Briar's Contempt god roll & best perks

Briar's Contempt — Destiny 2 Linear Fusion Rifle
Legendary · Linear Fusion Rifle
Where it drops: Source: "Root of Nightmares" Raid

“"You will never be rid of him." —Briar, Acolyte of Nezarec”

Full perk pool, stats & source for Briar's Contempt →

Built from 452 curated wishlist rolls for this Linear Fusion Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

189 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-SustainedDamage PvE-EndGame M+KB Controller): Backup PvE roll for sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty. Briar's Contempt is an adaptive burst linear fusion rifle, which are rated D-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic being "worse DPS than even upper-middle special weapons and no access to ammo return perks". The frame intrinsic offers built in Anti-Barrier, fires a 3-round burst as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see them at https://destiny.report/w/1491665733/briars-contempt and hopefully https://d2foundry.gg/w/1491665733 will show how weapon stats impact in-game performance when the site is back up and running. The recoil direction is slightly left and reasonably tight so you could improve recoil control or just look to boost Stability to help hit crits, or Handling if you can land your shots. As the battery perk, Accelerated Coils improves charge time by 40ms at the cost of ×0.98 base damage, or Enhanced Battery with a Backup Mag mod or Ionized Battery gets you the maximum of 7 shots. To be honest, adaptive burst LFRs are a weak subfamily for boss damage but, if you insist, in the first trait perk column, Envious Assassin overflows the battery to up to ×3 capacity at 10% of base size per kill with primary weapons and 20% with specials (12.5%/22.5% when enhanced), so you can preload pretty much all your reserves before readying, Rewind Rounds refills 60% of hits landed (70% enhanced) from reserves when the battery empties, or Reconstruction refills 25% of the battery every 6s (5.5s enhanced) up to ×2 capacity when stowed or not firing. For damage, in the second column Chaos Reshaped stacks up to ×2 on dealing or receiving damage within a 5s window for at least 12s (11.5s enhanced) - at ×1 it provides a ×1.2 damage boost for a refreshable 7s and then at ×2 provides ×1.35 damage for a refreshable 7s together with a healing burst of up to 35HP that also starts health regeneration or Focused Fury boosts damage by ×1.25 for a refreshable 11s (12s enhanced) or until reload or stow, after hitting 35% of base capacity as precision hits - that's 3. More niche, for damage phases where there are adds around you, Surrounded boosts damage by up to to ×1.4 (×1.47 enhanced) while within 15m of 3+ enemies. The Harmonic Resonance origin trait boosts Handling and Reload Speed, and damage by up to a max ×1.1 against Dread and Lucent Hive Lightbearers for equipping other Root of Nightmares weapons. If you're interested, Briar was a former solar Titan, who was driven to madness and broken by Nezarec, before joining the Acolytes of Nezarec. Recommended MW: Charge Time, with a Backup Mag or Charge Time mod, or your preferred choice to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-SustainedDamage PvE-EndGame M+KB Controller

Strong alternatives

Accelerated Coils Arrowhead Brake Envious Assassin Chaos Reshaped Focused Fury Surrounded Rewind Rounds Reconstruction Enhanced Battery Ionized Battery Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore

Community wishlist roll

mnk pve 126 wishlist rolls

DPS is the best-suited job for Briar’s Contempt inside PvE. Fluted Barrel is still the best option due to the large increase in handling. This means a faster swapping speed which can be crucial to maximizing DPS. For the magazine, either Liquid Coils or Ionized Battery are the best choices. Liquid Coils grant an increase in impact, resulting in higher damage per shot. Ionized Battery adds an additional round to the magazine, which helps during longer DPS phases. The best perks in column 1 are Rewind Rounds, Demolionist, and Reconstruction. All three perks grant reloading effects/increase total magazine size, which removes/lowers the need to manually reload the gun. This is great for sustained damage. Frenzy and Focused Fury are the best column 2 perks due to the increase in damage that they provide. Surrounded can situationally be the best option, but the requirements to activate it can be difficult.

Strong alternatives

Reconstruction Arrowhead Brake Liquid Coils Focused Fury Frenzy Frenzy Focused Fury Reconstruction Rewind Rounds Rewind Rounds Demolitionist Demolitionist Enhanced Battery Ionized Battery Fluted Barrel

