The Time-Worn Spire

The Time-Worn Spire — Destiny 2 Legendary Pulse Rifle
Legendary Pulse Rifle · Kinetic · Primary
Where it drops: Source: Iron Banner Salvager's Salvo Armament

“Forged in honor of Silimar, and persistence in the face of impossible odds.”

★ See the community god roll for The Time-Worn Spire →

Weapon stats

Stability 49
Handling 26
Range 26
Aim Assistance 79
Ammo Generation 53
Airborne Effectiveness 10
Recoil Direction 60
Zoom 17
Magazine 37
Impact 23
Reload Speed 30
Rounds Per Minute 540

Intrinsic Traits

Rapid-Fire Frame

Weapon Perks

Rifle Scope ST Rifle Scope SSF Cleanshot IS Hitmark IS Red Dot 2 MOA Red Dot Micro
Extended Mag Alloy Magazine Appended Mag Armor-Piercing Rounds High-Caliber Rounds Ricochet Rounds Flared Magwell Light Mag Extended Mag Alloy Magazine Appended Mag Armor-Piercing Rounds High-Caliber Rounds Ricochet Rounds Flared Magwell Light Mag Accurized Rounds Tactical Mag Drop Mag Steady Rounds Accurized Rounds Tactical Mag Drop Mag Steady Rounds
Feeding Frenzy Quickdraw Moving Target Under Pressure Slideways Subsistence
Rampage Vorpal Weapon One for All Iron Grip Iron Reach Iron Gaze

What the The Time-Worn Spire perks do

Rapid-Fire Frame

Deeper ammo reserves. Slightly faster reload when magazine is empty.

Rifle Scope ST

Ranged scope. Long zoom. • Increases range • Decreases handling speed

Rifle Scope SSF

Focused scope. Long zoom. • Slightly increases range • Slightly decreases handling speed

Cleanshot IS

Snapshot sight. Short zoom. • Increases handling speed • Slightly increases range

Hitmark IS

Agile sight. Short zoom. • Greatly increases handling speed • Slightly increases range

Red Dot 2 MOA

Snapshot sight. Short zoom. • Slightly increases range • Increases handling speed

Red Dot Micro

Agile sight. Short zoom. • Increases range • Increases handling speed

Extended Mag

This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Appended Mag

This weapon's magazine is built for higher capacity. • Increases magazine size

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Ricochet Rounds

Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range

Flared Magwell

Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

Light Mag

Improved reload and range. • Increases reload speed • Slightly increases range

Accurized Rounds

This weapon can fire longer distances. • Increases range

Tactical Mag

This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

Drop Mag

Passively grants 30 Reload Speed with a 0.9x Reload Duration Multiplier. Decreases Magazine Size Stat by 30. (Equivalent to the "inverse" of Extended Mag)

Steady Rounds

This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

Feeding Frenzy

Weapon Kills grant 1 Stack of Feeding Frenzy for 3.5 seconds, increasing the Reload Speed of the weapon. Maximum of 5 Stacks. Bonuses at 1|2|3|4|5 Stacks: • 8|50|60|75|100 Reload Speed • 2.5%|10%|13%|16%|20% decreased Reload Animation Duration

Quickdraw

Switching to the Weapon grants 100 Ready/Stow Handling and a 0.95x Ready Animation Duration Multiplier for 1 second. Buff is removed as soon as ADS input is pressed.

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Under Pressure

Grants linearly scaling benefits as the Magazine drops from 50% of its base capacity to empty: • 12.5% to 25% decreased Accuracy Cone Size • 0 to 30? Stability

Slideways

Sliding refills 15% of the magazine (rounded up) from reserves and grants 15? Stability and 30 Handling for 3 seconds. 0.5 second cooldown between activations. Buff is removed on stow.

Subsistence

Weapon Kills refill 10% of the magazine (rounded up) from reserves. Submachine Gun and Auto Rifle Kills refill 17% of the magazine.

Rampage

Weapon Kills grant a Stack of Rampage. Maximum of 3 Stacks. Stacks expire one at a time every 4.5 seconds. Grants a 10%|21%|33.1% damage increase at 1|2|3 Stacks. Does not buff the Splash/Explosive damage elements of other perks.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

One for All

Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 10 seconds. Does not require Direct Hits. Buff duration cannot be refreshed.

Iron Grip

Passively increases Stability by 20 but decreases Reload Speed by 20.

Iron Reach

Passively increases Range by 20 but decreases Stability by 20.

Iron Gaze

Passively increases Aim Assist by 20 but decreases Range by 20.

The Time-Worn Spire in Destiny 2

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