Techeun Force

Techeun Force — Destiny 2 Legendary Fusion Rifle
Legendary Fusion Rifle · Arc · Special
Where it drops: Random Perks: This item cannot be reacquired from Collections.

“Sworn into faithful service to the Queen, the Techeuns of the Reef have long protected the secrets of the Awoken.”

★ See the community god roll for Techeun Force →

Weapon stats

Stability 39
Handling 27
Range 39
Aim Assistance 44
Ammo Generation 29
Airborne Effectiveness 4
Recoil Direction 60
Charge Time 667
Zoom 15
Magazine 6
Impact 70
Reload Speed 34

Intrinsic Traits

Adaptive Frame

Weapon Perks

Arrowhead Brake Chambered Compensator Corkscrew Rifling Extended Barrel Fluted Barrel Full Bore Hammer-Forged Rifling Polygonal Rifling Smallbore Arrowhead Brake Chambered Compensator Corkscrew Rifling Extended Barrel Fluted Barrel Full Bore Hammer-Forged Rifling Polygonal Rifling Smallbore Full Choke Rifled Barrel Full Choke Rifled Barrel
Accelerated Coils Enhanced Battery Ionized Battery Liquid Coils Particle Repeater Projection Fuse Accelerated Coils Enhanced Battery Ionized Battery Liquid Coils Particle Repeater Projection Fuse
Threat Detector Kill Clip Envious Assassin Under Pressure Rewind Rounds Slideways Reconstruction Collective Demolition Demolitionist Threat Detector Kill Clip Envious Assassin Under Pressure Rewind Rounds Slideways Reconstruction Collective Demolition Demolitionist
High-Impact Reserves Collective Action Backup Plan Controlled Burst Golden Tricorn Rangefinder Kickstart Aggregate Charge Voltshot High-Impact Reserves Collective Action Backup Plan Controlled Burst Golden Tricorn Enhanced Rangefinder Kickstart Aggregate Charge Voltshot

What the Techeun Force perks do

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Arrowhead Brake

Lightly vented barrel. • Greatly controls recoil • Increases handling speed

Chambered Compensator

Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

Corkscrew Rifling

Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

Extended Barrel

Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

Fluted Barrel

Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

Full Bore

Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

Hammer-Forged Rifling

Durable ranged barrel. • Increases range

Polygonal Rifling

Barrel optimized for recoil reduction. • Increases stability

Smallbore

Dual strength barrel. • Increases range • Increases stability

Full Choke

While Aiming Down Sights: • Decreases Shotgun Pellet Spread by 5% • Reduces Precision Multiplier by 7.6% (1.1078x🠚1.0294x)

Rifled Barrel

Ranged shotgun barrel. • Increases range • Greatly decreases handling speed

Accelerated Coils

Decreases charge time by 40ms and damage by 2%.

Enhanced Battery

Strong battery life. • Increases magazine size

Ionized Battery

Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed

Liquid Coils

Increases charge time by 40ms and damage by 2%.

Particle Repeater

Improves stability. • Increases stability

Projection Fuse

Distance optimizations. • Increases range

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier

Kill Clip

Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds. Stowing the weapon removes the buff. Does not buff the Splash/Explosive damage elements of other perks.

Envious Assassin

Upon readying the weapon after scoring Kills with your other Weapons: Refills and/or overfills the Magazine from reserves based on the amount of Weapon Kills scored. Maximum total overfill amount is 200% of the Magazine Capacity. Each activation can only load up to 100% of the Magazine Capacity into the magazine. Loaded ammo per Kill by ammo type (rounds up): • Primary Weapons: 10% of Magazine Capacity • Special and Power Weapons: 20%

Under Pressure

Grants linearly scaling benefits as the Magazine drops from 50% of its base capacity to empty: • 12.5% to 25% decreased Accuracy Cone Size • 0 to 30? Stability

Rewind Rounds

Upon emptying the Magazine: Refills 60% of the number of Hits landed (rounded up) into the Magazine from reserves. Hits are counted from either your last reload or the last time the perk was triggered. Does not require Direct Hits. Requires firing 28.75% of the Magazine Capacity for the refill to activate. Cannot load the Magazine beyond its base capacity. Hits after triggering a refill do not count while the Rewind Rounds buff is active (1? second). Adaptive Burst Linear Fusion Rifle behavior: • Each individual bolt in the burst counts as a Hit • Refill amount is uniquely 14% of the number of Hits rounded up (numbers are subject to change once we get more data points)

Slideways

Sliding refills 15% of the magazine (rounded up) from reserves and grants 15? Stability and 30 Handling for 3 seconds. 0.5 second cooldown between activations. Buff is removed on stow.