Community wishlist roll

63 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-SustainedDamage PvE-EndGame M+KB Controller): Backup PvE roll for sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty, particularly for Prismatic builds. Briar's Contempt is an adaptive burst linear fusion rifle, which are rated D-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic being "worse DPS than even upper-middle special weapons and no access to ammo return perks". The frame intrinsic offers built in Anti-Barrier, fires a 3-round burst as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see them at https://destiny.report/w/1491665733/briars-contempt and hopefully https://d2foundry.gg/w/1491665733 will show how weapon stats impact in-game performance when the site is back up and running. The recoil direction is slightly left and reasonably tight so you could improve recoil control or just look to boost Stability to help hit crits, or Handling if you can land your shots. As the battery perk, Accelerated Coils improves charge time by 40ms at the cost of ×0.98 base damage, or Enhanced Battery with a Backup Mag mod or Ionized Battery gets you the maximum of 7 shots. To be honest, adaptive burst LFRs are a weak subfamily for boss damage but, if you insist, in the first trait perk column, Envious Assassin overflows the battery to up to ×3 capacity at 10% of base size per kill with primary weapons and 20% with specials (12.5%/22.5% when enhanced), so you can preload pretty much all your reserves before readying, Rewind Rounds refills 60% of hits landed (70% enhanced) from reserves when the battery empties, or Reconstruction refills 25% of the battery every 6s (5.5s enhanced) up to ×2 capacity when stowed or not firing. For damage with Prismatic builds, in the second column Aggregate Charge provides a stack for each different elemental debuff up to ×3 stacks to boost damage to a max ×1.3 (×1.33 enhanced), with each stack lasting as long as the debuff is active. The Harmonic Resonance origin trait boosts Handling and Reload Speed, and damage by up to a max ×1.1 against Dread and Lucent Hive Lightbearers for equipping other Root of Nightmares weapons. If you're interested, Briar was a former solar Titan, who was driven to madness and broken by Nezarec, before joining the Acolytes of Nezarec. Recommended MW: Charge Time, with a Backup Mag or Charge Time mod, or your preferred choice to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-SustainedDamage PvE-EndGame M+KB Controller

Essential perks

Aggregate Charge

Strong alternatives

Accelerated Coils Arrowhead Brake Envious Assassin Rewind Rounds Reconstruction Enhanced Battery Ionized Battery Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore

pandapaxxy

pve mkb controller 36 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): Recommended MW: Charge Time. Aggressive(533) Solar Linear Fusion Rifle Heavy Ammo. "Briar’s Contempt might be better than Stormchaser or Fire and Forget. Being able to slot Adept mods is incredibly useful. That alongside Reconstruction and Frenzy could make for a solid DPS weapon. It loses 5 percent of damage without Firing Line but does make up for that in non-precision damage. Firing Line only deals bonus precision damage. Will the extra magazine make up for the lack of damage? I know Adept Big Ones will certainly make up for it. Being able to use this fusion against any beefy enemy regardless of spec mod you have on is perfect."

Strong alternatives

Accelerated Coils Arrowhead Brake Rewind Rounds Frenzy Fluted Barrel Enhanced Battery Ionized Battery Reconstruction Envious Assassin High-Impact Reserves

pandapaxxy

pvp controller 18 wishlist rolls

pandapaxxy (PvP / Controller): Recommended MW: Charge Time. Aggressive(533) Solar Linear Fusion Rifle Heavy Ammo. "I don’t know how many people will try and get a PvP Briar’s Contempt. It does allow for one-shot body-shots with Harmony and Keep Away is best in slot. Adagio also gives you those one-shot bodies. Look to lower the charge time as much as possible."

Essential perks

Projection Fuse

Strong alternatives

Harmony Fluted Barrel Keep Away Full Bore Hammer-Forged Rifling Slideshot Adagio High-Impact Reserves

Community wishlist roll

8 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 57 (https://open.spotify.com/episode/3LOWj7jLe0eiacDYwEbK22) with @CourtProjects, @ImpetusAlways and @Saint_Kabr. First-choice PvE roll for sustained DPS against bosses in end-game content. The first solar aggressive frame LFR - there's no Veist Stinger origin trait like Fire and Forget has, but Harmonic Resonance can boost damage by up to 10%, and damage against Tormentors and Lucent Hive by 25%, so it's still going to be decent for damage. You'll want to be able to control the recoil, so look for stability or recoil direction in a barrel, and Enhanced Battery adds a useful extra shot. For boss damage, both Rewind Rounds and Reconstruction, as your first trait column support perk, overfill or refill the magazine, or alternatively Demolitionist provides an instant reload to keep damage uptime for Frenzy's 15% damage boost as your second trait column signature perk. The additional 50 Reload Speed from Frenzy is handy, once you do need to reload, too. The Harmonic Resonance origin trait can boost damage still further by a stacking 3.33% with one other RoN Raid weapon or 10% with two. Recommended MW: Stability - just go with your preference, with a damage-boosting (Boss or Taken Spec) or Backup Mag mod|tags: PvE, PvE-Boss, PvE-BossSpec, PvE-God, PvE-EndGame, Controller, M+KB

Essential perks

Enhanced Battery Frenzy

Strong alternatives

Polygonal Rifling Rewind Rounds Chambered Compensator Reconstruction Fluted Barrel Demolitionist Arrowhead Brake

Community wishlist roll

pvp mnk 7 wishlist rolls

For PvP, handling and accuracy are the two most important factors for a linear fusion rifle. Hence, Fluted Barrel is the best barrel due to the large bump in handling. Particle Repeater or Projection Fuse are the best magazine choices due to the flat bump in stats they give to stability/range, respectively. For column 1 perks, Keep Away is the stand-out choice. Keep Away provides several buffs for keeping your distance, most noticeably an increase in weapon accuracy. Paired with High Impact Reserves makes Briar’s Contempt a good option for a ranged heavy.

