Misfit

Misfit — Destiny 2 Legendary Auto Rifle
Legendary Auto Rifle · Arc · Primary
Where it drops: Source: Open Legendary engrams and earn faction rank-up packages.

“Nowhere else to go.”

Weapon stats

Stability 53
Handling 41
Range 28
Aim Assistance 76
Ammo Generation 50
Airborne Effectiveness 10
Recoil Direction 54
Zoom 16
Magazine 51
Impact 18
Reload Speed 48
Rounds Per Minute 720

Intrinsic Traits

Rapid-Fire Frame

Weapon Perks

Devil Scope D2 Dusk Scope D2 Wolf Sight W1 King Sight K1 Dusk Sight D1 Wolf Dot W2 King Dot K2 Dusk Dot D1
Extended Mag Alloy Magazine Appended Mag Armor-Piercing Rounds High-Caliber Rounds Ricochet Rounds Flared Magwell Light Mag Extended Mag Alloy Magazine Appended Mag Armor-Piercing Rounds High-Caliber Rounds Ricochet Rounds Flared Magwell Light Mag Accurized Rounds Tactical Mag Drop Mag Steady Rounds Accurized Rounds Tactical Mag Drop Mag Steady Rounds
Quickdraw Tap the Trigger Snapshot Sights Grave Robber Zen Moment Dynamic Sway Reduction High-Impact Reserves
Rampage Slideways High-Impact Reserves Under Pressure Pulse Monitor Moving Target

What the Misfit perks do

Rapid-Fire Frame

Deeper ammo reserves. Slightly faster reload when magazine is empty.

Devil Scope D2

Vicious scope. Long zoom. • Increases range • Increases handling speed

Dusk Scope D2

Far scope. Long zoom. • Greatly increases range • Slightly decreases handling speed

Wolf Sight W1

Lightweight sight. Short zoom. • Increases handling speed • Slightly increases range

King Sight K1

Agile sight. Short zoom. • Greatly increases handling speed

Dusk Sight D1

Lightweight sight. Short zoom. • Increases handling speed • Slightly increases range

Wolf Dot W2

Scrappy scope. Medium zoom. • Decreases handling speed • Increases range

King Dot K2

Superior scope. Short zoom. • Increases range • Slightly decreases handling speed

Dusk Dot D1

Light flexible sight. Medium zoom. • Increases range

Extended Mag

This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Appended Mag

This weapon's magazine is built for higher capacity. • Increases magazine size

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Ricochet Rounds

Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range

Flared Magwell

Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed

Light Mag

Improved reload and range. • Increases reload speed • Slightly increases range

Accurized Rounds

This weapon can fire longer distances. • Increases range

Tactical Mag

This weapon has multiple tactical improvements. • Slightly increases stability • Increases reload speed • Slightly increases magazine size

Drop Mag

Passively grants 30 Reload Speed with a 0.9x Reload Duration Multiplier. Decreases Magazine Size Stat by 30. (Equivalent to the "inverse" of Extended Mag)

Steady Rounds

This magazine is optimized for recoil control. • Greatly increases stability • Slightly decreases range • Increases airborne effectiveness

Quickdraw

Switching to the Weapon grants 100 Ready/Stow Handling and a 0.95x Ready Animation Duration Multiplier for 1 second. Buff is removed as soon as ADS input is pressed.

Tap the Trigger

Firing grants 'Tap The Trigger' for 0.6 seconds, providing the following benefits: • 40 Stability • 50% decreased Recoil • 10% decreased Accuracy Cone Size Fusion Rifles only receive 25% of the benefits. Buff cannot be refreshed until Automatic Weapons stop firing, or until the next burst. [Controller-Only] Weapon fires the instant trigger pressure is applied.

Snapshot Sights

Passively decreases the ADS Animation Duration: • 50% decrease on Primary Weapons • 20% decrease on Special Weapons

Grave Robber

Powered Melee Hits and (Glaive) Melee Kills refill the magazine from reserves. 3 second cooldown between activations.

Zen Moment

Weapon Hits grant 1 Stack of the perk for 1 second up to the maximum of 5? Stacks. Benefits granted per Stack: • Grants ?% Flinch Resistance • Reduces Visual Weapon Shake by 15% • Reduces Reticle Bounce by 15% Stacks gained per Weapon Hit by weapon type: • Hand Cannons, Scout Rifles: 2? • Pulse Rifles, Sidearms: 1.5 • Other Weapons: 1

Dynamic Sway Reduction

Each shot while holding down the trigger grants the following benefits: • 1 Stability • ?% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Reaches maximum strength after 10 shots, granting 10 Stability, ?% decreased Accuracy Cone Size, and 100% decreased Accuracy Cone Growth.

High-Impact Reserves

Increases damage by 12.1% [3%] to 25.6% [6%] as the Magazine drops from 50% of its base capacity to empty. The buff in PVE ranges between 10.3% and 22.9% instead on Fusion Rifles and Aggressive Frame Linear Fusion Rifles. Does not buff the Splash/Explosive damage elements of other perks.

Rampage

Weapon Kills grant a Stack of Rampage. Maximum of 3 Stacks. Stacks expire one at a time every 4.5 seconds. Grants a 10%|21%|33.1% damage increase at 1|2|3 Stacks. Does not buff the Splash/Explosive damage elements of other perks.

Slideways

Sliding refills 15% of the magazine (rounded up) from reserves and grants 15? Stability and 30 Handling for 3 seconds. 0.5 second cooldown between activations. Buff is removed on stow.

Under Pressure

Grants linearly scaling benefits as the Magazine drops from 50% of its base capacity to empty: • 12.5% to 25% decreased Accuracy Cone Size • 0 to 30? Stability

Pulse Monitor

Refills Magazine from reserves upon dropping to 30% Shield Health. Can activate while stowed. Grants 50 Handling and a 0.95x Ready/Stow Animation Duration Multiplier while at or below 30% Shield Health. Buff lingers for 1 second once the condition is no longer met.

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Misfit in Destiny 2

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