Grenades fired are Arc Traps that lay inactive for 30 seconds and connect to other bolts within 15 meters. Up to 6 Arc Traps can exist at a time. Enemies within 2 meters of a trap activate all linked traps. Activated traps deal damage once every 0.5 seconds and detonate after 10 seconds. Unlinked Arc Bolts deal damage in a 4 meter radius after detecting an enemy within 5 meters. Linked Arc Bolts only damage enemies touching the tripwire. Traps that are linked together deal 100% bonus tick damage (compared to a single bolt).
Every weapon whose perk pool includes Arc Traps, exotics first.
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