Scintillation god roll & best perks

Scintillation — Destiny 2 Linear Fusion Rifle
Legendary · Linear Fusion Rifle
Where it drops: Random Perks: This item cannot be reacquired from Collections.

“"A paltry echo of the Ascendant Plane." —Toland, the Shattered”

Full perk pool, stats & source for Scintillation →

Built from 126 curated wishlist rolls for this Linear Fusion Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

56 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-SustainedDamage PvE-EndGame M+KB Controller): Backup PvE roll for sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty. Scintillation is an adaptive burst linear fusion rifle, which are rated D-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic being "worse DPS than even upper-middle special weapons and having no access to ammo return perks". The frame intrinsic offers built in Anti-Barrier, fires a 3-round burst as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see them at https://destiny.report/w/1207321710/scintillation and hopefully https://d2foundry.gg/w/1207321710 will show how weapon stats impact in-game performance when the site is back up and running. The recoil direction is a little right vertical and reasonably tight so you could improve recoil control or just look to boost Stability to help hit crits, or Handling if you can land your shots. As the battery perk, Accelerated Coils improves charge time by 40ms at the cost of ×0.98 base damage, or Enhanced Battery gets you to 6 shots, and then the maximum 7 with a Bandolier or Backup Mag mod. To be honest, adaptive burst LFRs are a weak subfamily for boss damage but, if you insist, in the first trait perk column, Rewind Rounds refills 60% of hits landed (70% when enhanced) from reserves when the magazine empties or Envious Assassin overflows the magazine to up to ×3 capacity at 10% of mag size per kill with primary weapons and 20% with specials (12.5%/22.5% enhanced) before readying, preloading pretty much all of your ammo reserves for killing adds. In the second column for damage, Bait and Switch boosts damage by ×1.3 for 10s (11s enhanced) for doing damage with your other two weapons or Firing Line boosts crit damage by ×1.2 when you're within 15m of two or more allies. There's two strong origin traits, Veist Stinger, which provides a 10% chance per hit to refill 25% of the magazine and Problem Solver, which will apply Exhaust to an enemy after 12 hits (4 bursts), reducing damage output to ×0.9 for a refreshable 5s and granting +50 to Reload Speed and Handling for 10s (12s when enhanced) - both effects are refreshable. The Vanguard Determination origin trait is the weakest for a boss DPS roll, providing up to ×3 stacks that reduces incoming damage to max ×0.94 for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. If you're interested, "scintillation" refers to a flash of light produced when high-energy particles or radiation strike a luminescent material, or the twinkling of starlight caused by atmospheric turbulence. Recommended MW: Charge Time, with a Charge Time mod or your preferred choice boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-SustainedDamage PvE-EndGame M+KB Controller

Strong alternatives

Accelerated Coils Arrowhead Brake Bait and Switch Rewind Rounds Firing Line Envious Assassin Enhanced Battery Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore

Community wishlist roll

28 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-BurstDamage PvE-EndGame M+KB Controller): Backup PvE roll for burst damage against a single orange or yellow-bar target, such as a Bane, Elite, Champion or Miniboss, or shorter boss DPS windows in activities rated Normal, Hard or Very Hard difficulty. Scintillation is an adaptive burst linear fusion rifle, which are rated D-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic being "worse DPS than even upper-middle special weapons and having no access to ammo return perks". The frame intrinsic offers built in Anti-Barrier, fires a 3-round burst as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see them at https://destiny.report/w/1207321710/scintillation and hopefully https://d2foundry.gg/w/1207321710 will show how weapon stats impact in-game performance when the site is back up and running. The recoil direction is a little right vertical and reasonably tight so you could improve recoil control or just look to boost Stability to help hit crits, or Handling if you can land your shots. As the battery perk, Accelerated Coils improves charge time by 40ms at the cost of ×0.98 base damage, or Enhanced Battery gets you to 6 shots, and then the maximum 7 with a Bandolier or Backup Mag mod. To be honest, adaptive burst LFRs are a weak subfamily for boss damage but, if you insist, in the first trait perk column, Auto-Loading Holster refills the battery 3.5s (3.3s enhanced) after stowing, or Rapid Hit stacks up to ×5 on crit hits for a max +25 Stability and +60 Reload Speed with a ×0.92 animation multiplier for a refreshable 2s. In the second column for damage, Firing Line boosts crit damage by ×1.2 when you're within 15m of two or more allies in a fireteam. There's two strong origin traits, Veist Stinger, which provides a 10% chance per hit to refill 25% of the battery and Problem Solver, which will apply Exhaust to an enemy after 12 hits (4 bursts), reducing damage output to ×0.9 for a refreshable 5s and granting +50 to Reload Speed and Handling for 10s (12s when enhanced) - both effects are refreshable. The Vanguard Determination origin trait is the weakest for a boss DPS roll, providing up to ×3 stacks that reduces incoming damage to max ×0.94 for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. If you're interested, "scintillation" refers to a flash of light produced when high-energy particles or radiation strike a luminescent material, or the twinkling of starlight caused by atmospheric turbulence. Recommended MW: Charge Time, with a Charge Time mod or your preferred choice to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-BurstDamage PvE-EndGame M+KB Controller

