Twilight Oath god roll & best perks

Twilight Oath — Destiny 2 Sniper Rifle
Legendary · Sniper Rifle
Where it drops: Source: Complete activities in the Dreaming City.

“Engraved in illuminated letters on the weapon's chassis: THE AWOKEN MADE ME.”

Full perk pool, stats & source for Twilight Oath →

Built from 72 curated wishlist rolls for this Sniper Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 48 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Similarly to Retold Tale, Twilight Oath has PvE perks but not the best position. Envious Assassin is great for overfilling the magazine, and Vorpal Weapon will net you great damage. You can utilize the full extent of Precision Instrument, my biggest issue is the frame. Rapid-fire frame snipers are hard to utilize at max RPM and require a hard pull down to keep on target. With the crit box shrinking on some bosses and champions doing what champions want to do, it will be hard to continuously hit crits at max RPM. Otherwise it’s a pretty solid general use sniper." Recommended MW: Reload.

Strong alternatives

Envious Assassin Appended Mag Vorpal Weapon Fluted Barrel Tactical Mag Extended Mag Arrowhead Brake Surplus Enlightened Action Precision Instrument Incandescent

Community wishlist roll

12 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 91 (https://open.spotify.com/episode/50NPk7xF3Tt6X3DVucE9jU?si=44d2b7d44a5a4aec) with @CourtProjects and @ImpetusAlways. First-choice PvE pick for sustained damage to Boss Spec enemies in end-game content. Twilight Oath starts in last place for stats amongst its peers, but it has one trick up its sleeve to make it useful for boss damage, if you don't already have a well-rolled special weapon for when you run out of heavy ammo. You'll need to start out by taming the wonky recoil with a Recoil Direction or Stability barrel perk. Tactical Mag, Appended Mag and Extended Mag all get you to the maximum of 7 shots - Tactical Mag adds some useful additional Stability too. You can use this with the trait combination of Envious Assassin, which can get 18 shots after 14 primary/heavy kills (and up to 21 if you reproc), together with Precision Instrument, which provides a scaling damage bonus of up to +25% damage on the sixth and every subsequent crit hit. The Advanced Reflexes origin trait is quite useful in PvE - when activated by an enemy hit, it adds +30 Handling for additional ready and ADS speed, together with a handy +20 Mobility, for 7.5s. Recommended MW: Stability, with a damage boosting (Boss or Taken Spec) mod. Tags: PvE, PvE-Boss, PvE-BossSpec, PvE-EndGame, PvE-God, M+KB, Controller

Essential perks

Envious Assassin

Strong alternatives

Tactical Mag Precision Instrument Chambered Compensator Arrowhead Brake Appended Mag Extended Mag Vorpal Weapon

pandapaxxy

pvp mkb controller 12 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "All of the Dreaming City weapons have a special place in my heart. Twilight Oath is no exception, it was the sniper I mained until Revoker came out. I never used a Snapshot Sights and Opening Shot roll, but I think it would be fun. You’re going to need to split your stat investments between handling and range to make sure you can feel that 70 aim assist on those longer sightlines." Recommended MW: Range or Handling.

Essential perks

Accurized Rounds

Strong alternatives

Opening Shot Arrowhead Brake Snapshot Sights Fluted Barrel Surplus Killing Wind Incandescent

What these Twilight Oath perks do

Precision Instrument

Direct Weapon Hits grant a stack of Precision Instrument for 1.25 seconds (2.1 seconds on weapons with a Draw/Charge Time). Maximum of 6 stacks. Reloading the weapon (except on Bows) or missing removes all stacks... usually. Heavy Burst Frame weapons can only gain 1 stack per burst. Adaptive Burst Linear Fusion Rifles require 1.5? Hits for each stack (and missing sometimes does not remove your stacks on them). Precision damage increase at 1|2|... stacks: 4.17% | 8.33% | 12.5% | 16.67% | 20.83% | 25%

Envious Assassin

Upon readying the weapon after scoring Kills with your other Weapons: Refills and/or overfills the Magazine from reserves based on the amount of Weapon Kills scored. Maximum total overfill amount is 200% of the Magazine Capacity. Each activation can only load up to 100% of the Magazine Capacity into the magazine. Loaded ammo per Kill by ammo type (rounds up): • Primary Weapons: 10% of Magazine Capacity • Special and Power Weapons: 20%

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Surplus

Grants Stat Bonuses depending on the number of Charged Abilities. Stat Bonuses with 1|2|3+ Charged Abilities: • 5|15|25 Stability • 5|25|60 Handling • 10|25|60 Reload Speed

Enlightened Action

Weapon Hits grant Stacks of Enlightened Action for 2 seconds. Maximum of 12 Stacks. Stat bonuses at 1|2|…|12 Stacks: 2|7|12|15|20|25|30|35|38|40|45|50 Handling and Reload Speed Stacks granted per hit by Weapon Type: • Hand Cannons: 3 Stacks • Bows: ? Stacks • Automatic Weapons: 1 Stack

Incandescent

Weapon Kills trigger a Solar explosion that applies 30 Scorch Stacks (40 with Ember of Ashes) and deals up to 30 damage to enemies within 4 meters of the target. Killing Elite or higher tier Combatants and Players increases the radius to 8 meters and applies 10 more Scorch Stacks. Scorch damage can be increased through Weapon Damage Buffs.

Opening Shot

Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.

Snapshot Sights

Passively decreases the ADS Animation Duration: • 50% decrease on Primary Weapons • 20% decrease on Special Weapons

Killing Wind

On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Twilight Oath in Destiny 2

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