“Lay those unquiet thoughts to rest.”
Magazine is refilled every 0.2 seconds based on currently remaining ammo while not firing the weapon. Refill amount by currently remaining ammo: • 1-2 Ammo: 4 shots • 3-8 Ammo: 3 shots • 9-16 Ammo: 2 shots • 17 Ammo: 1 shot Generates 2% Blight per hit. Not firing for 1.3 seconds drains 3.33% Blight every 1.2 seconds. Performing a manual reload creates Blighted Seekers for 7 seconds, granting 1 Seeker for every 16.7% Blight converted. Maximum of 6 Seekers. Blight always rounds up to the next full Seeker. Grants ? Reload Speed based on the amount of Blighted Seekers prepared. Blighted Seekers are fired at 720 RPM while aiming down sights or 450 RPM if fired from the hip.
Magazine is refilled every 0.2 seconds based on currently remaining ammo while not firing the weapon. Refill amount by currently remaining ammo: • 1-2 Ammo: 4 shots • 3-8 Ammo: 3 shots • 9-16 Ammo: 2 shots • 17 Ammo: 1 shot Generates 2% Blight per hit. Not firing for 1.3 seconds drains 3.33% Blight every 1.2 seconds. Performing a manual reload creates Blighted Seekers for 7 seconds, granting 1 Seeker for every 16.7% Blight converted. Maximum of 6 Seekers. Blight always rounds up to the next full Seeker. Grants ? Reload Speed based on the amount of Blighted Seekers prepared. Blighted Seekers are fired at 720 RPM while aiming down sights or 450 RPM if fired from the hip.
Magazine is refilled every 0.2 seconds based on currently remaining ammo while not firing the weapon. Refill amount by currently remaining ammo: • 1-2 Ammo: 4 shots • 3-8 Ammo: 3 shots • 9-16 Ammo: 2 shots • 17 Ammo: 1 shot Generates 2% Blight per hit. Not firing for 1.3 seconds drains 3.33% Blight every 1.2 seconds. Performing a manual reload creates Blighted Seekers for 7 seconds, granting 1 Seeker for every 16.7% Blight converted. Maximum of 6 Seekers. Blight always rounds up to the next full Seeker. Grants ? Reload Speed based on the amount of Blighted Seekers prepared. Blighted Seekers are fired at 720 RPM while aiming down sights or 450 RPM if fired from the hip.
Magazine is refilled every 0.2 seconds based on currently remaining ammo while not firing the weapon. Refill amount by currently remaining ammo: • 1-2 Ammo: 4 shots • 3-8 Ammo: 3 shots • 9-16 Ammo: 2 shots • 17 Ammo: 1 shot Generates 2% Blight per hit. Not firing for 1.3 seconds drains 3.33% Blight every 1.2 seconds. Performing a manual reload creates Blighted Seekers for 7 seconds, granting 1 Seeker for every 16.7% Blight converted. Maximum of 6 Seekers. Blight always rounds up to the next full Seeker. Grants ? Reload Speed based on the amount of Blighted Seekers prepared. Blighted Seekers are fired at 720 RPM while aiming down sights or 450 RPM if fired from the hip.
Magazine is refilled every 0.2 seconds based on currently remaining ammo while not firing the weapon. Refill amount by currently remaining ammo: • 1-2 Ammo: 4 shots • 3-8 Ammo: 3 shots • 9-16 Ammo: 2 shots • 17 Ammo: 1 shot Generates 2% Blight per hit. Not firing for 1.3 seconds drains 3.33% Blight every 1.2 seconds. Performing a manual reload creates Blighted Seekers for 7 seconds, granting 1 Seeker for every 16.7% Blight converted. Maximum of 6 Seekers. Blight always rounds up to the next full Seeker. Grants ? Reload Speed based on the amount of Blighted Seekers prepared. Blighted Seekers are fired at 720 RPM while aiming down sights or 450 RPM if fired from the hip.
Durable ranged barrel. • Increases range
Dual strength barrel. • Increases range • Increases stability
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability
Barrel optimized for recoil reduction. • Increases stability
Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil
Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed
Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
This weapon's magazine is built for higher capacity. • Increases magazine size
This weapon can fire longer distances. • Increases range
Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range
This weapon resonates with your choices.
Damaging 3 enemies within ? seconds of each generates 50% Blight. Blighted Seekers deal 173 [6.85] damage in a 3 meter radius each and chain two additional times to enemies within a 10 meter radius. Seekers can re-target enemies already hit by them.
Scoring 12 hits on a single target within ? seconds of each other generates 22% Blight. Blighted Seekers detonate on impact, each dealing 587 [30?] damage in a 0.25 meter radius.
The friction on this weapon's grip is particularly strong. • Greatly increases handling speed • Slightly decreases stability
This weapon is slightly easier to hold and aim. • Slightly increases stability • Slightly increases handling speed
This weapon's grip is made of lighter material. • Increases handling speed
This grip is weighted for recoil control. • Increases stability • Decreases handling speed
This weapon's recoil direction is more vertical. • Greatly controls recoil
No perk currently selected. More perks become available as the weapon level increases.
Grants the High-Impact Reserves trait: Increases damage by 12.1% [3%] to 25.6% [6%] as the Magazine drops from 50% of its base capacity to empty. The buff in PVE ranges between 10.3% and 22.9% instead on Fusion Rifles and Aggressive Frame Linear Fusion Rifles. Does not buff the Splash/Explosive damage elements of other perks.
Grants the Hatchling trait: Scoring a Precision Kill or 3 kills within 3 seconds of each other spawns a Threadling at the target's location.
Grants the One For All trait: Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 10 seconds. Does not require Direct Hits. Buff duration cannot be refreshed.
Grants the Target Lock trait: Successive Hits within 0.2 seconds of each grant a ramping Damage Buff after scoring 12.5% of the Magazine Capacity as hits. Missing deactivates the buff. Stacks displayed on-screen are only visual aides, the buff ramps up with each shot once active. Reaches maximum strength at 5 Stacks. % of the Magazine Capacity as Hits required for each Visual Stack: 12.5%|35.5%|54.5%|74.5%|110.33% Damage Buff ramps up from 16.73% [10.46%] to 40% [25%] upon reaching maximum strength. Assuming no missed shots, it provides roughly a 25% [15.85%] Damage Buff on average after firing 100% of the Magazine Capacity.
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