Last Foray god roll & best perks

Last Foray — Destiny 2 Sniper Rifle
Legendary · Sniper Rifle
Where it drops: Source: Open Legendary engrams and earn faction rank-up packages.

“Scouts know that the foolhardy start fights; the wise finish them.”

Full perk pool, stats & source for Last Foray →

Built from 82 curated wishlist rolls for this Sniper Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 81 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): Recommended MW: Reload Speed. Aggressive Frame(72) Solar Sniper Rifle Special Ammo. "Last Foray is a fodder sniper. It exists as both legendary shards and has some incredibly niche use cases. The first of which is a rapid-fire sniper with the damage of an aggressive with Cascade Point. You will certainly want to bump up the mag to at least 5 in order to take some advantage of it. Envious Assassin can also help you out here as both perks require other weapon kills to activate. The second of which is with Lead from Gold builds, the only issue with this is that most of the best weapons for double special builds reside in the energy slot. I would hate to break a LfG build by using just bad weapons for it. Last Foray is good, but incredibly niche."

Strong alternatives

Arrowhead Brake Appended Mag Field Prep Frenzy Fluted Barrel Corkscrew Rifling Extended Mag Flared Magwell Lead from Gold Envious Assassin Incandescent Cascade Point

pandapaxxy

pvp controller 1 wishlist roll

pandapaxxy (PvP / Controller): Recommended MW: Handling. Aggressive Frame(72) Solar Sniper Rifle Special Ammo. "In PvP you lose Snapshot Sights, which is an instant shard for most players. Invested fully into handling you can bump up to 100, but at that point you’re stuck with one subclass and barely any wiggle room. I am sure some of you will do well with this sniper in PvP, however, even Adored will fare better to most players."

Essential perks

Fluted Barrel Accurized Rounds Elemental Capacitor Incandescent

What these Last Foray perks do

Field Prep

Grants the following while Crouched: • 50 Reload Speed • 0.8x Reload Duration Multiplier • 0.8x Ready/Stow Duration Multiplier Passively grants 20 Ammo Generation stat. (50% more than 1 Ammo Generation armor mod)

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Lead from Gold

Heavy Ammo Pickups grants 25% of your maximum Special Ammo Reserves even while the weapon is stowed. Equipping two Special Weapons halves the amount of ammo granted.

Envious Assassin

Upon readying the weapon after scoring Kills with your other Weapons: Refills and/or overfills the Magazine from reserves based on the amount of Weapon Kills scored. Maximum total overfill amount is 200% of the Magazine Capacity. Each activation can only load up to 100% of the Magazine Capacity into the magazine. Loaded ammo per Kill by ammo type (rounds up): • Primary Weapons: 10% of Magazine Capacity • Special and Power Weapons: 20%

Incandescent

Weapon Kills trigger a Solar explosion that applies 30 Scorch Stacks (40 with Ember of Ashes) and deals up to 30 damage to enemies within 4 meters of the target. Killing Elite or higher tier Combatants and Players increases the radius to 8 meters and applies 10 more Scorch Stacks. Scorch damage can be increased through Weapon Damage Buffs.

Cascade Point

After scoring a kill or multiple Precision Hits within 5 seconds of each with a different weapon: Readying this weapon reduces its Firing Delay for 2.5 seconds. Firing Delay is reduced by 30% on SMGs and Machine Guns and by 40% on other archetypes. Precision Hits requried per weapon archetype: • Bows, Linear Fusion/Sniper Rifles, Shotguns, Glaive Projectiles: 2 hits • Hand Cannons, Scout Rifles: 4 hits • Auto/Trace/Pulse Rifles, SMGs, Machine Guns, Sidearms: 6 hits

Elemental Capacitor

Grants Passive Bonuses based on the element of your selected Super's element: • Solar: 50 Reload Speed • Arc: 50 Handling • Void: 20 Stability • Strand: 20 Airborne Effectiveness • Stasis: 20 Recoil Direction & 20% decreased ADS Movement Speed Penalty

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Last Foray in Destiny 2

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