Exuviae god roll & best perks

Exuviae — Destiny 2 Hand Cannon
Legendary · Hand Cannon
Where it drops: Source: Episode Revenant Seasonal Activities

“Shed your skin. Become something new.”

Full perk pool, stats & source for Exuviae →

Built from 257 curated wishlist rolls for this Hand Cannon. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

pve mkb controller 108 wishlist rolls

pandapaxxy & WarlockMaggie (PvE / M+KB / Controller): "[pandapaxxy] Rimestealer might just be one of the best perks to bless Stasis since the original Headstone. Rimestealer allows you to build Frost Armor which is incredibly useful in all activities. Extra damage resistance? We all remember changed with light giving damage resistance. It was the norm and it was odd when not used (outside of Warmind Cells). Definitely look for Rimestealer on your Exuviae. [WarlockMaggie] While Handcannons aren’t supported by Episode II’s Artifact, this Stasis 120 does provide some excellent options for both General and Advanced level play. The new hotness of Rimestealer and Headstone is a great option, while Stats for All and Frenzy will make this weapon feel incredible without a single kill required. Stability and Reload are high priorities for stat increases." Recommended MW: Stability or Reload Speed.

Strong alternatives

Headstone Appended Mag Rimestealer Corkscrew Rifling Desperate Measures Frenzy Encore Stats for All Tactical Mag Steady Rounds Flared Magwell Fluted Barrel Polygonal Rifling

Community wishlist roll

pvp mkb 69 wishlist rolls

pandapaxxy & WarlockMaggie (PvP / M+KB): "[pandapaxxy] With the upcoming buff to Aggressive frame hand cannons, Precision Instrument isn't required but is still highly sought after for dealing with Overshields, healing rifts, restoration, cure, etc. Outside of that you've got Keep Away adding accuracy and range, and Lone Wolf buffing your stats. Depending on your environment and play style both are extremely strong. Explosive Payload still works for dealing extra flinch and Headstone is exceptional at denying revives in Trials. [WarlockMaggie] While a direct competitor with the Solstice-sourced Something New, Exuviae unfortunately lacks the top shelf perks like the latter for PvP. The best options are Keep Away and Lone Wolf as they both provide some stat increases but require keeping your enemies and friends away respectively. Precision Instrument continues to be a solid option whereas Explosive Payload is good for throwing off enemy player aim. Fix the Handling to your preference and then focus on Range." Recommended MW: Range, Handling.

Strong alternatives

Explosive Payload Flared Magwell Keep Away Corkscrew Rifling Headstone Fluted Barrel Accurized Rounds To the Pain Precision Instrument Steady Rounds Lone Wolf Hammer-Forged Rifling

Community wishlist roll

51 wishlist rolls

Inspired by @PodvsEnemies episode 119 from 22 October 2024 (https://open.spotify.com/episode/6CEZXurwhqejVZpX506M2a?si=7ef44c5f06ae4412) with @Saint_Kabr, @ImpetusAlways, and @CourtProjects (PvE PvE-MinorSpec PvE-God M+KB Controller): First-choice PvE pick for add clearing minor enemies in both general and end-game, underleveled content. Exuviae is only the second Stasis aggressive hand cannon and, while the stats are pretty much in-band, offers a solid kinetic-slot option for anyone who doesn't already have one - if you do, you can safely pass. At base, 61 Range equates to 35.23m while ADS, 32 Handling is 0.38s ready, 0.28s ADS speed and 0.42s stow speed, while the Reload Speed of 29 is a 2.46s reload. On controller, you might benefit from some stability from the barrel perk or, if you prefer, focus on handling. You could look to boost Reload Speed with the magazine perk but, if you're willing to play into the Dark Ether origin trait, you'll get value from boosting the magazine size. For trait perks, there's the fan-favourite SOFA roll of Stats for All and One for All, boosting gunfeel and damage by ×1.35 for 10s for hitting three enemies, or Frenzy to max out handling and reload and boost damage by ×1.15 just for being in combat for 12s, or good old Explosive Payload for a straight ×1.15 damage boost with no proccing. The Dark Ether origin trait is one of the best in the sandbox for PvE - generate a Dark Ether charge for 5s from kills, and then shoot with any weapon (or run into) the charge to proc a Dragonfly-type detonation which also overflows your weapon to ×1.4 (rounded up) base capacity or ×1.8 when enhanced, completely bypassing reload. For anyone interested, exuviae are sloughed off natural animal coverings, such as arthropods after they molt. Recommended MW: Stability (Controller) or Handling (M+KB), with a Backup Mag mod.|tags:PvE PvE-MinorSpec PvE-God M+KB Controller

Essential perks

Stats for All

Strong alternatives

Tactical Mag Fluted Barrel One for All Polygonal Rifling Smallbore Corkscrew Rifling Appended Mag Extended Mag Alloy Magazine Flared Magwell Frenzy Explosive Payload

pandapaxxy

pvp controller 18 wishlist rolls

pandapaxxy (PvP / Controller): "With the upcoming buff to Aggressive frame hand cannons, Precision Instrument isn't required but is still highly sought after for dealing with Overshields, healing rifts, restoration, cure, etc. Outside of that you've got Keep Away adding accuracy and range, and Lone Wolf buffing your stats. Depending on your environment and play style both are extremely strong. Explosive Payload still works for dealing extra flinch and Headstone is exceptional at denying revives in Trials." Recommended MW: Range or Stability.

