Community wishlist roll
controller pve 58 wishlist rollsFile auto generated from csv pandapaxxy-s15-roundup (tags: controller,pve)
Strong alternatives
“An unfinished inscription runs along the barrel: "Tlamus, she who—"”
Full perk pool, stats & source for Code Duello →
Built from 158 curated wishlist rolls for this Rocket Launcher. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pve)
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[YeezyGT's S16] [MW: Handling] "A Divinity user's best friend. This is one of few Rockets that you're able to reliably swap to and fire while maintaining a Divinity cage solo. High Handling, Lasting Impression and Auto-Loading Holster are the key components here - there's some other contending options here, but not much that isn't done better than other Rocket options."
Strong alternatives
File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pvp)
Strong alternatives
Chevy's S14 Super Pog PvE Loot List (MKB/PVE). Recommended MW - Velocity
Essential perks
Strong alternatives
Inspired by Destiny Massive Breakdowns from Podcast 201. PvE first choice roll for boss DPS. Recommended MW: Velocity.
Essential perks
Strong alternatives
Inspired by Destiny Massive Breakdowns from Podcast 201. PvE first choice roll for add clear. Recommended MW: Velocity.
Essential perks
Strong alternatives
Inspired by Destiny Massive Breakdowns from Podcast 201. PvP backup roll. Recommended MW: Velocity
Essential perks
Passively grants 20 Reload Speed and 15% decreased Reload Animation Duration (20% for Rocket Launchers). Passively increases Projectile Velocity based on Weapon Archetype: • Rocket Launchers: 10% • Support-Frame Auto Rifles: 15% • Micro-Missile Frame Weapons: 25%
Rocket detonations release 8 Cluster Bombs. Each Cluster Bomb deals up to 150 [11] damage in a 4 meter radius.
Weapon Kills trigger an elemental explosion matching the weapon's element. Damage and radius of the explosions varies based on the weapon's ammo type: • Special Weapons: Up to 67.2 [44.8] damage in a 2.4 meter radius • Power Weapons: Up to 109.2 [72.8] damage in a 3 meter radius
Refills stowed weapon from reserves after 3.5 seconds of it being stowed.
Increases Impact damage by 10%, resulting in a 2.2% total damage increase (not accounting for other damage perks). High-Impact Rocket Launchers only receive a 1.03% total damage increase.
Passively grants 50 Blast Radius. Rockets attach on impact and detonate after 3 seconds, dealing 35% increased Explosive Damage. Due to the split of impact and explosive damage on Rocket Launchers, this perk only provides an overall increase of 26-27% damage for the sake of boss DPS. Does not buff the damage of Wolfpack Rounds.
After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.
Grants the following while Crouched: • 50 Reload Speed • 0.8x Reload Duration Multiplier • 0.8x Ready/Stow Duration Multiplier Passively grants 20 Ammo Generation stat. (50% more than 1 Ammo Generation armor mod)
Grants Stat Bonuses depending on the number of Charged Abilities. Stat Bonuses with 1|2|3+ Charged Abilities: • 5|15|25 Stability • 5|25|60 Handling • 10|25|60 Reload Speed
Switching to the Weapon grants 100 Ready/Stow Handling and a 0.95x Ready Animation Duration Multiplier for 1 second. Buff is removed as soon as ADS input is pressed.
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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