Reconstruction

Every 6 seconds while not firing the weapon: Loads 25% of the Magazine Capacity (rounded up) into the Magazine from reserves. Can overfill the Magazine up to double the normal capacity. Works even while stowed.

Collective Demolition

Collecting an Elemental Pickup enables Weapon Damage to generate Grenade Ability energy per hit for 8 seconds. Ionic Traces, Stasis Shards, and Shot Tangles extend the timer by 4 seconds. Firesprites, Void Breaches, and Thrown Tangles extend the timer by 8 seconds. Timer can be extended to a maximum of 16 seconds. Grenade energy granted by weapon type: Spreadshot HC: 0.5% Burst Sidearm: 0.78% Fusion Rifle: 1.15% Rocket Pulse: 1.95% Sidearm: 2.34% Scout: 3.34% Rocket Launcher: 12.9% Elemental Pickups include Firesprites, Ionic Traces, Stasis Shards, Tangles, and Void Breaches.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

High-Impact Reserves

Increases damage by 12.1% [3%] to 25.6% [6%] as the Magazine drops from 50% of its base capacity to empty. The buff in PVE ranges between 10.3% and 22.9% instead on Fusion Rifles and Aggressive Frame Linear Fusion Rifles. Does not buff the Splash/Explosive damage elements of other perks.

Collective Action

Elemental Pickup Interactions grant 30% [10%] increased damage for a variable duration based on the pickup. Can be activated while stowed. Ionic Traces, Stasis Shards, and Tangle Detonations grant the buff for 4 seconds. Throwing a held Tangle grants 4 additional seconds. Firesprites and Void Breaches grant the buff for 8 seconds. Additional Pickups can extend the duration up to the maximum of 16 seconds. Elemental Pickup Interactions: • Destroying a Tangle (or Elemental Orbs), either by shooting or throwing. • Collecting Firesprites, Ionic Traces, Stasis Shards, or Void Breaches Does not trigger with Stasis Shards generated from Facet of Awakening or Facet of Command.

Backup Plan

Grants the following for 2 seconds upon readying: • 30% decreased Charge Time • 20% decreased damage • 100 Handling Weapon must be stowed for 3 seconds before readying for the perk to activate. Linear Fusion Rifles only: firing the weapon refreshes the buff duration (but only at higher framerates).

Controlled Burst

Scoring a Kill or hitting every shot in a burst grants 20% increased damage and 10% decreased Charge Time for 2 seconds.

Golden Tricorn

While the perk's buff isn't active, Weapon Kills grant 'Golden Tricorn x1' for 7 seconds, increasing weapon damage by 15%. Additional Kills refresh the buff duration. While Golden Tricorn x1 or x2 is active: Grenade or Elemental Melee Kills matching the element of the Weapon grant Golden Tricorn x2 for 10 seconds, increasing weapon damage by 50%. Clarity tooltip editor's note: We're replacing the previous Powered Melee term with Elemental Melee. The former is now exclusively used for perks that require the consumption of a Melee Ability Charge. This note is temporary and will be removed in the future.

Rangefinder

Aiming Down Sights grants the following benefits: • 10 Range • 10% increased Effective Zoom • 5% increased Projectile Speed The Effective Zoom increase pushes out Aim Assist Falloff by 10%, reduces (Absolute) Recoil by 10% and narrows the Accuracy and Aim Assist Cones by the same amount. (This is the normal behavior of Zoom and isn't unique to Rangefinder)

Kickstart

Upon sliding after sprinting for 1.5 seconds with the weapon held: Grants 15% increased damage and 20% decreased Charge Time for ? seconds.

Aggregate Charge

Damage against Elemental-Debuffed Targets is increased per unique debuff applied to the target. Damage increased is 10%|20%|30% at 1|2|3 Debuffs.

Voltshot

Finishing a reload within 5.3 seconds of a Weapon Kill grants Voltshot for 7 seconds. While Voltshot is active, your next Weapon Hit consumes the buff and applies Jolt to the target. Applied Jolt's damage (generally) does not count as Weapon Damage.

Golden Tricorn Enhanced

While the perk's buff isn't active, Weapon Kills grant 'Golden Tricorn x1' for 7 seconds, increasing weapon damage by 15%. Additional Kills refresh the buff duration to 🡅8 seconds. While Golden Tricorn x1 or x2 is active: Grenade or Elemental Melee Kills matching the element of the Weapon grant Golden Tricorn x2 for 10 seconds, increasing weapon damage by 50%. Clarity tooltip editor's note: We're replacing the previous Powered Melee term with Elemental Melee. The former is now exclusively used for perks that require the consumption of a Melee Ability Charge. This note is temporary and will be removed in the future. 🡅 Golden Tricorn x1's duration is refreshed to 8 seconds.

Techeun Force in Destiny 2

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