“"I should never have let it come to this. Now each arrow is a penance." —Lisbon-13, Hunter of the Kentarch 3”
Built from 78 curated wishlist rolls for this Combat Bow. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
Recommended rolls
pandapaxxy
pvp
mkb
controller
42 wishlist rolls
pandapaxxy (PvP / M+KB / Controller): "Bows in PvP just recently received a nice buff but is it enough? Bow play style has always been niche but with Offhand Strike and Archer's Gambit you can really find yourself inside a niche loadout. If you're looking for a more “traditional” bow, Archer's Tempo and Explosive Head will give you just enough leeway with the delayed flinch to get a second shot off." Recommended MW: Draw Time.
Strong alternatives
Archer's Tempo
Lone Wolf
Elastic String
Straight Fletching
Offhand Strike
Explosive Head
Archer's Gambit
Killing Wind
Helical Fletching
Polymer String
Flexible String
pandapaxxy
pve
mkb
controller
30 wishlist rolls
pandapaxxy (PvE / M+KB / Controller): "Accrued Redemption lost Fiberglass Arrow Shaft which is an interesting omission. Outside of that its standard bow “barrels and magazine” perks. Archer's Tempo and Successful Warm-Up both reduce the draw time and depending on activity if your arrow can down a red bar in one shot it's really similar. Kinetic Tremors brings Accrued Redemption up from other bows as it's the only one that can roll it currently. Outside of that we have tried and true perks like Explosive Head and Archer's Gambit for even faster follow up shots." Recommended MW: Draw Time.
Strong alternatives
Archer's Tempo
Elastic String
Explosive Head
Straight Fletching
Archer's Gambit
Successful Warm-Up
Kinetic Tremors
Helical Fletching
Polymer String
Flexible String
Adamsdown_Boy written v8.1.5.1
5 wishlist rolls
Adamsdown_Boy written v8.1.5.1 (PvE PvE-Boss PvE-Major PvE-Champion PvE-EndGame PvE-God M+KB Controller): PvE pick for burst damage to bulkier Minor adds, Majors and Champions in general, and end-game underleveled content. Accrued Redemption's trait perk pool is mostly PvP-oriented, but there's still an excellent roll to shape for use against Champions. At base the stats are solid - Draw Time is standard 0.684ms, 43 Stability equates to a Perfect Draw time of 0.43s, 55 Handling is a 0.58s ready, 0.43s ADS and 0.44s stow time, and 40 Reload Speed is a 0.73s reload. There's no reason to look far beyond the standard play of using the bowstring perk to reduce Draw Time, and the arrow perk to boost Accuracy. The trait perk combination of Archer's Tempo and Kinetic Tremors will make this a great anti-champion weapon with the matching bow Artifact mod. Kinetic Tremors has the second highest combatant damage multiplier on bows and, when enhanced, only needs two hits to proc, so is just free damage against champions once stunned, as well as clearing ads in the area. The Photoinhibition origin trait is very strong for PvE - a ×1.343 damage boost against barriers and elemental shields and ×1.216 against combatant overshields plus disorienting your target and, if matched with the shield type adds nearby for 7s. Recommended MW: Draw Time, with a Quick Access Sling mod or, when masterworked, Synergy to create power orbs.|tags:PvE PvE-Boss PvE-Major PvE-Champion PvE-EndGame PvE-God M+KB Controller
Essential perks
Archer's Tempo
Kinetic Tremors
Strong alternatives
Straight Fletching
Flexible String
Polymer String
Elastic String
Helical Fletching
Community wishlist roll
1 wishlist roll
Inspired by @PodvsEnemies episode 125 from 3 December 2024 (https://open.spotify.com/episode/0unzzecMfqDsL3nxHGSQsp?si=d40055092caa4fa1) with @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-Boss PvE-Major PvE-Champion PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for burst damage to bulkier Minor adds, Majors and Champions in general, and end-game underleveled content. Accrued Redemption's trait perk pool is mostly PvP-oriented, but there's still an excellent roll to shape for use against Champions. At base the stats are solid - Draw Time is standard 0.684ms, 43 Stability equates to a Perfect Draw time of 0.43s, 55 Handling is a 0.58s ready, 0.43s ADS and 0.44s stow time, and 40 Reload Speed is a 0.73s reload. There's no reason to look far beyond the standard Elastic String as the bowstring perk and Straight Fletching as the arrow perk to reduce the draw time and recover the accuracy malus. The trait perk combination of Archer's Tempo and Kinetic Tremors will make this a great anti-champion weapon with the matching bow Artifact mod. Kinetic Tremors has the second highest combatant damage multiplier on bows and, when enhanced, only needs two hits to proc, so is just free damage against champions once stunned, as well as clearing ads in the area. The Photoinhibition origin trait is very strong for PvE - a ×1.343 damage boost against barriers and elemental shields and ×1.216 against combatant overshields plus disorienting your target and, if matched with the shield type adds nearby too for 7s. Recommended MW: Draw Time, with a Quick Access Sling mod or, when masterworked, Synergy to create power orbs.|tags:PvE PvE-Boss PvE-Major PvE-Champion PvE-EndGame PvE-God M+KB Controller
Essential perks
Archer's Tempo
Elastic String
Straight Fletching
Kinetic Tremors
Recommendations aggregated from curated community wishlists; credit to the curators linked above.