Essential perks

Accurized Rounds

Strong alternatives

Precision Instrument Smallbore Keep Away Explosive Payload Headstone Lone Wolf Hammer-Forged Rifling Fluted Barrel

Community wishlist roll

11 wishlist rolls

Inspired by @PodvsEnemies episode 119 from 22 October 2024 (https://open.spotify.com/episode/6CEZXurwhqejVZpX506M2a?si=7ef44c5f06ae4412) with @Saint_Kabr, @ImpetusAlways, and @CourtProjects (PvE PvE-MinorSpec PvE-God M+KB Controller): First-choice PvE pick for add clearing minor enemies in general, non-underleveled content, particularly with a Stasis build. Exuviae is only the second Stasis aggressive hand cannon and, while the stats are pretty much in-band, has a new trick that makes it worth looking at. At base, 61 Range equates to 35.23m while ADS, 32 Handling is 0.38s ready, 0.28s ADS speed and 0.42s stow speed, while the Reload Speed of 29 is a 2.46s reload. On controller, you might benefit from some stability from the barrel perk or, if you prefer, focus on handling. You could look to boost Reload Speed with the magazine perk but, if you're willing to play into the Dark Ether origin trait, you'll get value from boosting the magazine size. For Stasis synergy, the new-to-season-25 trait perk Rimestealer is a natural pairing to Headstone - break the stasis crystal generated from a crit kill, or a frozen enemy, to generate a stack of Frost Armor (two stacks when enhanced). The Dark Ether origin trait is one of the best in the sandbox for PvE - generate a Dark Ether charge for 5s from kills, and then shoot with any weapon (or run into) the charge to proc a Dragonfly-type detonation which also overflows your weapon to ×1.4 (rounded up) base capacity or ×1.8 when enhanced, completely bypassing reload. For anyone interested, exuviae are sloughed off natural animal coverings, such as arthropods after they molt. Recommended MW: Stability (Controller) or Handling (M+KB), with a Backup Mag mod or, when enhanced, a Synergy mod for additional Stasis shards.|tags:PvE PvE-MinorSpec PvE-God M+KB Controller

Essential perks

Headstone Rimestealer

Strong alternatives

Tactical Mag Smallbore Appended Mag Fluted Barrel Extended Mag Polygonal Rifling Corkscrew Rifling Alloy Magazine Flared Magwell

What these Exuviae perks do

Explosive Payload

Splits off 50% of the weapon's bodyshot damage into an Explosive Payload that detonates on impact. The Payload deals 30% increased damage in PvE and staggers PvE Combatants more. On Hand Cannons, the Payload deals 7% decreased damage in PvP. The remaining Impact damage portion receives an increased Crit Multiplier to compensate for the Payload not benefitting from crits. [PvE] Total damage is increased by 15% of the weapon's bodyshot damage. For crits, the overall increase is roughly equal to 15% divided by the Crit Multiplier. [PvP] Total damage remains roughly the same but can vary by 1-2% in either direction for crits.

Keep Away

While no enemies are within 15 meters: Grants 10 Range, 30 Reload Speed, and decreases Accuracy Cone Growth by 5?%.

Headstone

Precision Kills create a Large Stasis Crystal at the target's location. Tier 1-2 Minor and Tier 1 Elite Combatants only spawn a Medium Stasis Crystal. Creating 5 Crystals within ? seconds prevents the perk from activating for 5 seconds.

To the Pain

Every 30 points of damage taken with the weapon readied grants a Stack of 'To the Pain'. Maximum of 10 Stacks. Stowing the weapon removes all Stacks. Each Stack grants ? Handling and 2 Aim Assist, maxing out at ? Handling and 20 Aim Assist. Self-damage and environmental damage do not count.

Precision Instrument

Direct Weapon Hits grant a stack of Precision Instrument for 1.25 seconds (2.1 seconds on weapons with a Draw/Charge Time). Maximum of 6 stacks. Reloading the weapon (except on Bows) or missing removes all stacks... usually. Heavy Burst Frame weapons can only gain 1 stack per burst. Adaptive Burst Linear Fusion Rifles require 1.5? Hits for each stack (and missing sometimes does not remove your stacks on them). Precision damage increase at 1|2|... stacks: 4.17% | 8.33% | 12.5% | 16.67% | 20.83% | 25%

Lone Wolf

Passively grants 5 Aim Assist, 15 Airborne Effectiveness, and a 10% decreased ADS Animation Duration. While no allies are within 15 meters: Bonuses are increased to 10 Aim Assist, 30 Airborne Effectiveness, and a 20% decreased ADS Animation Duration.

Rimestealer

Killing Frozen Enemies or Shattering a Stasis Crystal with the weapon grants a Stack of Frost Armor.

Desperate Measures

Weapon Kills grant 'Desperate Measures x1' (DMx1), increasing damage by 10% for 7 seconds. Grenade or Melee Kills grant 20% increased damage for 7 seconds (DMx2). Scoring another Grenade or Melee Kill with DMx2 active increases this to 30% (DMx3). Can be activated while stowed. Weapon, Grenade, and Melee Kills refresh the buff duration.

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Encore

On Weapon Kill, for 7 seconds: Grants 1 Stack on Bodyshot Kills and 2 Stacks on Precision Kills. Maximum of 4 Stacks. Each stack grants 5 Range, 8 Stability, and -1.25% Accuracy Cone Size.

Stats for All

Upon damaging 3 Separate Enemies within 3 seconds of each, for 10 seconds: • 35 Handling and Reload Speed • 10 Stability and Range • 5% increased Damage Falloff Distance • 0.95x Reload Duration Multiplier Buff duration cannot be refreshed.

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

One for All

Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 10 seconds. Does not require Direct Hits. Buff duration cannot be refreshed.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Exuviae in Destiny 2

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