Forced Memorializer god roll & best perks

Forced Memorializer — Destiny 2 Scout Rifle
Legendary · Scout Rifle
Where it drops: Source: Pinnacle Ops

“The distant memories still live under your eyelids.”

Full perk pool, stats & source for Forced Memorializer →

Built from 80 curated wishlist rolls for this Scout Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

32 wishlist rolls

Inspired by @ImpetusAlways, @Saint_Kabr and @CourtProjects (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for clearing bulkier minor adds in both general at-level or better, and end-game underleveled content. Everburning Glitz is a precision frame scout rifle, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic, and provides a ×0.8 horizontal recoil reduction so you can ignore the Recoil Direction stat. The stats are solid by comparison with its peers, and are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/2857870254 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 15 (max 20). As we don't have to worry about recoil direction, on M+KB look for a boost to Handling from the barrel perk, or maybe a touch of extra Stability on Controller and then for the magazine perk, something to help with Reload Speed or a larger magazine. In higher level content or during sustained boss fights, in the first trait perk column, Shoot to Loot picks up remote ammo bricks or orbs from safety, and reloads all your weapons from reserves. There's also the option of Explosive Payload, which boosts bodyshot damage by ×1.15 and crit damage by ×1.094, inflicts AoE damage on enemies within 3m and inflicts increased stagger. To pair with one of those in the second column Kinetic Tremors emits three 6m AoE kinetic shockwaves after 5 crit hits (4 when enhanced) within 3s of each other, which are treated as weapon damage and inherit damage boosts so also proc weapon effects picking up ammo bricks and power orbs with Shoot to Loot. For the Origin Trait, there's Problem Solver, which is very good for PvE when facing yellow bars - 7 hits will apply Exhaust to an enemy, reducing damage output to ×0.75 for a 5s and grant +50 to Reload Speed and Handling for 10s (12s when enhanced) - both buffs are refreshable. There's also Vanguard Vindication to provide up to ×3 stacks of ×0.98/0.96/0.94 damage reduction for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller

Essential perks

Kinetic Tremors

Strong alternatives

Tactical Mag Fluted Barrel Shoot to Loot Explosive Payload Alloy Magazine Flared Magwell Appended Mag Arrowhead Brake Corkscrew Rifling Polygonal Rifling

Community wishlist roll

32 wishlist rolls

Inspired by @ImpetusAlways, @Saint_Kabr and @CourtProjects (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for clearing bulkier minor adds in both general at-level or better, and end-game underleveled content. Everburning Glitz is a precision frame scout rifle, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic, and provides a ×0.8 horizontal recoil reduction so you can ignore the Recoil Direction stat. The stats are solid by comparison with its peers, and are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/2857870254 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 15 (max 20). As we don't have to worry about recoil direction, on M+KB look for a boost to Handling from the barrel perk, or maybe a touch of extra Stability on Controller and then for the magazine perk, something to help with Reload Speed or a larger magazine. In higher level content or during sustained boss fights, in the first trait perk column, Shoot to Loot picks up remote ammo bricks or orbs from safety, and reloads all your weapons from reserves. There's also the option of Explosive Payload, which boosts bodyshot damage by ×1.15 and crit damage by ×1.094, inflicts AoE damage on enemies within 3m and inflicts increased stagger. To pair with one of those in the second column, Ancillary Ordinance builds up to ×5 stacks on elemental kills or kills of elementally-debuffed enemies with abilities or elemental weapons - then, on a kinetic weapon kill, a stack is used to spawn a micro-missile on the corpse to track to an enemy within 30m. With no stacks, kinetic kills on elementally-debuffed enemies instantly spawn a micro-missile. For the Origin Trait, there's Problem Solver, which is very good for PvE when facing yellow bars - 7 hits will apply Exhaust to an enemy, reducing damage output to ×0.75 for a 5s and grant +50 to Reload Speed and Handling for 10s (12s when enhanced) - both buffs are refreshable. There's also Vanguard Vindication to provide up to ×3 stacks of ×0.98/0.96/0.94 damage reduction for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller

Essential perks

Ancillary Ordinance

Strong alternatives

Tactical Mag Fluted Barrel Shoot to Loot Explosive Payload Alloy Magazine Flared Magwell Appended Mag Arrowhead Brake Corkscrew Rifling Polygonal Rifling

