“The conspirators were too afraid to kill me—rightly so. I am the beloved father of the people, and the glorious mob would not suffer my death. My sentence was exile.”
Built from 216 curated wishlist rolls for this Hand Cannon. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
Recommended rolls
Community wishlist roll
48 wishlist rolls
Inspired by @PodvsEnemies Podcast vs Enemies episode 103 from 7 May 2024 (https://open.spotify.com/episode/4QnASNlI9E2wArvSynJjVp?si=eb7298468d714686) with @CourtProjects, @Saint_Kabr and @ImpetusAlways. First-choice PvE pick for add-clearing Minor Spec enemies in end-game content. If you find a roll you like, keep for the ability to enhance perks when Final Shape arrives. Midnight Coup's stats are a bit of a mixed bag in what's a very competitive subfamily. The recoil pulls a little to the right so you can sort that with Arrowhead Brake, or boost the stability with the barrel perk. It's not often you get access to two damage boost traits that don't need a weapon kill to proc, so take advantage of Explosive Payload in the first column, and then Kinetic Tremors (which is strong on hand cannons against majors and minors), One for All, Frenzy or Desperate Measures to help tear through adds. The Indomitability origin trait seems built for the Prismatic subclass, generating grenade or melee energy according to your subclass type. Recommended MW: Stability or Handling, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-EndGame, PvE-God, M+KB, Controller
Essential perks
Explosive Payload
Strong alternatives
Tactical Mag
Arrowhead Brake
Kinetic Tremors
Smallbore
Polygonal Rifling
Fluted Barrel
Flared Magwell
Steady Rounds
One for All
Frenzy
Desperate Measures
Community wishlist roll
48 wishlist rolls
Inspired by @PodvsEnemies Podcast vs Enemies episode 103 from 7 May 2024 (https://open.spotify.com/episode/4QnASNlI9E2wArvSynJjVp?si=eb7298468d714686) with @CourtProjects, @Saint_Kabr and @ImpetusAlways. First-choice PvE pick for add-clearing Minor Spec enemies in general content. If you find a roll you like, keep for the ability to enhance perks when Final Shape arrives. Midnight Coup's stats are a bit of a mixed bag in what's a very competitive subfamily. The recoil pulls a little to the right so you can sort that with Arrowhead Brake, or boost the stability with the barrel perk. For general content, you can get access to two damage traits - Firefly in the first column for the AoE crit kill explosion (and a reload speed boost). The AoE damage against nearby adds will help proc One for All in the second column to help tear through adds. The Indomitability origin trait seems built for the Prismatic subclass, generating grenade or melee energy according to your subclass type. Recommended MW: Stability or Handling, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-God, M+KB, Controller
Essential perks
Firefly
Strong alternatives
Tactical Mag
Arrowhead Brake
One for All
Smallbore
Polygonal Rifling
Fluted Barrel
Flared Magwell
Steady Rounds
Kinetic Tremors
Frenzy
Desperate Measures
pandapaxxy
pve
controller
mkb
45 wishlist rolls
pandapaxxy (PvE / M+KB / Controller): "Midnight Coup is still my most used weapon of all time in PvE. I float around too much to stick with one weapon. I almost dethroned the King with Austringer back in Season of Opulence, but the King still stands tall. The newest version seeks the throne from the prototype and I'm looking to get a nice Holo-foil roll with double perks to really get the best of all worlds. Firefly is arguably the best perk in the third column as it provides AoE damage, and a reload speed bump. This way you won't have to spec into reload at all as the base 56 gets brought up to 100 with Firefly. Explosive Payload is also a flat damage increase in PvE and helps with stunning champions when Hand Cannon mods are up. Finally we have Shoot to Loot, this coupled with the next perk in column 4 can pick up orbs and ammo from across the map. That specific perk is Kinetic Tremors. Kinetic Tremors will activate after 6 shots, which will most likely happen against bosses, champions, or majors. If you wanted a more “on demand” perk, you could choose One for All which has the potential to ramp up after just one well timed and placed crit, knock out 3 enemies and you've got a 35% damage increase. The final perk you should at least try is Desperate Measures, it works with any ability build and allows you to flex between Swashbuckler / Adrenaline Junkie and Golden Tricorn; it isn't as build specific as the former two, and it is refreshable unlike the latter." Recommended MW: Reload Speed.
