The Supremacy god roll & best perks

The Supremacy — Destiny 2 Sniper Rifle
Legendary · Sniper Rifle

“"He didn't recognize me, at the end." —Jolyon Till the Rachis”

Full perk pool, stats & source for The Supremacy →

Built from 37 curated wishlist rolls for this Sniper Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 27 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): Recommended MW: Reload Speed. Rapid-Fire Frame(140) Kinetic Sniper Rifle Special Ammo. "The Supremacy is one of the most stacked snipers to reach our feeble hands. Fourth Time’s the Charm and Rewind Rounds coupled together gives you an unbelievable amount of ammo. Rapid Hit and Bait and Switch could be fun for maximum damage in a short period of time, and Kinetic Tremors with Lead from Gold could be a long distance add clear weapon."

Essential perks

Arrowhead Brake

Strong alternatives

Appended Mag Fourth Time's the Charm Rewind Rounds Flared Magwell Extended Mag Rapid Hit Lead from Gold Kinetic Tremors Bait and Switch

Community wishlist roll

4 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 69 (https://open.spotify.com/episode/3ZIEMYfNzOu5TyLlLhU7hH?si=90ffff909a2e40f2) with @Saint_Kabr and @CourtProjects - @ImpetusAlways is on holiday. First-choice PvE pick for sustained damage against bosses in end-game activities. Shapeable. The Supremacy has decent in-band stats by comparison with other kinetic slot rapid-fire snipers. Putting out shots at pace needs some additional control with the barrel perk - you could improve the recoil direction, or you can increase the stability. Appended Mag gets you to the maximum of 7 in the mag without needing to use Extended Mag. The roll that's been dubbed "Whisper Lite" combines Enhanced Rewind Rounds in the first trait column as the support perk refunds 70% of the shots that hit from reserves when the magazine's emptied. Fourth Time's the Charm in the second slot as the signature perk magics two bullets out of thin air after hitting four rapid crits. Between the two, it's been reported that with 3x Reserve mods you can hit 42 crits in a row without reloading - very handy to have in your back pocket against a boss if you run out of power ammo, or if you're running Tractor Cannon and need a damage option. If you're a grenade-heavy player, the Explosive Pact origin trait adds in some nice gunfeel boosts too. Recommended MW: Stability, with a damage-boosting (Boss or Taken Spec) mod.|tags: PvE, PvE-Boss, PvE-BossSpec, PvE-God, PvE-EndGame, M+KB, Controller

Essential perks

Appended Mag Fourth Time's the Charm Rewind Rounds

Strong alternatives

Smallbore Polygonal Rifling Chambered Compensator Fluted Barrel

Community wishlist roll

4 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 69 (https://open.spotify.com/episode/3ZIEMYfNzOu5TyLlLhU7hH?si=90ffff909a2e40f2) with @Saint_Kabr and @CourtProjects - @ImpetusAlways is on holiday. First-choice PvE pick for burst damage against majors in end-game activities. Shapeable. The Supremacy has decent in-band stats by comparison with other kinetic slot rapid-fire snipers. Putting out shots at pace needs some additional control with the barrel perk, but you also need handling if you're swapping between weapons, so Arrowhead Brake or Fluted Barrel are your best choices. Appended Mag gets you to the maximum of 7 in the mag without needing to use Extended Mag. As your first trait column support perk for burst damage, Enhanced Rewind Rounds refills 70% of the hits landed to the magazine from reserves when it's empty, or Lead from Gold is excellent for ammo economy. Bait and Switch as the second slot signature perk adds 35% dame when procced - excellent for burst damage against majors and champions when you don't want to waste power ammo, or if you're running Tractor Cannon and need a damage option. If you're a grenade-heavy player, the Explosive Pact origin trait adds in some nice gunfeel boosts too. Recommended MW: Stability, with a damage-boosting (Major or Taken Spec) mod.|tags: PvE, PvE-Boss, PvE-MajorSpec, PvE-God, PvE-EndGame, M+KB, Controller

Essential perks

Appended Mag Bait and Switch

Strong alternatives

Smallbore Rewind Rounds Fluted Barrel Lead from Gold

pandapaxxy

pvp controller 2 wishlist rolls

pandapaxxy (PvP / Controller): Recommended MW: Handling. Rapid-Fire Frame(140) Kinetic Sniper Rifle Special Ammo. "In PvP The Supremacy could be the strongest 140 we currently have. You can achieve an incredibly high 92 handling with both Opening Shot and Snapshot Sights. Only Mercurial Overreach can get that high. You can also hit 100 with Elemental Capacitor, but you would have to switch out some other perks to invest into range."

