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Tarantula
Tarantula god roll & best perks
Legendary · Linear Fusion Rifle
Where it drops: Source: Open Legendary engrams and earn faction rank-up packages.
“No one will escape my web.”
Full perk pool, stats & source for Tarantula →
Built from 213 curated wishlist rolls for this Linear Fusion Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
What these Tarantula perks do
Dragonfly
Precision Kills cause targets to explode, dealing up to 123.89 [95.3] weapon-matching elemental damage in a 4.5-meter radius.
Field Prep
Grants the following while Crouched:
• 50 Reload Speed
• 0.8x Reload Duration Multiplier
• 0.8x Ready/Stow Duration Multiplier
Passively grants 20 Ammo Generation stat. (50% more than 1 Ammo Generation armor mod)
Firmly Planted
While Crouched:
• 30 Handling and 20 Stability
• -40% Accuracy Cone Size
• -17% Accuracy Cone Growth
• -80% horizontal Recoil
Effects are halved on Fusion Rifles (decimals are rounded up).
Snapshot Sights
Passively decreases the ADS Animation Duration:
• 50% decrease on Primary Weapons
• 20% decrease on Special Weapons
Wellspring
On Weapon Kill:
Grants 8% Ability Energy split equally amongst all uncharged abilities.
Abilities with multiple charges only receive one third of the ability energy normally split to them once they have a full ability charge ready.
Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.
Feeding Frenzy
Weapon Kills grant 1 Stack of Feeding Frenzy for 3.5 seconds, increasing the Reload Speed of the weapon. Maximum of 5 Stacks.
Bonuses at 1|2|3|4|5 Stacks:
• 8|50|60|75|100 Reload Speed
• 2.5%|10%|13%|16%|20% decreased Reload Animation Duration
Box Breathing
Aiming Down Sights for 1.5 seconds without firing grants the following for a single shot:
• 10% increased Aim Assist Falloff Distance
• 40% increased precision damage (35% for Scout Rifles, 30% for Heavy Ammo Sniper Rifles)
Timer starts as soon as the ADS input is pressed. Unscoping immediately removes the buff.
For glaives (Greasy Luck), the projectile must strike the target's critical hitbox in order to recieve the 40% [35%] damage bonus.
Pulse Monitor
Refills Magazine from reserves upon dropping to 30% Shield Health. Can activate while stowed.
Grants 50 Handling and a 0.95x Ready/Stow Animation Duration Multiplier while at or below 30% Shield Health.
Buff lingers for 1 second once the condition is no longer met.
Rampage
Weapon Kills grant a Stack of Rampage. Maximum of 3 Stacks.
Stacks expire one at a time every 4.5 seconds.
Grants a 10%|21%|33.1% damage increase at 1|2|3 Stacks.
Does not buff the Splash/Explosive damage elements of other perks.
Moving Target
Grants the following while Aiming Down Sights (ADS):
• 10 Aim Assist
• 10% decreased ADS Movement Speed Penalty
Kill Clip
Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds.
Stowing the weapon removes the buff.
Does not buff the Splash/Explosive damage elements of other perks.
Liquid Coils
Increases charge time by 40ms and damage by 2%.
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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