Tears of Contrition god roll & best perks

Tears of Contrition — Destiny 2 Scout Rifle
Legendary · Scout Rifle
Where it drops: Source: Season of the Haunted Activities

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Full perk pool, stats & source for Tears of Contrition →

Built from 534 curated wishlist rolls for this Scout Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

YeezyGT's S18

pve 400 wishlist rolls

[YeezyGT's S18] [MW: Handling] "Tears of Contrition is a Scout Rifle. It fires bullets. It fires them far. It has Explosive Payload and Vorpal. It looks cool. It's a Scout Rifle." tags:pve

Essential perks

Extrovert

Strong alternatives

Perpetual Motion Fluted Barrel Explosive Payload Flared Magwell Explosive Payload Vorpal Weapon Vorpal Weapon Perpetual Motion Auto-Loading Holster Auto-Loading Holster Steady Rounds Accurized Rounds Tactical Mag Appended Mag Arrowhead Brake Smallbore Polygonal Rifling Corkscrew Rifling

Community wishlist roll

pve 59 wishlist rolls

Inspired by DMB Podcast 261. PvE first-choice roll for end-game content. Shapeable. The Extrovert origin perk is most useful for CQC (within 15m), which makes it a bit pointless on a scout rifle. Precision frame, so you don't need to worry about recoil direction. Difficult to recommend this unless you need a scout rifle for when an anti-champion mod is in town. Recommended MW: Reload Speed or Handling, with a Backup Mag or damage-boosting (Minor, Major or Taken Spec) mod.

Strong alternatives

Explosive Payload Tactical Mag Triple Tap Polygonal Rifling Smallbore Fluted Barrel Corkscrew Rifling Flared Magwell Triple Tap Perpetual Motion Perpetual Motion Explosive Payload

pandapaxxy

pve mkb controller 54 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Tears of Contrition is a really good feeling Nameless Midnight. [...] For PvE you can go with a very similar explosive payload roll. Or the incredibly silly triple tap / fourth time’s the charm. Vorpal will give you the best utility on scout rifle seasons." Recommended MW - Reload.

Strong alternatives

Tactical Mag Arrowhead Brake Vorpal Weapon Triple Tap Fluted Barrel Appended Mag Extended Mag Perpetual Motion Well-Rounded Explosive Payload Fourth Time's the Charm

pandapaxxy

pvp mkb 10 wishlist rolls

pandapaxxy (PvP / M+KB): "Precision frame scouts do not have a strong presence in PvP. To give you the best chance using one, use arrowhead brake. That will clean up the recoil enough. There aren’t many lanes that require 80m+ of range, so going for steady rounds will make each shot easier to land. No distractions also combats a lot of the flinch scouts naturally take. Explosive payload increases your outgoing flinch. All of these steps should give you the best chance in the Crucible." Recommended MW - Handling.

Essential perks

Arrowhead Brake

Strong alternatives

Well-Rounded Explosive Payload Steady Rounds No Distractions Tactical Mag Perpetual Motion Opening Shot

Community wishlist roll

8 wishlist rolls

Chevy's S17 Super Pog PVE List Reload MW tags:pve, M+KB

Essential perks

Hammer-Forged Rifling

Strong alternatives

Perpetual Motion Explosive Payload Accurized Rounds Fourth Time's the Charm Triple Tap Tactical Mag

Community wishlist roll

pvp 3 wishlist rolls

Inspired by DMB Podcast 261. PvP first-choice roll for duelling. Shapeable. The Extrovert origin perk is most useful for CQC (within 15m), which makes it a bit pointless on a scout rifle. Precision frame, so you don't need to worry about recoil direction. Difficult to recommend this subclass as at Season 17 (Haunted). Only tuck one away in your Vault if you don't already have a decent PvP-rolled precision scout rifle, in case they ever get a little love. Recommended MW: Reload Speed or Handling, with a Targeting Adjuster, Quick Access Sling or Sprint Grip mod.

