“The first of many.”
Deals 100% increased damage against Champions at all times. Scoring 12 Precision Hits grants a charge of 'Targeting Data'. Maximum of 4 charges. Hold [Reload] to convert each fully charged stack of Targeting Data into a precision sniper round. Sniper rounds fire at 72RPM, have perfect accuracy (even from the hip), and deal 1833 [474] precision damage. Hits with sniper rounds trigger a 322 [20] damage Kinetic Shockwave that applies Exhaust for 5 seconds in a 6 meter radius.
Deals 100% increased damage against Champions at all times. Scoring 12 Precision Hits grants a charge of 'Targeting Data'. Maximum of 4 charges. Hold [Reload] to convert each fully charged stack of Targeting Data into a precision sniper round. Sniper rounds fire at 72RPM, have perfect accuracy (even from the hip), and deal 1833 [474] precision damage. Hits with sniper rounds trigger a 322 [20] damage Kinetic Shockwave that applies Exhaust for 5 seconds in a 6 meter radius.
Deals 100% increased damage against Champions at all times. Scoring 12 Precision Hits grants a charge of 'Targeting Data'. Maximum of 4 charges. Hold [Reload] to convert each fully charged stack of Targeting Data into a precision sniper round. Sniper rounds fire at 72RPM, have perfect accuracy (even from the hip), and deal 1833 [474] precision damage. Hits with sniper rounds trigger a 322 [20] damage Kinetic Shockwave that applies Exhaust for 5 seconds in a 6 meter radius.
Deals 100% increased damage against Champions at all times. Scoring 12 Precision Hits grants a charge of 'Targeting Data'. Maximum of 4 charges. Hold [Reload] to convert each fully charged stack of Targeting Data into a precision sniper round. Sniper rounds fire at 72RPM, have perfect accuracy (even from the hip), and deal 1833 [474] precision damage. Hits with sniper rounds trigger a 322 [20] damage Kinetic Shockwave that applies Exhaust for 5 seconds in a 6 meter radius.
Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed
Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil
Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed
Dual strength barrel. • Increases range • Increases stability
Barrel optimized for recoil reduction. • Increases stability
Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed
Durable ranged barrel. • Increases range
Lightly vented barrel. • Greatly controls recoil • Increases handling speed
Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability
Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.
This weapon's magazine is built for higher capacity. • Increases magazine size
Optimized for fast reloading. • Slightly increases stability • Greatly increases reload speed
Improved reload and range. • Increases reload speed • Slightly increases range
Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.
This weapon has a greatly increased magazine size, but reloads much slower. • Greatly increases magazine size • Greatly decreases reload speed • Increases airborne effectiveness
Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.
Rounds ricochet off hard surfaces. • Increases stability • Slightly increases range
Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty
Grants a scaling buff to Handling and Accuracy as your Shield Health drops below 40 and reaches maximum strength at 0 Shield HP. Buff at maximum strength grants: • 30 Handling • 40% decreased Accuracy Cone Size • 17% decreased Accuracy Cone Growth The buff linearly scales from 0% at 80 Shield HP to 100% at 0 Shield HP (Critical Health). It initially triggers as you drop to 40 Shield HP — giving you 50% of the maximum buff. However, as you regenerate your Shield Health, the buff will still remain until you reach 80 Shield HP where the benefits scale down to zero.
While moving at a minimum of 2 meters per second: Grants a Stack of 'Perpetual Motion' after 2 seconds and a second Stack after 10 seconds. Each Stack provides 10 Stability, 10 Handling, and 10 Reload Speed. All Stacks are removed if movement speed is below 2 m/s for 0.5 seconds. Works and can activate while stowed.
Grants Passive Bonuses based on the element of your selected Super's element: • Solar: 50 Reload Speed • Arc: 50 Handling • Void: 20 Stability • Strand: 20 Airborne Effectiveness • Stasis: 20 Recoil Direction & 20% decreased ADS Movement Speed Penalty
Passively grants: • 100 Handling • 0.95x Ready Animation Duration Multiplier • 20% decreased Auto Aim Cone Size (No effect on Magnetism AKA Reticle Stickiness)
Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]
This weapon has a versatile dual-purpose stock. • Slightly increases stability • Slightly increases handling speed
This weapon is optimized for recoil control. • Increases stability
This stock makes the weapon stable but heavy • Increases stability • Moderately controls recoil • Slightly decreases handling speed
This weapon is especially easy to grip. • Greatly increases handling speed
Becomes an Aggressive-Burst Frame Pulse Rifle.
Becomes a Heavy-Burst Frame Pulse Rifle.
No perk currently selected. More perks become available as the weapon level increases.
Grants the Feeding Frenzy trait: Weapon Kills grant 1 Stack of Feeding Frenzy for 3.5 seconds, increasing the Reload Speed of the weapon. Maximum of 5 Stacks. Bonuses at 1|2|3|4|5 Stacks: • 8|50|60|75|100 Reload Speed • 2.5%|10%|13%|16%|20% decreased Reload Animation Duration
Grants the Under Pressure trait: Grants linearly scaling benefits as the Magazine drops from 50% of its base capacity to empty: • 12.5% to 25% decreased Accuracy Cone Size • 0 to 30? Stability
Grants the Outlaw trait: Precision Kills grant 70 Reload Speed with a 0.9x decreased Reload Animation Duration for 6 seconds. Buff is removed on stow.
Grants the Fourth Time's The Charm trait: Scoring 4 Precision Hits within 2 seconds of each refills 2 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.
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