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The Immortal
The Immortal god roll & best perks
Legendary · Submachine Gun
Where it drops: Source: Complete Trials tickets and earn rank-up packages from the Emissary of the Nine.
“Not one, but many.”
Full perk pool, stats & source for The Immortal →
Built from 36 curated wishlist rolls for this Submachine Gun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.
What these The Immortal perks do
Target Lock
Successive Hits within 0.2 seconds of each grant a ramping Damage Buff after scoring 12.5% of the Magazine Capacity as hits. Missing deactivates the buff.
Stacks displayed on-screen are only visual aides, the buff ramps up with each shot once active. Reaches maximum strength at 5 Stacks.
% of the Magazine Capacity as Hits required for each Visual Stack: 12.5%|35.5%|54.5%|74.5%|110.33%
Damage Buff ramps up from 16.73% [10.46%] to 40% [25%] upon reaching maximum strength.
Assuming no missed shots, it provides roughly a 25% [15.85%] Damage Buff on average after firing 100% of the Magazine Capacity.
Rangefinder
Aiming Down Sights grants the following benefits:
• 10 Range
• 10% increased Effective Zoom
• 5% increased Projectile Speed
The Effective Zoom increase pushes out Aim Assist Falloff by 10%, reduces (Absolute) Recoil by 10% and narrows the Accuracy and Aim Assist Cones by the same amount. (This is the normal behavior of Zoom and isn't unique to Rangefinder)
Dynamic Sway Reduction
Each shot while holding down the trigger grants the following benefits:
• 1 Stability
• ?% decreased Accuracy Cone Size
• 10% decreased Accuracy Cone Growth
Reaches maximum strength after 10 shots, granting 10 Stability, ?% decreased Accuracy Cone Size, and 100% decreased Accuracy Cone Growth.
Keep Away
While no enemies are within 15 meters:
Grants 10 Range, 30 Reload Speed, and decreases Accuracy Cone Growth by 5?%.
High-Caliber Rounds
Hits inflict increased Flinch on Enemies.
PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker.
PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.
Armor-Piercing Rounds
Grants 5% increased damage against Elemental and Barrier Champion Shields.
Allows bullets to overpenetrate enemies once.
Recommendations aggregated from curated community wishlists; credit to the curators linked above.
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