Seraphine Haze god roll & best perks

Seraphine Haze — Destiny 2 Submachine Gun
Legendary · Submachine Gun
Where it drops: Source: Pinnacle Ops

“A solemn reminder of a dizzying youth.”

Full perk pool, stats & source for Seraphine Haze →

Built from 45 curated wishlist rolls for this Submachine Gun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

18 wishlist rolls

Inspired by @ImpetusAlways, @Saint_Kabr and @CourtProjects (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for clearing minor adds in both general at-level or better, and end-game underleveled content. Seraphine Haze is an aggressive SMG, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic. The stats are good by comparison with its peers, and are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/1524387902 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 29 (max 36). With a Recoil Direction of 96 and very compressed range, or maybe look for a touch of extra Stability or Handling with the barrel perk and then for the magazine perk, something to help with Reload Speed. In the first trait perk column there's Lead From Light which generates up to ×5 stacks (×6 when enhanced) on a power orb pickup, any kills consume a stack to provide +7.35% special ammo generation progress. Alternatively, for grenade builds, Demolitionist generates chunk grenade ability energy on kills and an instant magazine refill on grenade use. In the second column, pair with Crystalline Corpsebloom which procs on a kill to provide a 4s buff - kills with the buff active generate a stasis seeker which travels 3m and spawns a medium Stasis crystal (large when enhanced) to shatter for AoE damage and proc Stasis subclass fragment effects. For the Origin Trait, there's a choice of three - first, Problem Solver, which is very good for PvE when facing yellow bars - 7 hits will apply Exhaust to an enemy, reducing damage output to ×0.75 for a 5s and grant +50 to Reload Speed and Handling for 10s (12s when enhanced) - both buffs are refreshable. There's also Vanguard Vindication to provide up to ×3 stacks of ×0.98/0.96/0.94 damage reduction for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. Finally there's Tenacity which stacks up to ×20 on kills, providing +2.5 Handling and Reload Speed and an extra 0.5% damage per stack (max +50 Handling and Reload, and ×1.1 damage boost) until you die. Recommended MW: Stability or Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller

Essential perks

Crystalline Corpsebloom

Strong alternatives

Polygonal Rifling Alloy Magazine Lead From Light Demolitionist Tactical Mag Flared Magwell Chambered Compensator Fluted Barrel

Adamsdown_Boy written as at v9.1.5.2

18 wishlist rolls

Adamsdown_Boy written as at v9.1.5.2 (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for clearing minor adds in both general at-level or better, and end-game underleveled content, particularly for grenade builds. Seraphine Haze is an aggressive SMG, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic. The stats are good by comparison with its peers, and are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/1524387902 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 29 (max 36). With a Recoil Direction of 96 and very compressed range, or maybe look for a touch of extra Stability or Handling with the barrel perk and then for the magazine perk, something to help with Reload Speed. For grenade builds, Demolitionist generates chunk grenade ability energy on kills and an instant magazine refill on grenade use. In the second column, pair with either Desperate Measures which provides up to 3 stacks for ×1.3 damage for a refreshable 7s for a weapon and then two ability kills or Adrenaline Junkie to generates up to ×5 stacks on kills for up to ×1.33 damage, with a grenade kill giving an instant 5 stacks, for a refreshable 4.5s (5s when enhanced). For the Origin Trait, there's a choice of three - first, Problem Solver, which is very good for PvE when facing yellow bars - 7 hits will apply Exhaust to an enemy, reducing damage output to ×0.75 for a 5s and grant +50 to Reload Speed and Handling for 10s (12s when enhanced) - both buffs are refreshable. There's also Vanguard Vindication to provide up to ×3 stacks of ×0.98/0.96/0.94 damage reduction for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. Finally there's Tenacity which stacks up to ×20 on kills, providing +2.5 Handling and Reload Speed and an extra 0.5% damage per stack (max +50 Handling and Reload, and ×1.1 damage boost) until you die. Recommended MW: Stability or Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller

Essential perks

Demolitionist

Strong alternatives

Polygonal Rifling Alloy Magazine Desperate Measures Adrenaline Junkie Tactical Mag Flared Magwell Chambered Compensator Fluted Barrel

Community wishlist roll

9 wishlist rolls

Inspired by @ImpetusAlways, @Saint_Kabr and @CourtProjects (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for clearing minor adds in both general at-level or better, and end-game underleveled content, particularly on Stasis builds. Seraphine Haze is an aggressive SMG, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic. The stats are good by comparison with its peers, and are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/1524387902 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 29 (max 36). With a Recoil Direction of 96 and very compressed range, or maybe look for a touch of extra Stability or Handling with the barrel perk and then for the magazine perk, something to help with Reload Speed. For Stasis synergy, in the first trait perk column there's Rimestealer, which generates a stack (2 stacks when enhanced) of Frost Armor on shattering a Stasis crystal or killing a frozen enemy - improved further with Whisper of Rime. In the second column, pair this with Crystalline Corpsebloom which procs on a kill to provide a 4s buff - kills with the buff active generate a stasis seeker which travels 3m and spawns a medium Stasis crystal (large when enhanced) to shatter for AoE damage and proc subclass fragment effects. For the Origin Trait, there's a choice of three - first, Problem Solver, which is very good for PvE when facing yellow bars - 7 hits will apply Exhaust to an enemy, reducing damage output to ×0.75 for a 5s and grant +50 to Reload Speed and Handling for 10s (12s when enhanced) - both buffs are refreshable. There's also Vanguard Vindication to provide up to ×3 stacks of ×0.98/0.96/0.94 damage reduction for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. Finally there's Tenacity which stacks up to ×20 on kills, providing +2.5 Handling and Reload Speed and an extra 0.5% damage per stack (max +50 Handling and Reload, and ×1.1 damage boost) until you die. Recommended MW: Stability or Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.|tags:PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller

Essential perks

Rimestealer Crystalline Corpsebloom

Strong alternatives

Polygonal Rifling Alloy Magazine Tactical Mag Flared Magwell Chambered Compensator Fluted Barrel

What these Seraphine Haze perks do

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Rimestealer

Killing Frozen Enemies or Shattering a Stasis Crystal with the weapon grants a Stack of Frost Armor.

Crystalline Corpsebloom

Weapon Kills grant 'Crystalline Corpsebloom' for 4 seconds. Kills while Crystalline Corpsebloom is active spawn a Stasis Crystal 3 meters away from the enemy death location in a random direction.

Lead From Light

Collecting an Orb of Power grants 1 Stack of Lead from Light. Maximum of 5 Stacks. Weapon Kills consume one stack to grant 25% increased Special Ammo generation progress for that kill.

Demolitionist

Weapon Kills grant 10% Grenade Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Using your Grenade Ability refills the Magazine with a 3 second cooldown. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Desperate Measures

Weapon Kills grant 'Desperate Measures x1' (DMx1), increasing damage by 10% for 7 seconds. Grenade or Melee Kills grant 20% increased damage for 7 seconds (DMx2). Scoring another Grenade or Melee Kill with DMx2 active increases this to 30% (DMx3). Can be activated while stowed. Weapon, Grenade, and Melee Kills refresh the buff duration.

Adrenaline Junkie

Weapon Kills grant 1 Stack of Adrenaline Junkie for 4.5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Seraphine Haze in Destiny 2

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