Built from 9 curated wishlist rolls for this Warlock Bond. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
Recommended rolls
Adamsdown_Boy written v8.0.5.1
2 wishlist rolls
Adamsdown_Boy written v8.0.5.1 (PvE PvE-Utility PvE-God M+KB Controller): Primarily for grenade-focussed builds, you're using Osmiomancy more for the improved grenade energy regeneration on hits side of the perk, and not for the improved Coldsnap seekers, so you can use any grenade except Healing - Storm and Vortex are probably strongest. The Verity perk provides a +20% bonus to grenade damage per stack, up to 100% at 5 stacks with weapon damage matching your super. With the rest of a prismatic build, Song of Flame as the super is just too good not to use at the time of writing, with Arcane Needle for three melee charges. The Feed the Void Aspect is an obvious choice to proc Devour when you use your grenade, then choose between Hellion or Weaver's Call for the other. Depending on the grenade ability you choose, Facets of Courage, Balance, Dawn, Protection, and Dominance can work - Courage increases light-based damage against darkness debuffed enemies (so more grenade damage against unravelled enemies), Balance returns melee energy on rapid light energy kills (which you'll be getting plenty of with your grenades and solar weapon kills), powered melee hits from Dawn make you radiant for a +25% damage boost (and to pierce Barrier Champions with your weapons), Protection gives you +15% DR in a crowd (+30% when Transcendent), and Dominance grants weaken to void grenades or jolting to arc grenades. And, seeing as you're asking, Solipsism is a philisophical theory holding that only one's mind is certain to exist.|tags:PvE PvE-Utility PvE-God M+KB Controller
Essential perks
Spirit of Verity
Strong alternatives
Spirit of Osmiomancy
Spirit of the Necrotic
Community wishlist roll
2 wishlist rolls
Rolls published by u/engineeeeer7 and rated as 5/5 in the linked spreadsheet at https://www.reddit.com/r/DestinyTheGame/comments/1dz5sj5/exotic_class_item_planner_and_reference/ (PvE PvE-Utility PvE-God M+KB Controller): One for Strand builds that aim to maximise Threadling generation in general content. The play loop is pretty simple - use Inmost Light to empower your abilities and speed up regeneration, or Osmiomancy to boost grenade regeneration and then use them (and weapons) to create Tangles which generate Threadlings when they're destroyed, through Swarm. If you're going all in to an army of Threadlings build, the Weaver's Call aspect is an obvious choice, and you'll probably want Facet of Honor, Awakening and maybe Solitude to create more Tangles and benefit from destroying them, or your own choice of fragments to boost the utility of your grenade, melee and rift, and gameplay preferences. And, seeing as you're asking, Solipsism is a philosophical theory holding that only one's own mind can be certain to exist.|tags:PvE PvE-Utility PvE-God M+KB Controller
Essential perks
Spirit of the Swarm
Strong alternatives
Spirit of Inmost Light
Spirit of Osmiomancy
Community wishlist roll
2 wishlist rolls
Inspired by @PodvsEnemies episode 113 from 14 August 2024 (https://open.spotify.com/episode/6SKpRAnTC5gulAjyj6aed1?si=ed2635f4a03a4676) with @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller): A decent all-purpose pairing - either overcharge your super with up to +70% damage at six stacks with Star Eater for boss fights or get your super faster with a weapon matching your super's energy type with Harmony while add-clearing, and then come out of the super with an ability to spam grenades and melees. Maybe one to use with a full set of Pale Heart weapons with the Dealer's Choice origin trait, for faster super recharge - with two excellent Strand weapons in the set, in The Call and Pro Memoria, that would pair well with the Needlestorm super, so you can use your super for burst damage on a boss and get straight into weapons and ability spam. Aspects and Fragments will largely depend on your super, and neutral game buildcrafting goals, so there's not really any specific recommendations. And, seeing as you're asking, Solipsism is a philisophical theory holding that only one's mind is certain to exist.|tags:PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller
Essential perks
Spirit of Apotheosis
Strong alternatives
Spirit of the Star-Eater
Spirit of Harmony
Community wishlist roll
1 wishlist roll
