Wish-Keeper

Wish-Keeper — Destiny 2 Exotic Combat Bow
Exotic Combat Bow · Strand · Primary
Where it drops: Source: "Starcrossed" Mission

“"Live." —Taranis Rivensmate”

Weapon stats

Stability 47
Draw Time 667
Handling 54
Aim Assistance 70
Accuracy 67
Ammo Generation 54
Airborne Effectiveness 14
Recoil Direction 80
Charge Time 60
Zoom 18
Impact 76
Reload Speed 40

Intrinsic Traits

Snareweaver Snareweaver II Snareweaver III Snareweaver IV

Weapon Perks

Agile Bowstring High Tension String Tactile String Flexible String Natural String Polymer String Elastic String
Carbon Arrow Shaft Natural Fletching Straight Fletching Fiberglass Arrow Shaft Compact Arrow Shaft Helical Fletching
Silkbound Slayer
Heavy Grip Polymer Grip Smooth Grip Textured Grip
Empty Catalyst Socket Enduring Snare Refit Multi-Threaded Snare Refit Vorpal Weapon Refit Hatchling Refit

What the Wish-Keeper perks do

Snareweaver

Precision Hits grant one charge of Snareweaver. Kills grant charges based on Combatant Rank. Maximum of 6 charges. Charges can be earned simultaneously. Charge progress from kills: • Minors: 1 • Elites, Minibosses, and Bosses: 2 • Players: 3 At full charge, hip-fired shots spawn a 'Snareweaver Trap' on impact. Direct Hits Suspend the target and deploy the trap under them. Snareweaver traps form into 6 linked wires that last for 15 seconds. Enemies that come into contact with any wire take 341 [5] damage and are Suspended. Each wire can Suspend up to 2 targets. A maximum of 6 enemies can be Suspended at once within a trap. 5 second cooldown between Suspends on the same enemy. Suspension lasts 6 seconds (8 with Thread of Continuity). Suspend duration is halved against Minibosses.

Snareweaver II

Precision Hits grant one charge of Snareweaver. Kills grant charges based on Combatant Rank. Maximum of 6 charges. Charges can be earned simultaneously. Charge progress from kills: • Minors: 1 • Elites, Minibosses, and Bosses: 2 • Players: 3 At full charge, hip-fired shots spawn a 'Snareweaver Trap' on impact. Direct Hits Suspend the target and deploy the trap under them. Snareweaver traps form into 6 linked wires that last for 15 seconds. Enemies that come into contact with any wire take 341 [5] damage and are Suspended. Each wire can Suspend up to 2 targets. A maximum of 6 enemies can be Suspended at once within a trap. 5 second cooldown between Suspends on the same enemy. Suspension lasts 6 seconds (8 with Thread of Continuity). Suspend duration is halved against Minibosses.

Snareweaver III

Precision Hits grant one charge of Snareweaver. Kills grant charges based on Combatant Rank. Maximum of 6 charges. Charges can be earned simultaneously. Charge progress from kills: • Minors: 1 • Elites, Minibosses, and Bosses: 2 • Players: 3 At full charge, hip-fired shots spawn a 'Snareweaver Trap' on impact. Direct Hits Suspend the target and deploy the trap under them. Snareweaver traps form into 6 linked wires that last for 15 seconds. Enemies that come into contact with any wire take 341 [5] damage and are Suspended. Each wire can Suspend up to 2 targets. A maximum of 6 enemies can be Suspended at once within a trap. 5 second cooldown between Suspends on the same enemy. Suspension lasts 6 seconds (8 with Thread of Continuity). Suspend duration is halved against Minibosses.

Snareweaver IV

Precision Hits grant one charge of Snareweaver. Kills grant charges based on Combatant Rank. Maximum of 6 charges. Charges can be earned simultaneously. Charge progress from kills: • Minors: 1 • Elites, Minibosses, and Bosses: 2 • Players: 3 At full charge, hip-fired shots spawn a 'Snareweaver Trap' on impact. Direct Hits Suspend the target and deploy the trap under them. Snareweaver traps form into 6 linked wires that last for 15 seconds. Enemies that come into contact with any wire take 341 [5] damage and are Suspended. Each wire can Suspend up to 2 targets. A maximum of 6 enemies can be Suspended at once within a trap. 5 second cooldown between Suspends on the same enemy. Suspension lasts 6 seconds (8 with Thread of Continuity). Suspend duration is halved against Minibosses.

Agile Bowstring

Durable yet light bowstring. • Greatly increases handling speed • Slightly increases stability

High Tension String

Tightly strung bow. • Greatly increases accuracy • Slightly slower draw time • Slightly decreases stability

Tactile String

Stable, high-friction bowstring. • Slightly increases accuracy • Increases stability

Flexible String

Light and easy to draw. • Slightly faster draw time • Slightly decreases accuracy • Increases handling speed

Natural String

Simple balanced string. • Slightly increases accuracy • Slightly increases handling speed • Slightly increases stability

Polymer String

Unbreakable bowstring. • Slightly increases accuracy • Slightly faster draw time

Elastic String

Excellent snapback. • Decreases accuracy • Faster draw time • Slightly increases handling speed

Carbon Arrow Shaft

Light and stable shaft material. • Increases stability

Natural Fletching

Feather-light with good control. • Slightly decreases accuracy • Greatly increases stability

Straight Fletching

Modern fletching for straight paths. • Increases accuracy

Fiberglass Arrow Shaft

Heavy and consistent. • Greatly increases accuracy • Slightly decreases stability

Compact Arrow Shaft

Thinner arrows to increase nocking speed and weapon handling. • Increases handling speed • Increases reload speed

Helical Fletching

Aerodynamic and light. • Slightly increases accuracy • Slightly increases stability

Silkbound Slayer

Deal 50% [20%] increased precision damage against Suspended targets. Bodyshots are granted 125% [44%?] increased damage (although reported with yellow numbers, they are not precision hits). Suspending an enemy from any source, or damaging a Suspended enemy with this weapon, grants 100 Reload Speed and 30% decreased Draw Time for 6? seconds.

Heavy Grip

This grip is weighted for recoil control. • Increases stability • Decreases handling speed

Polymer Grip

This weapon's grip is made of lighter material. • Increases handling speed

Smooth Grip

This weapon is slightly easier to hold and aim. • Slightly increases stability • Slightly increases handling speed

Textured Grip

The friction on this weapon's grip is particularly strong. • Greatly increases handling speed • Slightly decreases stability

Empty Catalyst Socket

No perk currently selected. More perks become available as the weapon level increases.

Enduring Snare Refit

Increases Snareweaver Trap duration by 10 seconds (15🠚25).

Multi-Threaded Snare Refit

Increases the maximum number of Suspensions per linked trap wire up to 3.

Vorpal Weapon Refit

Grants the Vorpal Weapon trait: Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Hatchling Refit

Grants the Hatchling trait: Scoring a Precision Kill or 3 kills within 3 seconds of each other spawns a Threadling at the target's location.

Wish-Keeper in Destiny 2

Own Wish-Keeper? Find out if your roll is worth keeping

Connect your Bungie account and Shard or Keep appraises every copy in your vault against curated community wishlists.

Connect Bungie account

More Combat Bows