Holding down the trigger for 16 rounds (is supposed to) make the 16th round Weaken for 6 Seconds. Due to an unresolved bug, this gun actually only Weakens after 32 uninterrupted rounds. Releasing the trigger after firing a Vexadecemial round (16 shots) refills 12 ammo from reserves on trigger release, as long as the current magazine isn't empty.
Every weapon whose perk pool includes Vexadecimal, exotics first.
Connect your Bungie account and Shard or Keep flags every weapon in your vault whose roll the community wishlists call a keeper.
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