Essential perks

Snapshot Sights Fluted Barrel Ricochet Rounds

Strong alternatives

Opening Shot Elemental Capacitor

What these The Supremacy perks do

Fourth Time's the Charm

Scoring 4 Precision Hits within 2 seconds of each refills 2 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.

Rewind Rounds

Upon emptying the Magazine: Refills 60% of the number of Hits landed (rounded up) into the Magazine from reserves. Hits are counted from either your last reload or the last time the perk was triggered. Does not require Direct Hits. Requires firing 28.75% of the Magazine Capacity for the refill to activate. Cannot load the Magazine beyond its base capacity. Hits after triggering a refill do not count while the Rewind Rounds buff is active (1? second). Adaptive Burst Linear Fusion Rifle behavior: • Each individual bolt in the burst counts as a Hit • Refill amount is uniquely 14% of the number of Hits rounded up (numbers are subject to change once we get more data points)

Rapid Hit

"Buffed Hits" grant 1 Stack of Rapid Hit for 2 seconds. Maximum of 5 Stacks. "Buffed Hits" refer to any "Yellow Number" Hits such as Precision Hits or Hits against debuffed targets. Benefits at 1|2|3|4|5 Stacks: • 2|12|14|18|25 Stability • 5|30|35|42|60 Reload Speed • 0.99x|0.96x|0.95x|0.945x|0.92x Reload Duration Multiplier

Lead from Gold

Heavy Ammo Pickups grants 25% of your maximum Special Ammo Reserves even while the weapon is stowed. Equipping two Special Weapons halves the amount of ammo granted.

Kinetic Tremors

Scoring multiple Direct Hits against a target within 3 seconds of each emits 3 damaging shockwaves from its location at the time of activation. Hit counter persists through stow. Shockwaves appear 0.25 seconds after scoring enough Hits and have a 1 second delay between each pulse. With Bows, the initial delay is decreased to 0.167 seconds. Each shockwave deals up to 90 [20] damage in a 6 meter radius. Shockwaves deal 33.33% more damage when activated on Miniboss or higher tier PvE Combatants. Shockwaves inherit Weapon Damage Buffs, the weapon's passive Kinetic Damage Bonus in PVE (10% on Primary, 15% on Special), and its Combatant Damage Scaling. They also count as non-direct Hits with the weapon for other interactions. The perk cannot be retriggered by anyone on a target until 2? seconds after the last shockwave. Hits required for Activation: • Submachine Guns: 14 • Auto Rifles: 12 • Pulse Rifles: 11 • Sidearms: 8 • Precision Hand Cannons and Precision Scout Rifles: 6 • Hand Cannons, Scout Rifles: 5 • Bows, Sniper Rifles: 3

Bait and Switch

Dealing damage with a weapon starts a 7 second timer. Dealing additional weapon damage resets the timer to 7 seconds. Dealing damage with all 3 of your weapons without letting the timer run out grants you 'Bait and Switch' for 10 seconds, granting 30% increased damage. Timer is disabled while Bait and Switch is active, requiring a full activation sequence once the buff expires.

Opening Shot

Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.

Snapshot Sights

Passively decreases the ADS Animation Duration: • 50% decrease on Primary Weapons • 20% decrease on Special Weapons

Elemental Capacitor

Grants Passive Bonuses based on the element of your selected Super's element: • Solar: 50 Reload Speed • Arc: 50 Handling • Void: 20 Stability • Strand: 20 Airborne Effectiveness • Stasis: 20 Recoil Direction & 20% decreased ADS Movement Speed Penalty

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

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