Strong alternatives
Appended Mag
Fluted Barrel
Firefly
Kinetic Tremors
One for All
Desperate Measures
Explosive Payload
Shoot to Loot
Smallbore
Corkscrew Rifling
Tactical Mag
Flared Magwell
Community wishlist roll
36 wishlist rolls
Inspired by @PodvsEnemies Podcast vs Enemies episode 103 from 7 May 2024 (https://open.spotify.com/episode/4QnASNlI9E2wArvSynJjVp?si=eb7298468d714686) with @CourtProjects, @Saint_Kabr and @ImpetusAlways. Backup PvE pick for add-clearing Minor Spec enemies in end-game content. If you find a roll you like, keep for the ability to enhance perks when Final Shape arrives. Midnight Coup's stats are a bit of a mixed bag in what's a very competitive subfamily. The recoil pulls a little to the right so you can sort that with Arrowhead Brake, or boost the stability with the barrel perk. For end-game content, where running out to pick up ammo or orbs could be a death sentence, Shoot to Loot can be a godsend. In the second trait column, One for All, Frenzy or Desperate Measures can all be procced without a weapon kill to help deal with minor adds. The Indomitability origin trait seems built for the Prismatic subclass, generating grenade or melee energy according to your subclass type. Recommended MW: Stability or Handling, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-EndGame, M+KB, Controller
Essential perks
Shoot to Loot
Strong alternatives
Tactical Mag
Arrowhead Brake
One for All
Smallbore
Polygonal Rifling
Fluted Barrel
Flared Magwell
Steady Rounds
Frenzy
Desperate Measures
pandapaxxy
pvp
controller
27 wishlist rolls
pandapaxxy (PvP / Controller): "If you were to take a roll into the Crucible, I would recommend Moving Target or Explosive Payload in the third column. Especially now that Explosive Payload has been brought back up to not have a resilience check. Moving Target will bring Midnight Coup to a nice even 100 aim assist, the only other gun to achieve this is Eyasluna with Moving Target, any sight, and a targeting adjustor. Pair this with Zen Moment or Opening Shot and you'll have an incredibly strong dueling weapon. Zen Moment makes subsequent shots easier by increasing your flinch resistance, and Opening Shot starting the duel out on the best possible foot. Midnight Coup suffers from below average range, so I would recommend Hammer-Forged Rifling to bring that up, with Zen Moment you won't need to worry about stability as much, but I would stay away from dropping any stats with Full Bore." Recommended MW: Range or Stability.
Essential perks
Accurized Rounds
Strong alternatives
Moving Target
Smallbore
Zen Moment
Opening Shot
Desperate Measures
Explosive Payload
Firefly
Hammer-Forged Rifling
Fluted Barrel
Community wishlist roll
12 wishlist rolls
Inspired by @PodvsEnemies Podcast vs Enemies episode 103 from 7 May 2024 (https://open.spotify.com/episode/4QnASNlI9E2wArvSynJjVp?si=eb7298468d714686) with @CourtProjects, @Saint_Kabr and @ImpetusAlways. First-choice PvE pick for add-clearing Minor Spec enemies in end-game content. If you find a roll you like, keep for the ability to enhance perks when Final Shape arrives. Midnight Coup's stats are a bit of a mixed bag in what's a very competitive subfamily. The recoil pulls a little to the right so you can sort that with Arrowhead Brake, or boost the stability with the barrel perk. For end-game content, where running out to pick up ammo could be a death sentence, Shoot to Loot can be a godsend, particularly when paired with Kinetic Tremors, which will pick up blocks and orbs in its AoE radius when procced, and is strong on hand cannons against majors and minors anyway. The Indomitability origin trait seems built for the Prismatic subclass, generating grenade or melee energy according to your subclass type. Recommended MW: Stability or Handling, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-EndGame, PvE-God, M+KB, Controller
Essential perks
Shoot to Loot
Kinetic Tremors
Strong alternatives
Tactical Mag
Arrowhead Brake
Smallbore
Polygonal Rifling
Fluted Barrel
Flared Magwell
Steady Rounds
Recommendations aggregated from curated community wishlists; credit to the curators linked above.