Line in the Sand god roll & best perks

Line in the Sand — Destiny 2 Linear Fusion Rifle
Legendary · Linear Fusion Rifle
Where it drops: Source: Episode: Echoes

“No farther.”

Full perk pool, stats & source for Line in the Sand →

Built from 54 curated wishlist rolls for this Linear Fusion Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 24 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "One of the beloved weapons from Season of the Dawn is Line in the Sand. Rapid Hit or Clown Cartridge are your best bets in column 3 with a specific niche using Deconstruction. Firing Line is the easiest damage bonus to activate but doesn’t work in small fireteams or solo, that’s where Bait and Switch or the new to linear fusions Reservoir Burst comes in. Ionized Battery, Clown Cartridge and Reservoir Burst bring the magazine up to 11 (normally 7) allowing 5 continuous Reservoir Burst shots. While Voltshot is present on this fusion I didn’t find it as useful compared to a primary or special weapon." Recommended MW: Charge Time.

Strong alternatives

Rapid Hit Accelerated Coils Arrowhead Brake Firing Line Bait and Switch Reservoir Burst Clown Cartridge Enhanced Battery Ionized Battery Fluted Barrel

pandapaxxy

pvp mkb controller 18 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "Over in PvP you’re going to want to boost up accuracy perks and charge time perks. Accelerated Coils and a Charge Time masterwork drop the charge time to what feels like near-instant. Rapid Hit will be the best if you’re going to be using all your heavy in one go. Moving Target or even Under Pressure will be better if you’re a bit more careful with your heavy ammo. Under Pressure on this weapon will really make it sticky, paired with Opening Shot to make hitting headshots easier than ever." Recommended MW: Charge Time.

Essential perks

Opening Shot

Strong alternatives

Rapid Hit Accelerated Coils Arrowhead Brake Moving Target Under Pressure Projection Fuse Fluted Barrel Hammer-Forged Rifling

Community wishlist roll

4 wishlist rolls

Inspired by @PodvsEnemies episode 115 from 6 September 2024 (https://open.spotify.com/episode/6axWXT6NCn4jZVuRkCTfiu?si=72aafbad8138409a) with @ImpetusAlways, @CourtProjects and @Saint_Kabr (PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for sustained damage against bosses in end-game content. Line in the Sand is back from the great sunsetting and provides an avenue for new players to obtain a solid arc LFR if you don't already have one. Its stats are decent at base - 26 Handling equates to 0.46s ready, 0.37s ADS speed and 0.37s stow speed, while the Reload Speed of 23 is a 2.44s reload and you'll start with 23 total ammo (24/26/27 with 1/2/3 reserve mods). Handling can be improved with the right barrel perk, to improve snappiness and, with there being only one way to the maximum battery size of 7 shots, which is Ionized Battery and a Backup Mag mod (although this does increase reload time to 2.81s). In the trait perk slots, for boss damage, Rapid Hit can offset the reload speed malus - 5 crits bring the reload to 1.72s and boost stability by 25 to make landing crits easier or, if you can live with the slow reload, Clown Cartridge can overflow your mag so it's at 8-11 shots. Pair one of those with Bait and Switch for a ×1.3 damage boost for 10s when procced. Unless you're using a ranged melee, you probably won't see much benefit from the Cast No Shadows origin trait which reloads, and boosts handling for a short time on dealing melee damage. Recommended MW: Charge Time, with a Backup Mag mod.|tags:PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Ionized Battery Bait and Switch

Strong alternatives

Rapid Hit Fluted Barrel Arrowhead Brake Clown Cartridge

Community wishlist roll

4 wishlist rolls

Inspired by @PodvsEnemies episode 115 from 6 September 2024 (https://open.spotify.com/episode/6axWXT6NCn4jZVuRkCTfiu?si=72aafbad8138409a) with @ImpetusAlways, @CourtProjects and @Saint_Kabr (PvE PvE-Boss PvE-MajorSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for burst damage against Majors, Minibosses and Champions in end-game content. Line in the Sand is back from the great sunsetting and provides an avenue for new players to obtain a solid arc LFR if you don't already have one. Its stats are decent at base - 26 Handling equates to 0.46s ready, 0.37s ADS speed and 0.37s stow speed, while the Reload Speed of 23 is a 2.44s reload and you'll start with 23 total ammo (24/26/27 with 1/2/3 reserve mods). Handling can be improved with the right barrel perk, to improve snappiness and, the maximum battery size of 7 shots, can be achieved with Enhanced or Ionized Battery (although this does increase reload time to 2.81s), plus Backup Mag and the Reservoir Burst trait. In the first trait perk slot, for burst damage, Clown Cartridge can overflow your mag so it's at 8-11 shots. Reservoir Burst will apply a ×1.25 damage boost to the first 2-5 shots, and proc an explosion on a kill for chunky AoE damage. Unless you're using a ranged melee, you probably won't see much benefit from the Cast No Shadows origin trait which reloads, and boosts handling for a short time on dealing melee damage. Recommended MW: Charge Time, with a Backup Mag mod.|tags:PvE PvE-Boss PvE-MajorSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Reservoir Burst Clown Cartridge

