Vouchsafe

Vouchsafe — Destiny 2 Legendary Scout Rifle
Legendary Scout Rifle · Void · Primary
Where it drops: Source: Complete activities in the Dreaming City.

“"We knew it would not be easy." —Paladin Hallam Fen”

★ See the community god roll for Vouchsafe →

Weapon stats

Stability 32
Handling 63
Range 33
Aim Assistance 73
Ammo Generation 51
Airborne Effectiveness 10
Recoil Direction 47
Zoom 20
Magazine 15
Impact 60
Reload Speed 55
Rounds Per Minute 200

Intrinsic Traits

Lightweight Frame

Weapon Perks

Arrowhead Brake Chambered Compensator Corkscrew Rifling Extended Barrel Fluted Barrel Full Bore Hammer-Forged Rifling Polygonal Rifling Smallbore Arrowhead Brake Chambered Compensator Corkscrew Rifling Extended Barrel Fluted Barrel Full Bore Hammer-Forged Rifling Polygonal Rifling Smallbore Full Choke Rifled Barrel Full Choke Rifled Barrel
Accurized Rounds Drop Mag Appended Mag Tactical Mag Extended Mag Steady Rounds Alloy Magazine Flared Magwell Accurized Rounds Appended Mag Tactical Mag Extended Mag Steady Rounds Alloy Magazine Flared Magwell High-Caliber Rounds Light Mag Ricochet Rounds Drop Mag High-Caliber Rounds Light Mag Ricochet Rounds
Rapid Hit Fourth Time's the Charm Outlaw Repulsor Brace Stats for All Moving Target
Explosive Payload Dragonfly Golden Tricorn Destabilizing Rounds Attrition Orbs Collective Action
Advanced Reflexes

What the Vouchsafe perks do

Lightweight Frame

Superb handling. Move faster with this weapon equipped.

Arrowhead Brake

Lightly vented barrel. • Greatly controls recoil • Increases handling speed

Chambered Compensator

Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

Corkscrew Rifling

Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

Extended Barrel

Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

Fluted Barrel

Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

Full Bore

Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

Hammer-Forged Rifling

Durable ranged barrel. • Increases range

Polygonal Rifling

Barrel optimized for recoil reduction. • Increases stability

Smallbore

Dual strength barrel. • Increases range • Increases stability

Full Choke

While Aiming Down Sights: • Decreases Shotgun Pellet Spread by 5% • Reduces Precision Multiplier by 7.6% (1.1078x🠚1.0294x)

Rifled Barrel

Ranged shotgun barrel. • Increases range • Greatly decreases handling speed

Accurized Rounds

This weapon can fire longer distances. • Increases range

Drop Mag

Passively grants 30 Reload Speed with a 0.9x Reload Duration Multiplier. Decreases Magazine Size Stat by 30. (Equivalent to the "inverse" of Extended Mag)

Appended Mag

This weapon's magazine is built for higher capacity. • Increases magazine size

Tactical Mag

This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

Extended Mag

This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

Steady Rounds

This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Flared Magwell

Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Light Mag

Improved reload and range. • Increases reload speed • Slightly increases range

Ricochet Rounds

Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range

Rapid Hit

"Buffed Hits" grant 1 Stack of Rapid Hit for 2 seconds. Maximum of 5 Stacks. "Buffed Hits" refer to any "Yellow Number" Hits such as Precision Hits or Hits against debuffed targets. Benefits at 1|2|3|4|5 Stacks: • 2|12|14|18|25 Stability • 5|30|35|42|60 Reload Speed • 0.99x|0.96x|0.95x|0.945x|0.92x Reload Duration Multiplier

Fourth Time's the Charm

Scoring 4 Precision Hits within 2 seconds of each refills 2 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.

Outlaw

Precision Kills grant 70 Reload Speed with a 0.9x decreased Reload Animation Duration for 6 seconds. Buff is removed on stow.

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

Stats for All

Upon damaging 3 Separate Enemies within 3 seconds of each, for 10 seconds: • 35 Handling and Reload Speed • 10 Stability and Range • 5% increased Damage Falloff Distance • 0.95x Reload Duration Multiplier Buff duration cannot be refreshed.

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Explosive Payload

Splits off 50% of the weapon's bodyshot damage into an Explosive Payload that detonates on impact. The Payload deals 30% increased damage in PvE and staggers PvE Combatants more. On Hand Cannons, the Payload deals 7% decreased damage in PvP. The remaining Impact damage portion receives an increased Crit Multiplier to compensate for the Payload not benefitting from crits. [PvE] Total damage is increased by 15% of the weapon's bodyshot damage. For crits, the overall increase is roughly equal to 15% divided by the Crit Multiplier. [PvP] Total damage remains roughly the same but can vary by 1-2% in either direction for crits.

Dragonfly

Precision Kills cause targets to explode, dealing up to 123.89 [95.3] weapon-matching elemental damage in a 4.5-meter radius.

Golden Tricorn

While the perk's buff isn't active, Weapon Kills grant 'Golden Tricorn x1' for 7 seconds, increasing weapon damage by 15%. Additional Kills refresh the buff duration. While Golden Tricorn x1 or x2 is active: Grenade or Elemental Melee Kills matching the element of the Weapon grant Golden Tricorn x2 for 10 seconds, increasing weapon damage by 50%. Clarity tooltip editor's note: We're replacing the previous Powered Melee term with Elemental Melee. The former is now exclusively used for perks that require the consumption of a Melee Ability Charge. This note is temporary and will be removed in the future.

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Attrition Orbs

Scoring multiple Hits against enemies within 5 seconds of each spawns an Orb of Power that grants 0.8% Super Energy. Does not require Direct Hits. Hit counter persists through stow. Hit requirements for activation: • Rocket Launchers: 2 hits • Heavy Grenade Launchers: 3 Hits • Wave-Frame Grenade Launchers: 4 hits • Bows: 4 Hits • Swords: 5 Hits • Area-Denial Grenade Launchers: 26 Hits • Others: 55% of Magazine Size rounded down + 1 Support Frame Auto Rifle healing round Hits on damaged allies count as 2 Hits.

Collective Action

Elemental Pickup Interactions grant 30% [10%] increased damage for a variable duration based on the pickup. Can be activated while stowed. Ionic Traces, Stasis Shards, and Tangle Detonations grant the buff for 4 seconds. Throwing a held Tangle grants 4 additional seconds. Firesprites and Void Breaches grant the buff for 8 seconds. Additional Pickups can extend the duration up to the maximum of 16 seconds. Elemental Pickup Interactions: • Destroying a Tangle (or Elemental Orbs), either by shooting or throwing. • Collecting Firesprites, Ionic Traces, Stasis Shards, or Void Breaches Does not trigger with Stasis Shards generated from Facet of Awakening or Facet of Command.

Advanced Reflexes

Upon Aiming Down Sights or Guarding within 1 second of receiving damage: • 5% Increased Damage • 30 Mobility • 40 Handling • 35 Charge Rate (Swords) for 7.5 seconds. Buff duration cannot be refreshed.

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