Ribbontail

Ribbontail — Destiny 2 Legendary Trace Rifle
Legendary Trace Rifle · Strand · Special
Where it drops: Random Perks: This item cannot be reacquired from Collections.

“Beautiful and deadly.”

★ See the community god roll for Ribbontail →

Weapon stats

Stability 85
Handling 53
Range 60
Aim Assistance 100
Ammo Generation 48
Airborne Effectiveness 10
Recoil Direction 100
Zoom 16
Magazine 97
Impact 6
Reload Speed 44
Rounds Per Minute 1000

Intrinsic Traits

Adaptive Frame

Weapon Perks

Arrowhead Brake Chambered Compensator Corkscrew Rifling Extended Barrel Fluted Barrel Full Bore Hammer-Forged Rifling Polygonal Rifling Smallbore Arrowhead Brake Chambered Compensator Corkscrew Rifling Extended Barrel Fluted Barrel Full Bore Hammer-Forged Rifling Polygonal Rifling Smallbore Full Choke Rifled Barrel Full Choke Rifled Barrel
Enhanced Battery Ionized Battery Particle Repeater Projection Fuse Light Battery Tactical Battery Enhanced Battery Ionized Battery Particle Repeater Projection Fuse Light Battery Tactical Battery
Envious Arsenal Transcendent Moment Subsistence Threat Detector Wellspring Proximity Power Envious Arsenal Transcendent Moment Subsistence Threat Detector Wellspring Proximity Power
Surrounded Detonator Beam Tear Binary Orbit Redirection Killing Tally Surrounded Detonator Beam Tear Binary Orbit Redirection Killing Tally
Tenacity

What the Ribbontail perks do

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Arrowhead Brake

Lightly vented barrel. • Greatly controls recoil • Increases handling speed

Chambered Compensator

Stable barrel attachment. • Increases stability • Moderately controls recoil • Slightly decreases handling speed

Corkscrew Rifling

Balanced barrel. • Slightly increases range and stability • Slightly increases handling speed

Extended Barrel

Weighty barrel extension. • Increases range • Decreases handling speed • Moderately controls recoil

Fluted Barrel

Ultra-light barrel. • Greatly increases handling speed • Slightly increases stability

Full Bore

Barrel optimized for distance. • Greatly increases range • Decreases stability • Slightly decreases handling speed

Hammer-Forged Rifling

Durable ranged barrel. • Increases range

Polygonal Rifling

Barrel optimized for recoil reduction. • Increases stability

Smallbore

Dual strength barrel. • Increases range • Increases stability

Full Choke

While Aiming Down Sights: • Decreases Shotgun Pellet Spread by 5% • Reduces Precision Multiplier by 7.6% (1.1078x🠚1.0294x)

Rifled Barrel

Ranged shotgun barrel. • Increases range • Greatly decreases handling speed

Enhanced Battery

Strong battery life. • Increases magazine size

Ionized Battery

Large heavy battery. • Greatly increases magazine size • Greatly decreases reload speed

Particle Repeater

Improves stability. • Increases stability

Projection Fuse

Distance optimizations. • Increases range

Light Battery

Lightweight, agile battery. • Increases handling speed • Increases reload speed

Tactical Battery

This weapon has multiple small improvements. • Slightly increases stability • Increases reload speed • Slightly increases range

Envious Arsenal

Dealing any damage with both of your other weapons refills the magazine from reserves upon readying the weapon.

Transcendent Moment

Weapon Kills grant stat benefits based on the weapon's elemental alignment for ? seconds. Light Alignment grants ? Stability and ? Handling. Dark Alignment grants ? Range and ? Aim Assist. Kills while Transcendent activate both bonuses. Light Alignment: Arc, Solar, Void Darkness Alignment: Stasis, Strand

Subsistence

Weapon Kills refill 10% of the magazine (rounded up) from reserves. Submachine Gun and Auto Rifle Kills refill 17% of the magazine.

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier

Wellspring

On Weapon Kill: Grants 8% Ability Energy split equally amongst all uncharged abilities. Abilities with multiple charges only receive one third of the ability energy normally split to them once they have a full ability charge ready. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Proximity Power

Weapon Kills while within 15 meters of an enemy grant a stack of Proximity Power 10 seconds. Maximum of 3 stacks. Each stack grants 15 Melee stat.

Surrounded

Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met. Exceptions: • Swords only receive a 35% damage increase. • Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase. • Wolfpack Rounds receive a 35% Explosive Damage increase.

Detonator Beam

Scoring 25 Hits within ? seconds of each triggers an explosion around the target, dealing up to 250 [?] weapon element-matching damage in an 8 meter radius.

Tear

Precision Kills Sever enemies within ? meters of the target for ? seconds. ? second cooldown between activations.

Binary Orbit

Scoring opposing Elemental Alignment Kills grants 25% increased damage for 8.5 seconds. Buff can be activated while stowed. Elemental Alignment details: • Arc, Solar, Void Kills buff Kinetic, Stasis, and Strand Weapons • Kinetic, Stasis, and Strand Kills buff Arc, Solar, and Void Weapons

Redirection

Hits against Minor Combatants grant 2 Stacks of Redirection. Maximum of 30 Stacks. Stacks remain active while stowed. Hits against Elite or higher-ranked Combatants consume up to 3 Stacks to grant 33% increased damage per Stack consumed.

Killing Tally

Weapon Kills grant a Stack of Killing Tally. Maximum of 3 Stacks. Stowing or reloading the weapon removes all Stacks. Damage increase at 1|2|3 Stacks: • PVE: 10% | 20% | 30% • PVP: 5% | 10% | 15%

Tenacity

Weapon Kills while within 15 meters of an enemy grant a stack of 'Tenacity'. Maximum of 20 stacks. Stacks persist until death. 'Tenacity' grants 0.5% increased damage (additively), 2? Handling and 2? Reload Speed per stack.

Ribbontail in Destiny 2

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