Essential perks

Tactical Mag Fluted Barrel

Strong alternatives

Explosive Payload Perpetual Motion Perpetual Motion Explosive Payload

What these Tears of Contrition perks do

Extrovert

Weapon Kills while within 15 meters of 3 enemies or a Nightmare restore 60 HP after a 0.25 second delay. Glaive Melee Kills also count. 3 second cooldown between activations.

Perpetual Motion

While moving at a minimum of 2 meters per second: Grants a Stack of 'Perpetual Motion' after 2 seconds and a second Stack after 10 seconds. Each Stack provides 10 Stability, 10 Handling, and 10 Reload Speed. All Stacks are removed if movement speed is below 2 m/s for 0.5 seconds. Works and can activate while stowed.

Explosive Payload

Splits off 50% of the weapon's bodyshot damage into an Explosive Payload that detonates on impact. The Payload deals 30% increased damage in PvE and staggers PvE Combatants more. On Hand Cannons, the Payload deals 7% decreased damage in PvP. The remaining Impact damage portion receives an increased Crit Multiplier to compensate for the Payload not benefitting from crits. [PvE] Total damage is increased by 15% of the weapon's bodyshot damage. For crits, the overall increase is roughly equal to 15% divided by the Crit Multiplier. [PvP] Total damage remains roughly the same but can vary by 1-2% in either direction for crits.

Explosive Payload

Splits off 50% of the weapon's bodyshot damage into an Explosive Payload that detonates on impact. The Payload deals 30% increased damage in PvE and staggers PvE Combatants more. On Hand Cannons, the Payload deals 7% decreased damage in PvP. The remaining Impact damage portion receives an increased Crit Multiplier to compensate for the Payload not benefitting from crits. [PvE] Total damage is increased by 15% of the weapon's bodyshot damage. For crits, the overall increase is roughly equal to 15% divided by the Crit Multiplier. [PvP] Total damage remains roughly the same but can vary by 1-2% in either direction for crits. 🡅 Passively grants 5 Reload Speed.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%] 🡅 Passively grants 5 Stability or Guard Resistance (Swords).

Perpetual Motion

While moving at a minimum of 2 meters per second: Grants a Stack of 'Perpetual Motion' after 2 seconds and a second Stack after 🡅9 seconds. Each Stack provides 10 Stability, 10 Handling, and 10 Reload Speed. All Stacks are removed if movement speed is below 2 m/s for 0.5 seconds. Works and can activate while stowed. 🡅 Second Stack is gained 1 second sooner.

Auto-Loading Holster

Refills stowed weapon from reserves after 3.5 seconds of it being stowed.

Auto-Loading Holster

Refills stowed weapon from reserves after 🡅3.3 seconds of it being stowed. 🡅 Activation time is reduced by 0.2 seconds.

Fourth Time's the Charm

Scoring 4 Precision Hits within 2 seconds of each refills 2 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.

Triple Tap

Scoring 3 Precision Hits within 2 seconds of each refills 1 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.

Well-Rounded

Grenade Ability usage and Elemental Melee hits grant 1 Stack of Well-Rounded for 15 seconds. Super Ability usage grants 2 Stacks. Maximum of 2 Stacks. Each Stack grants 10 Range, 10 Stability, and 10 Handling. Clarity tooltip editor's note: We're replacing the previous Powered Melee term with Elemental Melee. The former is now exclusively used for perks that require the consumption of a Melee Ability Charge. This note is temporary and will be removed in the future.

No Distractions

Grants 35% Flinch Resistance after 1 second of Aiming Down Sights (ADS) without firing. Remains active until you're no longer ADS. Timer starts as soon as the ADS input is pressed.

Opening Shot

Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.

Triple Tap

Scoring 3 Precision Hits within 🡅3 seconds of each refills 1 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow. 🡅 Allowed time between Precision Hits is increased by 1 second.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

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