Pointed Inquiry god roll & best perks

Pointed Inquiry — Destiny 2 Scout Rifle
Legendary · Scout Rifle
Where it drops: Source: Exploring the Throne World

“Aim for the heart of the matter.”

Full perk pool, stats & source for Pointed Inquiry →

Built from 1522 curated wishlist rolls for this Scout Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

YeezyGT's WQ

pve 1440 wishlist rolls

[YeezyGT's WQ] [MW: Handling] "Pointed Inquiry's main synergy comes in the form of Genesis + Adaptive Munitions/Turnabout. Shoot to Loot/Dragonfly has nice synergy, though with this 150RPM, I primarily see this as a high-level content, ranged-engagement weapon that you may end up using somewhat sparingly, if at all. Most perks should work here, though I'd rate it pretty low on the Scout Rifle food chain."

Essential perks

Psychohack

Strong alternatives

Adaptive Munitions High-Caliber Rounds Fluted Barrel Genesis Adaptive Munitions Turnabout Turnabout Harmony Harmony Dragonfly Dragonfly Fourth Time's the Charm Genesis Fourth Time's the Charm Shoot to Loot Shoot to Loot Ricochet Rounds Light Mag Flared Magwell Armor-Piercing Rounds Arrowhead Brake Smallbore Hammer-Forged Rifling Polygonal Rifling Corkscrew Rifling

pandapaxxy

pve mkb controller 54 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Pointed Inquiry is a little underwhelming. All 150 scouts are not the best stat wise but Pointed Inquiry has lower base stats than Perses-D. Where it makes up for that is in its utility with max extending perks and adaptive munitions. This allows Pointed Inquiry to have a solid foothold in higher level activities with match game. [...] 150s do have their merit and can put in work in grandmaster nightfalls, but in general day-to-day the faster firing archetypes just do the job better.". Recommended MW - Reload.

Strong alternatives

Adaptive Munitions Appended Mag Fourth Time's the Charm Fluted Barrel Corkscrew Rifling Armor-Piercing Rounds Extended Mag Stats for All Shoot to Loot Demolitionist Dragonfly

Community wishlist roll

pve 8 wishlist rolls

Inspired by DMB Player Versus Enemies Podcast 8. Shapeable through the Mars Relic. PvE first choice roll for end-game PvE, although it's not a strong subtype, it does have some interesting perk pairings and might be worth keeping in case of a sandbox change. Barrel and mag depend on your preferences, although improving recoil direction and/or stability can be useful. Genesis pairs well with either Turnabout for extra shields or Adaptive Munitions, to keep firing after a shield is broken. Recommended MW: Stability or Reload Speed, with a Backup Mag or damage-boosting (Minor, Major or Taken Spec) mod.

Strong alternatives

Turnabout Genesis Genesis Turnabout Adaptive Munitions Adaptive Munitions

Community wishlist roll

8 wishlist rolls

Chevy's S16 Super Pog PvE Loot List. Recommended MW - Reload

Essential perks

High-Caliber Rounds Corkscrew Rifling

Strong alternatives

Adaptive Munitions Fourth Time's the Charm Stats for All Demolitionist Focused Fury Dragonfly

pandapaxxy

pvp mkb 4 wishlist rolls

pandapaxxy (PvP / M+KB): "In PvP, Pointed Inquiry just lacks the perk pool to really excel in anything. Niches aside, the perk pool just does not lend itself to any sort of player vs player activity.". Recommended MW - Handling.

Essential perks

Firmly Planted Demolitionist

Strong alternatives

High-Caliber Rounds Fluted Barrel Polygonal Rifling Ricochet Rounds

Community wishlist roll

pve 4 wishlist rolls

Inspired by DMB Player Versus Enemies Podcast 8. Shapeable through the Mars Relic. PvE first choice roll for end-game PvE, although it's not a strong subtype, it does have some interesting perk pairings and might be worth keeping in case of a sandbox change. Barrel and mag depend on your preferences, although improving recoil direction and/or stability can be useful. Focused Fury procs on crit hits from half the bullets in a base magazine, so Fourth Time's The Charm extends the damage for longer. Recommended MW: Stability or Reload Speed, with a Backup Mag or damage-boosting (Minor, Major or Taken Spec) mod.

Strong alternatives

Fourth Time's the Charm Focused Fury Fourth Time's the Charm Focused Fury

Community wishlist roll

pve 4 wishlist rolls

Inspired by DMB Player Versus Enemies Podcast 8. Shapeable through the Mars Relic. PvE backup roll for end-game PvE, although it's not a strong subtype, it does have some interesting perk pairings and might be worth keeping in case of a sandbox change. Barrel and mag depend on your preferences, although improving recoil direction and/or stability can be useful. Focused Fury procs on crit hits from half the bullets in a base magazine, and Shoot To Loot's automatic reload keeps the damage boost going on shooting an ammo brick to pick it up. Recommended MW: Stability or Reload Speed, with a Backup Mag or damage-boosting (Minor, Major or Taken Spec) mod.

