron? Find out if your roll is worth keeping

Connect your Bungie account and Shard or Keep appraises every copy in your vault against curated community wishlists.

Connect Bungie account

More Glaives