Community wishlist roll
12 wishlist rollsInspired by @PodvsEnemies episode 151 from 26 August 2025 (https://open.spotify.com/episode/2i6uazTPn8rdPCD6amcjSc?si=C-kdbOCvTCqhRYq7M8zYnw) with @ImpetusAlways, @Saint_Kabr and @CourtProjects (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for use against minor adds in both general at-level or better, and end-game underleveled content, particularly with a Solar build. Pre Astyanax IV returns, reprised from Season 22 with refreshed perk set. At base, by comparison with its peers, the stats are okay, which is helped at Tier 4/5 when bowstring and arrow perks are enhanced - d2foundry.gg calculates that 33 Stability is ×1.0625 flinch resistance and a 0.40s perfect draw window, 50 Handling is 0.59s ready, 0.44s ADS and 0.45s stow speed, and 40 Reload Speed is a 0.78s reload. The standard play with bows is to use the bowstring perk to reduce Draw Time, and the arrow perk to improve Accuracy. There's no Archer's Tempo in the first trait perk slot, so the best alternative is Successful Warm-Up, which reduces Draw Time to ×0.625 for 6s after a kill, with additional kills extending the timer by 4s up to a maximum of 20s. However, you could also double down on solar perks to combine Incandescent, great for crowd control, spreading +30 Scorch stacks to adds within 4m on a Minor add kill (+45 stacks within 8m for orange and yellow bars), with Burning Ambition in the second. This procs a +10 scorch stack on tougher targets after 2 hits (1 when enhanced) with +10 added on each additional hit to build towards an ignition. All of the scorch stacks are increased by ×1.5 with Ember of Ashes. If you're interested, the literal translation means "Before Astyanax". Astyanax (“Lord of the City”), in Greek legend, is the Trojan popular nickname for the son of the city's greatest warrior, Prince Hector of Troy, and his wife Andromache. The Problem Solver Origin Trait is very good for PvE when facing orange and yellow bars - 3 arrows hitting will proc to exhaust them and reduce damage output to ×0.75 for 5s and grant +50 to Reload Speed and Handling for 10s. Otherwise, Wild Card is always fun, providing a chance to drop Telesto-like "experimental submunitions" on kills. Recommended MW: Draw Time, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller)
Essential perks
Strong alternatives