Essential perks

Fluted Barrel

Strong alternatives

High-Impact Reserves Projection Fuse Keep Away High-Impact Reserves Keep Away Particle Repeater

Community wishlist roll

4 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 57 (https://open.spotify.com/episode/3LOWj7jLe0eiacDYwEbK22) with @CourtProjects, @ImpetusAlways and @Saint_Kabr. First-choice PvE roll for solar synergy in end-game content. The first solar aggressive frame LFR - there's no Veist Stinger origin trait like Fire and Forget has, but Harmonic Resonance can boost damage by 10% so it's still going to be decent for damage. You'll want to be able to control the recoil, so look for stability or recoil direction in a barrel, and Enhanced Battery adds a useful extra shot. Unusually, you can roll Incandescent in the first trait column as your support perk, to synergise with solar subclasses to improve scorch and ignition, and proc Paracausal Affinity in the second column as your signature park. Paracausal Affinity then buffs ignition damage to keep the loop going. The Harmonic Resonance origin trait can boost damage still further by a stacking 3.33% with one other RoN Raid weapon or 10% with two. Recommended MW: Stability - just go with your preference, with a damage-boosting (Boss or Taken Spec) or Backup Mag mod|tags: PvE, PvE-Boss, PvE-BossSpec, PvE-God, PvE-EndGame, Controller, M+KB

Essential perks

Enhanced Battery Paracausal Affinity Incandescent

Strong alternatives

Fluted Barrel Polygonal Rifling Arrowhead Brake Chambered Compensator

Speedrunner's Shopping List

god-pve 1 wishlist roll

Speedrunner's Shopping List: Specialized sustained damage (good for: all S21 raids and dungeons)

Essential perks

Accelerated Coils Fluted Barrel Demolitionist Surrounded

What these Briar's Contempt perks do

Accelerated Coils

Decreases charge time by 40ms and damage by 2%.

Envious Assassin

Upon readying the weapon after scoring Kills with your other Weapons: Refills and/or overfills the Magazine from reserves based on the amount of Weapon Kills scored. Maximum total overfill amount is 200% of the Magazine Capacity. Each activation can only load up to 100% of the Magazine Capacity into the magazine. Loaded ammo per Kill by ammo type (rounds up): • Primary Weapons: 10% of Magazine Capacity • Special and Power Weapons: 20%

Aggregate Charge

Damage against Elemental-Debuffed Targets is increased per unique debuff applied to the target. Damage increased is 10%|20%|30% at 1|2|3 Debuffs.

Rewind Rounds

Upon emptying the Magazine: Refills 60% of the number of Hits landed (rounded up) into the Magazine from reserves. Hits are counted from either your last reload or the last time the perk was triggered. Does not require Direct Hits. Requires firing 28.75% of the Magazine Capacity for the refill to activate. Cannot load the Magazine beyond its base capacity. Hits after triggering a refill do not count while the Rewind Rounds buff is active (1? second). Adaptive Burst Linear Fusion Rifle behavior: • Each individual bolt in the burst counts as a Hit • Refill amount is uniquely 14% of the number of Hits rounded up (numbers are subject to change once we get more data points)

Reconstruction

Every 6 seconds while not firing the weapon: Loads 25% of the Magazine Capacity (rounded up) into the Magazine from reserves. Can overfill the Magazine up to double the normal capacity. Works even while stowed.

Chaos Reshaped

Being in Combat for 12 seconds grants a Stack of 'Chaos Reshaped' for 7 seconds. Maintaining the first Stack for 12 seconds grants a second Stack. Buff can be activated while stowed. For Chaos Reshaped, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Benefits at Chaos Reshaped x1 and x2: • x1: grants 20% increased damage • x2: grants 35% increased damage and grants a periodic burst of healing Healing effect is bugged! While Chaos Reshaped x2 is active: Stowing the weapon or keeping it readied for 7 seconds grants a continous healing effect of 5 HP per second. Stowing this weapon grants the effect for 1 to 7 seconds (cycling, it's complicated), while keeping it readied after activation makes the healing effectively constant. While this healing effect is active, NO OTHER SOURCE OF HEALING CAN RESTORE THE FINAL [~35 to 5] HP OF YOUR HEALTH BAR! This unrecoverable HP segment can only be healed by Chaos Reshaped's 5/HPs effect. For more details, visit the perk description in the Destiny Data Compendium.