Essential perks

Firing Line

Strong alternatives

Accelerated Coils Arrowhead Brake Auto-Loading Holster Rapid Hit Enhanced Battery Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore

Community wishlist roll

28 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-SustainedDamage PvE-EndGame M+KB Controller): Backup PvE roll for sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty. Scintillation is an adaptive burst linear fusion rifle, which are rated D-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic being "worse DPS than even upper-middle special weapons and having no access to ammo return perks". The frame intrinsic offers built in Anti-Barrier, fires a 3-round burst as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see them at https://destiny.report/w/1207321710/scintillation and hopefully https://d2foundry.gg/w/1207321710 will show how weapon stats impact in-game performance when the site is back up and running. The recoil direction is a little right vertical and reasonably tight so you could improve recoil control or just look to boost Stability to help hit crits, or Handling if you can land your shots. As the battery perk, Accelerated Coils improves charge time by 40ms at the cost of ×0.98 base damage, or Enhanced Battery gets you to 6 shots, and then the maximum 7 with a Bandolier or Backup Mag mod. To be honest, adaptive burst LFRs are a weak subfamily for boss damage but, if you insist, in the first trait perk column, Rewind Rounds refills 60% of hits landed (70% when enhanced) from reserves when the magazine empties or Envious Assassin overflows the battery to up to ×3 capacity at 10% of mag size per kill with primary weapons and 20% with specials (12.5%/22.5% enhanced) before readying, preloading pretty much all of your ammo reserves for killing adds. Maybe a little niche, but in boss damage phases that involve adds, Surrounded boosts damage by up to to ×1.4 (×1.47 enhanced) while within 15m of 3+ enemies. There's two strong origin traits, Veist Stinger, which provides a 10% chance per hit to refill 25% of the battery and Problem Solver, which - 12 hits (4 bursts) will apply Exhaust to an enemy, reducing damage output to ×0.9 for a refreshable 5s and granting +50 to Reload Speed and Handling for 10s (12s when enhanced) - both effects are refreshable. The Vanguard Determination origin trait is the weakest for a boss DPS roll, providing up to ×3 stacks that reduces incoming damage to max ×0.94 for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. If you're interested, "scintillation" refers to a flash of light produced when high-energy particles or radiation strike a luminescent material, or the twinkling of starlight caused by atmospheric turbulence. Recommended MW: Charge Time, with a Charge Time mod or your preferred choice to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-SustainedDamage PvE-EndGame M+KB Controller

Essential perks

Surrounded

Strong alternatives

Accelerated Coils Arrowhead Brake Rewind Rounds Envious Assassin Enhanced Battery Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore

