Anamnesis god roll & best perks

Anamnesis — Destiny 2 Combat Bow
Legendary · Combat Bow
Where it drops: Source: Episode: Heresy Activities

“The Valence has dimmed, but the nature of the Echoes grows clearer.”

Full perk pool, stats & source for Anamnesis →

Built from 159 curated wishlist rolls for this Combat Bow. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 81 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Anamnesis is another combat bow, this time coming with stellar perks like Demoralize, Repulsor Brace and Destabilizing Rounds. Ready leaning into Void verbiage. If you get Dragonfly and Demoralize you may be able to net. Couple multikills off of one arrow!" Recommended MW: Draw Time.

Strong alternatives

Archer's Tempo Destabilizing Rounds Elastic String Fiberglass Arrow Shaft Demoralize Sword Logic Dragonfly Repulsor Brace Straight Fletching Helical Fletching Flexible String Polymer String

pandapaxxy

pvp mkb controller 72 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "Bows in PvP have gone up but not enough to really move the needle. The health changes really stunted the bows and even with their damage buff it's still not enough for me. Archer's Tempo and Impulse Amplifier are both great perks together. Sword Logic will help out in secondary kills and team-shots. My favorite bow combination was Explosive Head for double flinch swapping to another weapon." Recommended MW: Draw Time.

Strong alternatives

Archer's Tempo Impulse Amplifier Elastic String Fiberglass Arrow Shaft Explosive Head Hip-Fire Grip Sword Logic To the Pain Straight Fletching Helical Fletching Flexible String Polymer String

Community wishlist roll

6 wishlist rolls

Inspired by @PodvsEnemies episode 135 from 25 March 2024 (https://open.spotify.com/episode/5JwIN3avdyW27aRjv4Zb2D?si=21b247e788174887) with @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE pick for clearing groups of Minor adds in both general at-level or better or end-game underleveled content, particularly with Void builds. Unfortunately, Anamnesis is in the Lightweight subfamily of bows, so although you do get the frame intrinsic +20 Mobility and ×1.0625 movement speed bonus, that's at the cost of accuracy and damage. At base, the stats are in-band - 32 Accuracy, 50 Stability is ×1.1844 flinch resist at 100 Resilience and a perfect draw window of 0.65s, 64 Handling is 0.55s ready, 0.41s ADS and 0.42s stow speed, 60 Reload Speed is a 0.68s reload, and Recoil Direction is 40. As ever with bows, the usual play is to reduce Draw Time with the bowstring perk and recover any lost accuracy with the arrow perk. In the first trait perk column, for a fun "all the explosions" roll, Dragonfly generates a 4.5m AoE void explosion on crit kills. In the second column, combine together with either Destabilizing Rounds, to spread AoE volatility and proc volatile rounds for 4.5s on kills, or Demoralize to spread AoE weaken for an effective ×1.18 damage boost against enemies, both of which can play into void builds. Alternatively, Explosive Head is a straight ×1.094 damage to crits and ×1.15 to body shot damage, as well as proccing flinch on enemies. If you're interested, "Anamnesis" is the act of recalling something to mind. Willing Vessel is a useful, if unspectacular origin trait to boost gunfeel stats in the background as you hit and kill targets, but if you're in a fireteam, and manually reloading, Runneth Over will overfill your magazine by an additional 10% (rounded up) for each Guardian you're within 15m of. Recommended MW: Draw Time, with a Quick Access Sling mod or, when masterworked, Synergy to create Void Breaches or, when the artifact mod's around, Stunloader. Also, don't forget to check whether there's a useful Seasonal Fragile mod for the activity you're running.|tags:PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller

Essential perks

Dragonfly Explosive Head

Strong alternatives

Elastic String Fiberglass Arrow Shaft Straight Fletching Polymer String Flexible String

What these Anamnesis perks do

Archer's Tempo

Precision Hits decrease Draw Time by 25% for 3 seconds. Buff is removed on stow.

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Demoralize

Precision Kills apply Weaken to enemies within 7 meters of the target for ? seconds. 1.5? second cooldown between activations.

Sword Logic

Weapon Kills grant Stacks of Sword Logic. The number of Stacks and the buff duration are tied to the highest Enemy Rank killed since activation: • Minors: 1 Stack for 5.5 seconds • Elites, Players: 2 Stacks for 7.5 seconds • Players in their Super and Minibosses: 3 Stacks for 10.5 seconds • Bosses: 4 Stacks for 15.5 seconds Damage increase at 1|2|3|4 Stacks: 15% | 25% [15%] | 35% | 50% Additional Kills refresh the buff duration to the duration tied to the highest Enemy Rank killed.

Dragonfly

Precision Kills cause targets to explode, dealing up to 123.89 [95.3] weapon-matching elemental damage in a 4.5-meter radius.

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

Impulse Amplifier

Passively grants 20 Reload Speed and 15% decreased Reload Animation Duration (20% for Rocket Launchers). Passively increases Projectile Velocity based on Weapon Archetype: • Rocket Launchers: 10% • Support-Frame Auto Rifles: 15% • Micro-Missile Frame Weapons: 25%

Explosive Head

Splits off 50% of the Bow's bodyshot damage into an Explosive Payload that detonates in a 3 meter radius on impact. The Payload deals 30% increased damage in PvE and staggers PvE Combatants more. Payload detonation time after hitting a target or surface depends on the distance. The remaining Impact damage portion receives an increased Crit Multiplier to compensate for the Payload not benefitting from crits. [PvE] Total damage is increased by ~15% of the weapon's bodyshot damage. On crits, the overall increase is 10.33% for Precision Bows and 9.69% for Lightweight Bows. [PvP] Total damage remains roughly the same but can vary by 1-2% in either direction for crits.

Hip-Fire Grip

Grants the following benefits while hipfiring: • 25 Stability and 15 Aim Assist • 2.7° larger Precision Aim Cone Angle • 30% decreased Accuracy Cone Size • 20% increased Aim Assist Falloff Distance • 20% increased Damage Falloff Distance The Damage Falloff increase does not apply to The Last Word, Shotguns, Sniper Rifles, and Fusion Rifles. PvP-specific note: the Precision Aim Cone Angle increase essentially just allows you to hit Crits while aimed above or slightly to the side of the head. (This is already the default behavior of Submachine Guns, Sidearms, Bows, Machine Guns, and Linear Fusion Rifles so it does not affect them)

To the Pain

Every 30 points of damage taken with the weapon readied grants a Stack of 'To the Pain'. Maximum of 10 Stacks. Stowing the weapon removes all Stacks. Each Stack grants ? Handling and 2 Aim Assist, maxing out at ? Handling and 20 Aim Assist. Self-damage and environmental damage do not count.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Anamnesis in Destiny 2

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