pandapaxxy
pve
controller
mkb
81 wishlist rolls
pandapaxxy (PvE / M+KB / Controller): "Judgment got an upgrade going from Kinetic to Stasis. While now it competes with the very dominant and popular Eyasluna, both being from a dungeon makes the competition also even. Headstone also being in the third column gives Judgment a huge edge. Being able to rock a damage perk and Headstone elevate Judgement past Eyasluna, however, Eyasluna is also able to get Unrelenting for better health. To each their own, but that is what makes Destiny so great." Recommended MW: Reload Speed.
Strong alternatives
Headstone
Appended Mag
Vorpal Weapon
Fastdraw HCS
Timed Payload
Adrenaline Junkie
Enlightened Action
Demolitionist
Tactical Mag
Flared Magwell
SteadyHand HCS
TrueSight HCS
pandapaxxy
pvp
controller
27 wishlist rolls
pandapaxxy (PvP / Controller): "Judgment lost a little bit of its edge in the crucible. You can still get Slideshot and Opening Shot. It’s not that Judgment is bad, just that other weapons edged it out and 140’s aren’t exactly strong in this meta (for the first time in a while). Hitmark HCS, SteadyHand HCS, or FastDraw HCS are all great options and allow you to add some much needed stats and aim assist. I am surprised Bungie didn’t swap Judgment over to barrels. I guess hand cannon sights are easier than “sights” if that makes sense." Recommended MW: Range or Stability.
Essential perks
Accurized Rounds
Strong alternatives
Opening Shot
Fastdraw HCS
Slideshot
Eye of the Storm
Timed Payload
Enlightened Action
Moving Target
SteadyHand HCS
TrueSight HCS
pandapaxxy
pvp
mkb
9 wishlist rolls
pandapaxxy (PvP / M+KB): "Judgment lost a little bit of its edge in the crucible. You can still get Slideshot and Opening Shot. It’s not that Judgment is bad, just that other weapons edged it out and 140’s aren’t exactly strong in this meta (for the first time in a while). Hitmark HCS, SteadyHand HCS, or FastDraw HCS are all great options and allow you to add some much needed stats and aim assist. I am surprised Bungie didn’t swap Judgment over to barrels. I guess hand cannon sights are easier than “sights” if that makes sense." Recommended MW: Range.
Essential perks
HitMark HCS
Accurized Rounds
Strong alternatives
Opening Shot
Slideshot
Eye of the Storm
Timed Payload
Enlightened Action
Moving Target
Community wishlist roll
6 wishlist rolls
Inspired by @PodvsEnemies Podcast vs Enemies episode 97 from 13 March 2024 (https://open.spotify.com/episode/4Uy7pfo5Thjtt2MF4vZitv?si=8e3adcb68d234006) with @ImpetusAlways, @Saint_Kabr and @CourtProjects. First-choice PvE pick for add clearing Minor Spec enemies in end-game content, particularly with a Stasis subclass. Judgment is back in a new Stasis form, although the stats are showing its age. On the plus side, you do still have Sight perks rather than barrels to choose from - Fastdraw, Steadyhand and Truesight all help to round out stats nicely. You can help reload speed with the mag perk - Tactical Mag is the top pick, but Flared Magwell or even Alloy Mag can work too. It's very unusual to see Headstone in the first trait perk slot, creating crystals to synergise with the Stasis fragments. Timed Payload looks interesting, although splitting impact and explosive damage might not play well with Headstone. Alternatively Adrenaline Junkie, when procced, will mean any Headstone crystals you create will share the same damage buffs when shattered. The Crossing Over origin trait is useful all around for PvE, with bumps to range and handling in the top half of a magazine, and a small 3% damage boost at the bottom. Recommended MW: Range, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-EndGame, PvE-God, M+KB, Controller
Essential perks
Headstone
Alloy Magazine
Strong alternatives
Fastdraw HCS
Timed Payload
SteadyHand HCS
TrueSight HCS
Adrenaline Junkie