Survivor's Epitaph god roll & best perks

Survivor's Epitaph — Destiny 2 Hand Cannon
Legendary · Hand Cannon
Where it drops: Source: Complete Crucible matches and earn rank-up packages from Lord Shaxx.

“"A weapon hides nothing. It is what it is. Whether it wants to be or not." —Saint-14 to Shaxx”

Full perk pool, stats & source for Survivor's Epitaph →

Built from 674 curated wishlist rolls for this Hand Cannon. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

YeezyGT's S16

pvp 320 wishlist rolls

[YeezyGT's S16] [MW: Range] "There's a fair few playstyles you can get out of Survivor's Epitaph. Aim for max Range where you can, and either buff yourself like crazy with combinations of Rapid Hit/Heating Up/Tunnel Vision, pairing with (Multi)/Kill Clip, or ground yourself with strong passive choices - Slideshot for extra range, aiming for flinch pressure, Rapid Hit/Eye of the Storm or Moving Target... There's a long list of ways you can get the gun to work for you, if you can manage to slim down its absolutely massive perk pool."

Strong alternatives

Rapid Hit Kill Clip Ricochet Rounds Hammer-Forged Rifling Multikill Clip Eye of the Storm Moving Target Heating Up Tunnel Vision Slideshot High-Caliber Rounds Armor-Piercing Rounds Light Mag Smallbore Corkscrew Rifling Extended Barrel Arrowhead Brake

Community wishlist roll

216 wishlist rolls

Inspired by Destiny Massive Breakdowns Podcast 213. PvE first choice roll. Recommended MW: Stability.

Strong alternatives

Polygonal Rifling Ambitious Assassin Flared Magwell Frenzy Smallbore Corkscrew Rifling Hammer-Forged Rifling Light Mag Appended Mag Rapid Hit Surplus Feeding Frenzy Thresh Wellspring Multikill Clip Kill Clip

Community wishlist roll

62 wishlist rolls

Inspired by Destiny Massive Breakdowns Podcast 213. PvP first choice roll. Recommended MW: Stability.

Strong alternatives

Eye of the Storm Polygonal Rifling Tunnel Vision Flared Magwell Smallbore Corkscrew Rifling Hammer-Forged Rifling Light Mag Heating Up Rapid Hit Moving Target Kill Clip Multikill Clip Ricochet Rounds

Community wishlist roll

controller pve 54 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pve)

Strong alternatives

Rapid Hit Appended Mag Fluted Barrel Frenzy Kill Clip Multikill Clip Adrenaline Junkie Feeding Frenzy Surplus Extended Mag Smallbore Corkscrew Rifling

Community wishlist roll

12 wishlist rolls

Inspired by Destiny Massive Breakdowns Podcast 213. PvP/PvE first choice roll. Recommended MW: Stability.

Essential perks

Surplus Wellspring

Strong alternatives

Polygonal Rifling Ricochet Rounds Smallbore Corkscrew Rifling Hammer-Forged Rifling Flared Magwell Light Mag

Drewsky

pvp 6 wishlist rolls

Drewsky (PvP): B-Tier (Average). Recommended MW: Range. Recommended Barrel: Any Range Boost.

Essential perks

High-Caliber Rounds

Strong alternatives

Kill Clip Slideshot Surplus Killing Wind Multikill Clip

Community wishlist roll

2 wishlist rolls

Inspired by Destiny Massive Breakdowns Podcast 213. PvP backup roll. Recommended MW: Stability.

Essential perks

Polygonal Rifling Heating Up Ricochet Rounds

Strong alternatives

Kill Clip Multikill Clip

Drewsky

pve 2 wishlist rolls

Drewsky (PvE): B-Tier (Average). Recommended MW: Range. Recommended Barrel: Any Range Boost.

Essential perks

Rapid Hit High-Caliber Rounds

Strong alternatives

Kill Clip Multikill Clip

What these Survivor's Epitaph perks do

Rapid Hit

"Buffed Hits" grant 1 Stack of Rapid Hit for 2 seconds. Maximum of 5 Stacks. "Buffed Hits" refer to any "Yellow Number" Hits such as Precision Hits or Hits against debuffed targets. Benefits at 1|2|3|4|5 Stacks: • 2|12|14|18|25 Stability • 5|30|35|42|60 Reload Speed • 0.99x|0.96x|0.95x|0.945x|0.92x Reload Duration Multiplier

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Kill Clip

Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds. Stowing the weapon removes the buff. Does not buff the Splash/Explosive damage elements of other perks.

Multikill Clip

Finishing a reload within 3.6 seconds of scoring 1|2|3 Weapon Kills within 3.5 seconds of each grants 17%|33%|50% increased damage for 5 seconds. Buff is overwritten every time it is triggered and is removed on stow.

Adrenaline Junkie

Weapon Kills grant 1 Stack of Adrenaline Junkie for 4.5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks

Feeding Frenzy

Weapon Kills grant 1 Stack of Feeding Frenzy for 3.5 seconds, increasing the Reload Speed of the weapon. Maximum of 5 Stacks. Bonuses at 1|2|3|4|5 Stacks: • 8|50|60|75|100 Reload Speed • 2.5%|10%|13%|16%|20% decreased Reload Animation Duration

Surplus

Grants Stat Bonuses depending on the number of Charged Abilities. Stat Bonuses with 1|2|3+ Charged Abilities: • 5|15|25 Stability • 5|25|60 Handling • 10|25|60 Reload Speed

Eye of the Storm

Grants a scaling buff to Handling and Accuracy as your Shield Health drops below 40 and reaches maximum strength at 0 Shield HP. Buff at maximum strength grants: • 30 Handling • 40% decreased Accuracy Cone Size • 17% decreased Accuracy Cone Growth The buff linearly scales from 0% at 80 Shield HP to 100% at 0 Shield HP (Critical Health). It initially triggers as you drop to 40 Shield HP — giving you 50% of the maximum buff. However, as you regenerate your Shield Health, the buff will still remain until you reach 80 Shield HP where the benefits scale down to zero.

Tunnel Vision

Grants the following for 5 seconds upon finishing a Reload within 3.6 seconds of a Weapon Kill: • 20 Aim Assist • ? ADS Handling • ?% decreased Accuracy Cone Growth

Heating Up

Weapon Kills grant a Stack of Heating Up for 5.5 seconds. Maximum of 2 Stacks. Benefits at 1|2 Stacks of Heating Up: • 15|30 Stability • 20|40 Recoil Direction • 15%|25% decreased Accuracy Cone Size • 15%|25% decreased Accuracy Cone Growth Buff remains active while stowed.

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Wellspring

On Weapon Kill: Grants 8% Ability Energy split equally amongst all uncharged abilities. Abilities with multiple charges only receive one third of the ability energy normally split to them once they have a full ability charge ready. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Ambitious Assassin

Reloading after scoring Kills with the weapon overfills the magazine from reserves based on the number of Kills scored. Overfill amount maxes out at 150% of the Magazine Capacity. Always rounds up. Kill counter persists through stow. Overfill amount per Kill scored: • Primary Weapons: 20% • Special and Power Weapons: 10%

Thresh

Weapon Kills grant an additional 1% Super Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant an additional 1.5% instead.

Slideshot

Sliding refills 15% of the Magazine (rounded up) and grants 20 Range and Stability for your next shot (of the burst) within 2.5 seconds. 0.3 second cooldown after activation but can activate multiple times during a slide. Buff is removed on stow.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Killing Wind

On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Survivor's Epitaph in Destiny 2

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