Community wishlist roll

14 wishlist rolls

Constructed by @Adamsdown_Boy (PvE PvE-Boss PvE-SustainedDamage PvE-EndGame M+KB Controller): Backup PvE roll for sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty. Scintillation is an adaptive burst linear fusion rifle, which are rated D-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic being "worse DPS than even upper-middle special weapons and having no access to ammo return perks". The frame intrinsic offers built in Anti-Barrier, fires a 3-round burst as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see them at https://destiny.report/w/1207321710/scintillation and hopefully https://d2foundry.gg/w/1207321710 will show how weapon stats impact in-game performance when the site is back up and running. The recoil direction is a little right vertical and reasonably tight so you could improve recoil control or just look to boost Stability to help hit crits, or Handling if you can land your shots. As the battery perk, Accelerated Coils improves charge time by 40ms at the cost of ×0.98 base damage, or Enhanced Battery gets you to 6 shots, and then the maximum 7 with a Bandolier or Backup Mag mod. To be honest, adaptive burst LFRs are a weak subfamily for boss damage but, if you insist, in the first trait perk column, Envious Assassin overflows the battery to up to ×3 capacity at 10% of base size per kill with primary weapons and 20% with specials (12.5%/22.5% enhanced) before readying, preloading pretty much all of your ammo reserves for killing adds. Reservoir Burst provides a ×1.3 (×1.33 when enhanced) damage boost when the battery is at or above maximum capacity using Envious Assassin, and triggers an AoE explosion on a kill, as well as passively granting +30 to Battery Capacity - the equivalent of a Backup Mag mod. There's two strong origin traits, Veist Stinger, which provides a 10% chance per hit to refill 25% of the battery and Problem Solver, which - 12 hits (4 bursts) will apply Exhaust to an enemy, reducing damage output to ×0.9 for a refreshable 5s and granting +50 to Reload Speed and Handling for 10s (12s when enhanced) - both effects are refreshable. The Vanguard Determination origin trait is the weakest for a boss DPS roll, providing up to ×3 stacks that reduces incoming damage to max ×0.94 for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. If you're interested, "scintillation" refers to a flash of light produced when high-energy particles or radiation strike a luminescent material, or the twinkling of starlight caused by atmospheric turbulence. Recommended MW: Charge Time, a Charge Time mod or your preferred choice to boost weapon stats, ammo generation, or elemental pickups for builds.|tags:PvE PvE-Boss PvE-SustainedDamage PvE-EndGame M+KB Controller

Essential perks

Envious Assassin Reservoir Burst

Strong alternatives

Accelerated Coils Arrowhead Brake Enhanced Battery Chambered Compensator Extended Barrel Fluted Barrel Corkscrew Rifling Polygonal Rifling Smallbore

What these Scintillation perks do

Accelerated Coils

Decreases charge time by 40ms and damage by 2%.

Bait and Switch

Dealing damage with a weapon starts a 7 second timer. Dealing additional weapon damage resets the timer to 7 seconds. Dealing damage with all 3 of your weapons without letting the timer run out grants you 'Bait and Switch' for 10 seconds, granting 30% increased damage. Timer is disabled while Bait and Switch is active, requiring a full activation sequence once the buff expires.

Rewind Rounds

Upon emptying the Magazine: Refills 60% of the number of Hits landed (rounded up) into the Magazine from reserves. Hits are counted from either your last reload or the last time the perk was triggered. Does not require Direct Hits. Requires firing 28.75% of the Magazine Capacity for the refill to activate. Cannot load the Magazine beyond its base capacity. Hits after triggering a refill do not count while the Rewind Rounds buff is active (1? second). Adaptive Burst Linear Fusion Rifle behavior: • Each individual bolt in the burst counts as a Hit • Refill amount is uniquely 14% of the number of Hits rounded up (numbers are subject to change once we get more data points)

Firing Line

Being within 15 meters of 2 allies grants 20% increased Precision Damage.

Envious Assassin

Upon readying the weapon after scoring Kills with your other Weapons: Refills and/or overfills the Magazine from reserves based on the amount of Weapon Kills scored. Maximum total overfill amount is 200% of the Magazine Capacity. Each activation can only load up to 100% of the Magazine Capacity into the magazine. Loaded ammo per Kill by ammo type (rounds up): • Primary Weapons: 10% of Magazine Capacity • Special and Power Weapons: 20%

Auto-Loading Holster

Refills stowed weapon from reserves after 3.5 seconds of it being stowed.

Rapid Hit

"Buffed Hits" grant 1 Stack of Rapid Hit for 2 seconds. Maximum of 5 Stacks. "Buffed Hits" refer to any "Yellow Number" Hits such as Precision Hits or Hits against debuffed targets. Benefits at 1|2|3|4|5 Stacks: • 2|12|14|18|25 Stability • 5|30|35|42|60 Reload Speed • 0.99x|0.96x|0.95x|0.945x|0.92x Reload Duration Multiplier

Surrounded

Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met. Exceptions: • Swords only receive a 35% damage increase. • Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase. • Wolfpack Rounds receive a 35% Explosive Damage increase.

Reservoir Burst

Passively grants 30 Magazine Size stat. (Identical to a Backup Mag mod) While Magazine is at or above maximum capacity: Grants 30% increased damage and causes enemies to explode on death, dealing 162.5 damage in a ? meter radius. Explosions inherit the weapon's element and Combatant Damage Scaling. Explosions triggered with Linear Fusion Rifle kills deal an additional 30% increased damage.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Scintillation in Destiny 2

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