Rolls published by u/engineeeeer7 and rated as 5/5 in the linked spreadsheet at https://www.reddit.com/r/DestinyTheGame/comments/1dz5sj5/exotic_class_item_planner_and_reference/ (PvE PvE-Utility PvE-God PvE-EndGame M+KB Controller): If you're looking for an all-purpose trait pairing to just throw on and not think about, that boosts grenade recharge rate and super damage, then Osmiomancy for the boost to grenade regeneration on grenade hits (we'll ignore the improved Coldsnap seekers) and Star-Eater to boost super damage by up to ×1.7 by picking up power orbs. You'll want an AoE grenade for maximum effect on Osmiomancy, and then it's pretty much dealer's choice on weapons, super, aspects and fragments to support your gameplay preferences - maybe an AoE grenade like Vortex with the Feed the Void aspect to proc Devour, and Facets of Bravery for void weapon volatile rounds and Dominance to weaken enemies with grenades too? And, seeing as you're asking, Solipsism is a philosophical theory holding that only one's own mind can be certain to exist.|tags:PvE PvE-Utility PvE-God PvE-EndGame M+KB Controller
Essential perks
Spirit of Osmiomancy
Spirit of the Star-Eater
Adamsdown_Boy written v8.0.5.1
1 wishlist roll
Adamsdown_Boy written v8.0.5.1 (PvE PvE-MinorSpec PvE-God M+KB Controller): Primarily for melee-focussed builds, but there's also some synergy with the Weapons of Sorrow and glaive lovers. It's pretty simple - Claw provides an additional melee charge, Necrotic melees poison enemies and killing poisoned enemies spreads the poison. The additional damage isn't huge, but it prevents shield regeneration and lets you keep track of an enemy's position. Necrotic also works with glaive melee attacks (so you might want to bring one with the "Close to Melee" trait perk) and Weapons of Sorrow, and Claw also works with the Song of Flame exotic to give you two finger snaps. Alongside this in a prismatic build, Arcane Needle gives you three melee charges at base, and four with Claw and you can choose pretty much any grenade. For Aspects, Feed the Void will proc Devour on an ability kill, paired with Lightning Surge to use melee charges to Jolt enemies or Hellion for solar scorching and kills. Facets of Courage, Balance, Dawn, Protection and Blessing play well - Balance returns melee energy on rapid light energy kills (which you'll be getting plenty of with Jolt or the Hellion mortar), Protection gives you +15% DR in a crowd (+30% when Transcendent), Blessing starts health regeneration on melee kills, powered melee hits from Dawn make you radiant for a +25% damage boost (and to pierce Barrier Champions with your weapons), and Courage increases light-based damage against darkness debuffed enemies (so more Jolt/Hellion damage against frozen/unravelled enemies). And, seeing as you're asking, Solipsism is a philisophical theory holding that only one's mind is certain to exist.|tags:PvE PvE-MinorSpec PvE-God M+KB Controller
Essential perks
Spirit of the Claw
Spirit of the Necrotic
Adamsdown_Boy written v8.0.5.1
1 wishlist roll
Adamsdown_Boy written v8.0.5.1 (PvE PvE-MinorSpec PvE-God M+KB Controller): Want to feel even more safe in your rift? Stag and Vesper is a simple, proc-free combination to drop your rift while Ghost decrypts the same code its been working on for the last 10 years in the Devil's Lair, and gain x2 Resist for a damage reduction of -25% with Horn, and send out a regular arc shockwave to dissuade any meleeing enemies with nefarious intentions with Vesper. If you want to summon a personal army while you're there, the Hellion and Weaver's Call Aspects both proc on a rift cast. Arcane Needle gives you three melee charges which apply strand unravelling to enemies, and the grenade if dealer's choice - Healing Grenade if you want another source of healing, Coldsnap if you want a source of darkness debuff, or Storm or Vortex to damage enemies. Alongside those you might consider Facets of Sacrifice to generate bonus darkness transcendence energy from kills while you have light elemental buff, Devotion to grant bonus light transcendent energy ftom killing enemies debuffed by darkness debuffs, Hope to recover ability energy while you have an elemental buff, Purpose to provide an elemental buff on power orb pickup, and Protection to give you +15% DR in a crowd (+30% when Transcendent). You could swap out Devotion for Courage to provide bonus damage from light abilities to enemies with a darkness debuff, or Dominance to improve arc/void grenades. And, seeing as you're asking, Solipsism is a philisophical theory holding that only one's mind is certain to exist.|tags:PvE PvE-MinorSpec PvE-God M+KB Controller
Essential perks
Spirit of the Stag
Spirit of Vesper
Recommendations aggregated from curated community wishlists; credit to the curators linked above.