Strong alternatives

Fluted Barrel Enhanced Battery Arrowhead Brake Ionized Battery

Adamsdown_Boy written v8.0.5.4

4 wishlist rolls

Adamsdown_Boy written v8.0.5.4 (PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller): PvE pick for sustained damage against bosses in end-game content. Line in the Sand is back from the great sunsetting and provides an avenue for new players to obtain a solid arc LFR if you don't already have one. Its stats are decent at base - 26 Handling equates to 0.46s ready, 0.37s ADS speed and 0.37s stow speed, while the Reload Speed of 23 is a 2.44s reload and you'll start with 23 total ammo (24/26/27 with 1/2/3 reserve mods). Handling can be improved with the right barrel perk, to improve snappiness and, with there being only one way to the maximum battery size of 7 shots, which is Ionized Battery and a Backup Mag mod (although this does increase reload time to 2.81s). In the trait perk slots, for boss damage, Rapid Hit can offset the reload speed malus - 5 crits bring the reload to 1.72s and boost stability by 25 to make landing crits easier or, if you can live with the slow reload, Clown Cartridge can overflow your mag so it's at 8-11 shots. For an easy ×1.2 damage boost with easy proccing conditions (just stand near your fireteam), Firing Line is still a decent choice. Unless you're using a ranged melee, you probably won't see much benefit from the Cast No Shadows origin trait which reloads, and boosts handling for a short time on dealing melee damage. Recommended MW: Charge Time, with a Backup Mag mod.|tags:PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller|tags:PvE PvE-Boss PvE-BossSpec PvE-EndGame PvE-God M+KB Controller

Essential perks

Ionized Battery Firing Line

Strong alternatives

Rapid Hit Fluted Barrel Arrowhead Brake Clown Cartridge

What these Line in the Sand perks do

Rapid Hit

"Buffed Hits" grant 1 Stack of Rapid Hit for 2 seconds. Maximum of 5 Stacks. "Buffed Hits" refer to any "Yellow Number" Hits such as Precision Hits or Hits against debuffed targets. Benefits at 1|2|3|4|5 Stacks: • 2|12|14|18|25 Stability • 5|30|35|42|60 Reload Speed • 0.99x|0.96x|0.95x|0.945x|0.92x Reload Duration Multiplier

Bait and Switch

Dealing damage with a weapon starts a 7 second timer. Dealing additional weapon damage resets the timer to 7 seconds. Dealing damage with all 3 of your weapons without letting the timer run out grants you 'Bait and Switch' for 10 seconds, granting 30% increased damage. Timer is disabled while Bait and Switch is active, requiring a full activation sequence once the buff expires.

Clown Cartridge

Reloading randomly overfills the Magazine from reserves by 10% to 50% of the base Magazine Capacity (rounded up). Works out to a 30% overfill on average.

Reservoir Burst

Passively grants 30 Magazine Size stat. (Identical to a Backup Mag mod) While Magazine is at or above maximum capacity: Grants 30% increased damage and causes enemies to explode on death, dealing 162.5 damage in a ? meter radius. Explosions inherit the weapon's element and Combatant Damage Scaling. Explosions triggered with Linear Fusion Rifle kills deal an additional 30% increased damage.

Firing Line

Being within 15 meters of 2 allies grants 20% increased Precision Damage.

Accelerated Coils

Decreases charge time by 40ms and damage by 2%.

Opening Shot

Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Under Pressure

Grants linearly scaling benefits as the Magazine drops from 50% of its base capacity to empty: • 12.5% to 25% decreased Accuracy Cone Size • 0 to 30? Stability

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Line in the Sand in Destiny 2

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