Adamsdown_Boy written as at v9.1.5.2

16 wishlist rolls

Adamsdown_Boy written as at v9.1.5.2 (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for clearing groups of minor adds in both general at-level or better, and end-game underleveled content. Everburning Glitz is a precision frame scout rifle, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic, and provides a ×0.8 horizontal recoil reduction so you can ignore the Recoil Direction stat. The stats are solid by comparison with its peers, and are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/2857870254 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 15 (max 20). As we don't have to worry about recoil direction, on M+KB look for a boost to Handling from the barrel perk, or maybe a touch of extra Stability on Controller and then for the magazine perk, something to help with Reload Speed or a larger magazine. For add control, in the first trait perk column, Bewildering Burst procs for 6s (7s when enhanced) after finishing a reload following a kill, and then on the next hit launches a flashbang above the target that does damage and disorients enemies within 9m for 3.5s. In the second column, when you're facing a tougher enemy, Kinetic Tremors emits three 6m AoE kinetic shockwaves after 5 crit hits (4 when enhanced) within 3s of each other, which are treated as weapon damage and inherit damage boosts, so any kills will count as a trigger to proc Bewildering Burst. For the Origin Trait, there's Problem Solver, which is very good for PvE when facing yellow bars - 7 hits will apply Exhaust to an enemy, reducing damage output to ×0.75 for a 5s and grant +50 to Reload Speed and Handling for 10s (12s when enhanced) - both buffs are refreshable. There's also Vanguard Vindication to provide up to ×3 stacks of ×0.98/0.96/0.94 damage reduction for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller

Essential perks

Bewildering Burst Kinetic Tremors

Strong alternatives

Tactical Mag Fluted Barrel Alloy Magazine Flared Magwell Appended Mag Arrowhead Brake Corkscrew Rifling Polygonal Rifling

What these Forced Memorializer perks do

Shoot to Loot

Weapon Hits against Orbs of Power collect them. If collecting ammo is possible: Weapon Hits against Ammo Bricks pick them up, trigger Ammo Pickup Effects, and refill all Weapons from reserves. Does not require direct hits.

Kinetic Tremors

Scoring multiple Direct Hits against a target within 3 seconds of each emits 3 damaging shockwaves from its location at the time of activation. Hit counter persists through stow. Shockwaves appear 0.25 seconds after scoring enough Hits and have a 1 second delay between each pulse. With Bows, the initial delay is decreased to 0.167 seconds. Each shockwave deals up to 90 [20] damage in a 6 meter radius. Shockwaves deal 33.33% more damage when activated on Miniboss or higher tier PvE Combatants. Shockwaves inherit Weapon Damage Buffs, the weapon's passive Kinetic Damage Bonus in PVE (10% on Primary, 15% on Special), and its Combatant Damage Scaling. They also count as non-direct Hits with the weapon for other interactions. The perk cannot be retriggered by anyone on a target until 2? seconds after the last shockwave. Hits required for Activation: • Submachine Guns: 14 • Auto Rifles: 12 • Pulse Rifles: 11 • Sidearms: 8 • Precision Hand Cannons and Precision Scout Rifles: 6 • Hand Cannons, Scout Rifles: 5 • Bows, Sniper Rifles: 3

Explosive Payload

Splits off 50% of the weapon's bodyshot damage into an Explosive Payload that detonates on impact. The Payload deals 30% increased damage in PvE and staggers PvE Combatants more. On Hand Cannons, the Payload deals 7% decreased damage in PvP. The remaining Impact damage portion receives an increased Crit Multiplier to compensate for the Payload not benefitting from crits. [PvE] Total damage is increased by 15% of the weapon's bodyshot damage. For crits, the overall increase is roughly equal to 15% divided by the Crit Multiplier. [PvP] Total damage remains roughly the same but can vary by 1-2% in either direction for crits.

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Ancillary Ordinance

Killing Elemental-Debuffed targets or scoring 3 Elemental Kills within 4 seconds of each grants this weapon one stack of Ancillary Ordinance. Maximum of 4 stacks. Stacks can be earned while stowed. Kills consume a stack of Ancillary Ordinance to release a seeking Micro-Missile from the enemy's point of death, traveling up to 30 meters before dealing 330 [100] damage in a small radius. Killing Elemental-Debuffed Targets with this weapon instantly spawns a missile.

Bewildering Burst

Finishing a reload within ? seconds of a kill grants 'Bewildering Burst' for 6 seconds. While Bewildering Burst is active, your next Direct Hit spawns a Kinetic explosive above the target that detonates after a 0.85 second delay. The detonation deals 10 [4] damage and Disorients enemies within a 10 meter radius for 3.5 [1] seconds.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Forced Memorializer in Destiny 2

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