Crimil's Dagger god roll & best perks

Crimil's Dagger — Destiny 2 Hand Cannon
Legendary · Hand Cannon
Where it drops: Source: Complete Iron Banner matches and earn rank-up packages from Lord Saladin.

“"She only wanted to help. I know that now." —Lord Saladin”

Full perk pool, stats & source for Crimil's Dagger →

Built from 87 curated wishlist rolls for this Hand Cannon. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 54 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Crimil’s Dagger finally returns to us after what feels like forever. With an updated stat spread and updated perk pool does it hold its own? Well kinda sorta. Outlaw and Explosive Payload don’t always work the best together but the alternative being Precision Instrument and Enlightened Action just doesn’t feel as strong as other options. If you’re using Rally Barricade or Marksman’s Dodge you can take advantage of Strategist to get your reloads in but that’s still not even the best combination. Over in PvE Crimil’s is severely lacking." Recommended MW: Reload Speed.

Strong alternatives

Appended Mag Outlaw Fluted Barrel Explosive Payload Precision Instrument Enlightened Action Strategist Tactical Mag Flared Magwell Corkscrew Rifling Smallbore

pandapaxxy

pvp controller 27 wishlist rolls

pandapaxxy (PvP / Controller): "Does Crimil’s Dagger have a foot to stand on in PvP? Yes it does. It doesn’t have the best third column being Slideways instead of Slideshot or even Rapid Hit. Enlightened Action feels strong on Malediction and can be enhanced on both Malediction and Crimil’s Dagger allowing for higher stacks of handling and reload speed, both of which are desperately needed. Precision Instrument is the perk that allows Crimil’s Dagger to compete with Igneous Hammer for best 120 in the game but the real competition for Crimi’s Dagger is Something New which will make its re-entrance later this season." Recommended MW: Range or Stability.

Essential perks

Accurized Rounds

Strong alternatives

Precision Instrument Fluted Barrel Slideways Zen Moment Kill Clip Enlightened Action Moving Target Hammer-Forged Rifling Smallbore

pandapaxxy

pvp mkb 6 wishlist rolls

pandapaxxy (PvP / M+KB): "Does Crimil’s Dagger have a foot to stand on in PvP? Yes it does. It doesn’t have the best third column being Slideways instead of Slideshot or even Rapid Hit. Enlightened Action feels strong on Malediction and can be enhanced on both Malediction and Crimil’s Dagger allowing for higher stacks of handling and reload speed, both of which are desperately needed. Precision Instrument is the perk that allows Crimil’s Dagger to compete with Igneous Hammer for best 120 in the game but the real competition for Crimi’s Dagger is Something New which will make its re-entrance later this season." Recommended MW: Range.

Essential perks

Explosive Payload Accurized Rounds

Strong alternatives

Slideways Hammer-Forged Rifling Enlightened Action Moving Target Smallbore

What these Crimil's Dagger perks do

Outlaw

Precision Kills grant 70 Reload Speed with a 0.9x decreased Reload Animation Duration for 6 seconds. Buff is removed on stow.

Explosive Payload

Splits off 50% of the weapon's bodyshot damage into an Explosive Payload that detonates on impact. The Payload deals 30% increased damage in PvE and staggers PvE Combatants more. On Hand Cannons, the Payload deals 7% decreased damage in PvP. The remaining Impact damage portion receives an increased Crit Multiplier to compensate for the Payload not benefitting from crits. [PvE] Total damage is increased by 15% of the weapon's bodyshot damage. For crits, the overall increase is roughly equal to 15% divided by the Crit Multiplier. [PvP] Total damage remains roughly the same but can vary by 1-2% in either direction for crits.

Precision Instrument

Direct Weapon Hits grant a stack of Precision Instrument for 1.25 seconds (2.1 seconds on weapons with a Draw/Charge Time). Maximum of 6 stacks. Reloading the weapon (except on Bows) or missing removes all stacks... usually. Heavy Burst Frame weapons can only gain 1 stack per burst. Adaptive Burst Linear Fusion Rifles require 1.5? Hits for each stack (and missing sometimes does not remove your stacks on them). Precision damage increase at 1|2|... stacks: 4.17% | 8.33% | 12.5% | 16.67% | 20.83% | 25%

Enlightened Action

Weapon Hits grant Stacks of Enlightened Action for 2 seconds. Maximum of 12 Stacks. Stat bonuses at 1|2|…|12 Stacks: 2|7|12|15|20|25|30|35|38|40|45|50 Handling and Reload Speed Stacks granted per hit by Weapon Type: • Hand Cannons: 3 Stacks • Bows: ? Stacks • Automatic Weapons: 1 Stack

Strategist

Weapon Kills grant 10% Class Ability Energy. Kills with Fusion Rifles, Glaives, Shotguns, and Sniper Rifles grant 20%. Class Ability usage grants ? Stability for ? seconds. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Slideways

Sliding refills 15% of the magazine (rounded up) from reserves and grants 15? Stability and 30 Handling for 3 seconds. 0.5 second cooldown between activations. Buff is removed on stow.

Zen Moment

Weapon Hits grant 1 Stack of the perk for 1 second up to the maximum of 5? Stacks. Benefits granted per Stack: • Grants ?% Flinch Resistance • Reduces Visual Weapon Shake by 15% • Reduces Reticle Bounce by 15% Stacks gained per Weapon Hit by weapon type: • Hand Cannons, Scout Rifles: 2? • Pulse Rifles, Sidearms: 1.5 • Other Weapons: 1

Kill Clip

Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds. Stowing the weapon removes the buff. Does not buff the Splash/Explosive damage elements of other perks.

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Crimil's Dagger in Destiny 2

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