Strong alternatives

Focused Fury Shoot to Loot Shoot to Loot Focused Fury

What these Pointed Inquiry perks do

Adaptive Munitions

Hits against Barrier Champion or non-matching Elemental Shields deal increasingly higher damage. Buff is removed upon hitting a matching shield or an unshielded enemy. Damage increase by Weapon Archetype: • Fusion Rifles: untested • Machine Guns, Auto/Pulse/Trace Rifles: 10% per hit, up to 50% • Linear Fusion Rifles: 22% per hit, up to 44% • Bows, Glaives, Hand Cannons, Scout Rifles: 25% per hit, up to 50%

Fourth Time's the Charm

Scoring 4 Precision Hits within 2 seconds of each refills 2 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Stats for All

Upon damaging 3 Separate Enemies within 3 seconds of each, for 10 seconds: • 35 Handling and Reload Speed • 10 Stability and Range • 5% increased Damage Falloff Distance • 0.95x Reload Duration Multiplier Buff duration cannot be refreshed.

Shoot to Loot

Weapon Hits against Orbs of Power collect them. If collecting ammo is possible: Weapon Hits against Ammo Bricks pick them up, trigger Ammo Pickup Effects, and refill all Weapons from reserves. Does not require direct hits.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Dragonfly

Precision Kills cause targets to explode, dealing up to 123.89 [95.3] weapon-matching elemental damage in a 4.5-meter radius.

Firmly Planted

While Crouched: • 30 Handling and 20 Stability • -40% Accuracy Cone Size • -17% Accuracy Cone Growth • -80% horizontal Recoil Effects are halved on Fusion Rifles (decimals are rounded up).

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Turnabout

Upon breaking a Combatant's Elemental Shield or the Shield of a Guardian in their Super: Grants a 30 HP Overshield for 10 seconds.

Genesis

Energy Weapons are refunded 1 Ammo upon hitting matching PVE Combatant Elemental Shields. Refills magazine from reserves upon breaking a PVE Combatant, Barrier Champion, or Player Shield.

Genesis

Energy Weapons are refunded 1 Ammo upon hitting matching PVE Combatant Elemental Shields. Refills magazine from reserves upon breaking a PVE Combatant, Barrier Champion, or Player Shield. 🡅 Passively grants 5 Handling.

Turnabout

Upon breaking a Combatant's Elemental Shield or the Shield of a Guardian in their Super: Grants a 30 HP Overshield for 🡅11.4 seconds. 🡅 Increases the Overshield duration by 1.4 seconds.

Adaptive Munitions

Hits against Barrier Champion or non-matching Elemental Shields deal increasingly higher damage. Buff is removed upon hitting a matching shield or an unshielded enemy. Damage increase by Weapon Archetype: • Fusion Rifles: untested • Machine Guns, Auto/Pulse/Trace Rifles: 🡅14% per hit, up to 🡅70% • Linear Fusion Rifles: 🡅30.8% per hit, up to 🡅61.6% • Bows, Glaives, Hand Cannons, Scout Rifles: 🡅35% per hit, up to 🡅70% 🡅 The damage buff is increased by ~40%.

Focused Fury

Scoring 35% of the Base Magazine Capacity as Precision Hits grants 25% increased damage for 11 seconds. Stowing or Reloading the weapon resets the Precision Hit counter. The buff remains active while stowed. Does not buff the Splash/Explosive damage elements of other perks.

Fourth Time's the Charm

Scoring 4 Precision Hits within 🡅3 seconds of each refills 2 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow. 🡅 Allowed time between Precision Hits is increased by 1 second.

Focused Fury

Scoring 35% of the Base Magazine Capacity as Precision Hits grants 25% increased damage for 🡅12 seconds. Stowing or Reloading the weapon resets the Precision Hit counter. The buff remains active while stowed. Does not buff the Splash/Explosive damage elements of other perks. 🡅 Buff Duration is increased by 1 second.

Shoot to Loot

Weapon Hits against Orbs of Power collect them. If collecting ammo is possible: Weapon Hits against Ammo Bricks pick them up, trigger Ammo Pickup Effects, and refill all Weapons from reserves. Does not require direct hits. 🡅 Passively grants 5 Range.

Psychohack

Scoring multiple Hits on targets Exhausts them. Triggering it on Players makes them deal 10% less damage. Exhaust duration cannot be refreshed. Hit Requirements by Weapon Type: • 3 Hits: Bows, Glaives (both Projectile and Melee), Grenade/Rocket Launchers (Impact and Detonation damage count separately), Sniper Rifles • 7 Hits: Scout Rifles • 12 Hits: Sidearms • 13 Hits: Submachine Guns • 14 Hits: Fusion Rifles • 16 Hits: Auto Rifles

Harmony

Upon readying the weapon within 3 seconds of getting a Kill with a different weapon: Grants 20% increased damage and 15 Handling for 7 seconds.

Harmony

Upon readying the weapon within 3 seconds of getting a Kill with a different weapon: Grants 20% increased damage and 15 Handling for 🡅8 seconds. 🡅 Buff Duration is increased by 1 second.

Dragonfly

Precision Kills cause targets to explode, dealing up to 123.89 [95.3] weapon-matching elemental damage in a 4.5-meter radius. 🡅 Increases detonation damage by 10%.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

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