Focused Fury

Scoring 35% of the Base Magazine Capacity as Precision Hits grants 25% increased damage for 11 seconds. Stowing or Reloading the weapon resets the Precision Hit counter. The buff remains active while stowed. Does not buff the Splash/Explosive damage elements of other perks.

Surrounded

Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met. Exceptions: • Swords only receive a 35% damage increase. • Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase. • Wolfpack Rounds receive a 35% Explosive Damage increase.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

High-Impact Reserves

Increases damage by 12.1% [3%] to 25.6% [6%] as the Magazine drops from 50% of its base capacity to empty. The buff in PVE ranges between 10.3% and 22.9% instead on Fusion Rifles and Aggressive Frame Linear Fusion Rifles. Does not buff the Splash/Explosive damage elements of other perks.

Harmony

Upon readying the weapon within 3 seconds of getting a Kill with a different weapon: Grants 20% increased damage and 15 Handling for 7 seconds.

Keep Away

While no enemies are within 15 meters: Grants 10 Range, 30 Reload Speed, and decreases Accuracy Cone Growth by 5?%.

Slideshot

Sliding refills 15% of the Magazine (rounded up) and grants 20 Range and Stability for your next shot (of the burst) within 2.5 seconds. 0.3 second cooldown after activation but can activate multiple times during a slide. Buff is removed on stow.

Adagio

Weapon Kills grant the following for 7 seconds: • 10 Range • 30% increased damage • 20% longer Firing Delay/Charge Time/Draw Time Hand Cannons only recieve a 27% damage increase. Buff is removed on stow.

Paracausal Affinity

Scoring a Kill from any source matching the elemental alignment of the weapon grants 20% increased damage for 6 seconds. Buff can activate while stowed. Light Alignment: Arc, Solar, Void Darkness Alignment: Stasis, Strand

Incandescent

Weapon Kills trigger a Solar explosion that applies 30 Scorch Stacks (40 with Ember of Ashes) and deals up to 30 damage to enemies within 4 meters of the target. Killing Elite or higher tier Combatants and Players increases the radius to 8 meters and applies 10 more Scorch Stacks. Scorch damage can be increased through Weapon Damage Buffs.

Reconstruction

Every 🡅5.5 seconds while not firing the weapon: Loads 25% of the Magazine Capacity (rounded up) into the Magazine from reserves. Can overfill the Magazine up to double the normal capacity. Works even while stowed. 🡅 Loading delay is decreased by 0.5 seconds.

Liquid Coils

Increases charge time by 40ms and damage by 2%.

Focused Fury

Scoring 35% of the Base Magazine Capacity as Precision Hits grants 25% increased damage for 🡅12 seconds. Stowing or Reloading the weapon resets the Precision Hit counter. The buff remains active while stowed. Does not buff the Splash/Explosive damage elements of other perks. 🡅 Buff Duration is increased by 1 second.

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 🡅5.5 seconds. Self-damage and environmental damage do not count. 🡅 Allowed time between damage exchanges extended by 0.5 seconds.

Rewind Rounds

Upon emptying the Magazine: Refills 🡅70% of the number of Hits landed (rounded up) into the Magazine from reserves. Hits are counted from either your last reload or the last time the perk was triggered. Does not require Direct Hits. Requires firing 28.75% of the Magazine Capacity for the refill to activate. Cannot load the Magazine beyond its base capacity. Hits after triggering a refill do not count while the Rewind Rounds buff is active (1? second). Adaptive Burst Linear Fusion Rifle behavior: • Each individual bolt in the burst counts as a Hit • Refill amount is uniquely 🡅16.33% of the number of Hits rounded up (numbers are subject to change once we get more data points) 🡅 Refill amount is increased by 16.66% (60%⁠🠚⁠70%).

Demolitionist

Weapon Kills grant 🡅11% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 🡅22%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website. 🡅 Grenade Ability Energy gains are increased by 10%. (e.g. 10%⁠🠚⁠11%)

High-Impact Reserves

Increases damage by 12.1% [3%] to 25.6% [6%] as the Magazine drops from 🡅55% of its base capacity to empty. The buff in PVE ranges between 10.3% and 22.9% instead on Fusion Rifles and Aggressive Frame Linear Fusion Rifles. Does not buff the Splash/Explosive damage elements of other perks. 🡅 Activates with 5% more of the Magazine Capacity remaining.

Keep Away

While no enemies are within 15 meters: Grants 10 Range, 🡅35 Reload Speed, and decreases Accuracy Cone Growth by 🡅7.5?%. 🡅 Grants an additional 5 Reload Speed and further decreases Accuracy Cone Growth by 2.5?%. (5?⁠%🠚7.5?⁠%)

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

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