The Third Axiom god roll & best perks

The Third Axiom — Destiny 2 Pulse Rifle
Legendary · Pulse Rifle
Where it drops: Source: Complete strikes and earn rank-up packages from Commander Zavala.

“Don't tell me the odds.”

Full perk pool, stats & source for The Third Axiom →

Built from 674 curated wishlist rolls for this Pulse Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

YeezyGT's S16

pve 360 wishlist rolls

[YeezyGT's S16] [MW: Handling/Range] "The Third Axiom is a decent pick. It's difficult to pin down a coherent roll given its 12 perks in each column, but if you get one that makes sense, it's fairly reliable for harder content. I've brought 390RPM Pulses into a few different GMs, and they always do fine. The benefit here being an elemental Pulse if you need one for Match Game - if you're not in need of that, you might find more success with 340RPMs like Messenger, simply for the Range benefits."

Strong alternatives

Vorpal Weapon Fluted Barrel Ricochet Rounds Surplus Rampage Dragonfly One for All Subsistence Quickdraw High-Caliber Rounds Flared Magwell Light Mag Armor-Piercing Rounds Smallbore Hammer-Forged Rifling Polygonal Rifling Corkscrew Rifling Arrowhead Brake

Community wishlist roll

controller pve 82 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pve)

Strong alternatives

Arrowhead Brake Vorpal Weapon Armor-Piercing Rounds Feeding Frenzy One for All Dragonfly Appended Mag Rampage Subsistence Surplus Extended Mag Fluted Barrel Smallbore

Community wishlist roll

60 wishlist rolls

Chevy's S14 Super Pog PvE Loot List (MKB/PVE). Recommended MW - Reload

Strong alternatives

Extended Barrel High-Caliber Rounds Feeding Frenzy One for All Extended Mag Ricochet Rounds Subsistence Genesis Thresh Dragonfly Disruption Break Rampage

Community wishlist roll

40 wishlist rolls

Essential perks

Feeding Frenzy

Strong alternatives

Smallbore Ricochet Rounds Rampage Polygonal Rifling Chambered Compensator Hammer-Forged Rifling Corkscrew Rifling Light Mag Multikill Clip Thresh One for All

Community wishlist roll

36 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 205. PvP backup roll. Recommended MW: Stability.

Strong alternatives

Ricochet Rounds Rangefinder Hammer-Forged Rifling Rampage Corkscrew Rifling Light Mag Smallbore High-Caliber Rounds Polygonal Rifling Chambered Compensator Moving Target Multikill Clip

Community wishlist roll

controller pvp 36 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,pvp)

Strong alternatives

Arrowhead Brake Ricochet Rounds Multikill Clip Rangefinder Headseeker Moving Target Rampage Killing Wind High-Caliber Rounds Chambered Compensator Smallbore

Community wishlist roll

24 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 205. PvP first choice roll. Recommended MW: Stability.

Strong alternatives

Smallbore Ricochet Rounds Rangefinder Rampage Polygonal Rifling Chambered Compensator Light Mag Moving Target Multikill Clip

Community wishlist roll

14 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 205. PvE backup roll. Recommended MW: Stability.

Essential perks

Subsistence

Strong alternatives

Ricochet Rounds Rampage Chambered Compensator Light Mag Smallbore Thresh Polygonal Rifling Hammer-Forged Rifling Corkscrew Rifling One for All

Community wishlist roll

pvp 12 wishlist rolls

File auto generated from csv pandapaxxy-s15-roundup (tags: pvp)

Essential perks

Extended Barrel

Strong alternatives

High-Caliber Rounds Rangefinder Rampage Multikill Clip Moving Target Killing Wind Ricochet Rounds

Community wishlist roll

7 wishlist rolls

Inspired by Destiny Massive Breakdowns from Podcast 205. PvE first choice roll for pulse anti-barrier mods. Recommended MW: Stability.

Essential perks

Vorpal Weapon Armor-Piercing Rounds

Strong alternatives

Subsistence Chambered Compensator Smallbore Feeding Frenzy Polygonal Rifling Hammer-Forged Rifling Corkscrew Rifling Surplus

Community wishlist roll

controller god-pve 1 wishlist roll

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,god-pve)

Essential perks

Arrowhead Brake Armor-Piercing Rounds Feeding Frenzy Rampage

Community wishlist roll

controller god-pvp 1 wishlist roll

File auto generated from csv pandapaxxy-s15-roundup (tags: controller,god-pvp)

Essential perks

Arrowhead Brake Ricochet Rounds Rangefinder Rampage

What these The Third Axiom perks do

Rangefinder

Aiming Down Sights grants the following benefits: • 10 Range • 10% increased Effective Zoom • 5% increased Projectile Speed The Effective Zoom increase pushes out Aim Assist Falloff by 10%, reduces (Absolute) Recoil by 10% and narrows the Accuracy and Aim Assist Cones by the same amount. (This is the normal behavior of Zoom and isn't unique to Rangefinder)

Rampage

Weapon Kills grant a Stack of Rampage. Maximum of 3 Stacks. Stacks expire one at a time every 4.5 seconds. Grants a 10%|21%|33.1% damage increase at 1|2|3 Stacks. Does not buff the Splash/Explosive damage elements of other perks.

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Multikill Clip

Finishing a reload within 3.6 seconds of scoring 1|2|3 Weapon Kills within 3.5 seconds of each grants 17%|33%|50% increased damage for 5 seconds. Buff is overwritten every time it is triggered and is removed on stow.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Feeding Frenzy

Weapon Kills grant 1 Stack of Feeding Frenzy for 3.5 seconds, increasing the Reload Speed of the weapon. Maximum of 5 Stacks. Bonuses at 1|2|3|4|5 Stacks: • 8|50|60|75|100 Reload Speed • 2.5%|10%|13%|16%|20% decreased Reload Animation Duration

Thresh

Weapon Kills grant an additional 1% Super Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant an additional 1.5% instead.

One for All

Scoring Weapon Hits against 3 Separate Enemies within 3 seconds of each grants 35% increased damage for 10 seconds. Does not require Direct Hits. Buff duration cannot be refreshed.

Subsistence

Weapon Kills refill 10% of the magazine (rounded up) from reserves. Submachine Gun and Auto Rifle Kills refill 17% of the magazine.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Surplus

Grants Stat Bonuses depending on the number of Charged Abilities. Stat Bonuses with 1|2|3+ Charged Abilities: • 5|15|25 Stability • 5|25|60 Handling • 10|25|60 Reload Speed

Dragonfly

Precision Kills cause targets to explode, dealing up to 123.89 [95.3] weapon-matching elemental damage in a 4.5-meter radius.

Quickdraw

Switching to the Weapon grants 100 Ready/Stow Handling and a 0.95x Ready Animation Duration Multiplier for 1 second. Buff is removed as soon as ADS input is pressed.

Headseeker

Dealing non-Precision Direct damage grants the following benefits for 0.55 seconds: • 20% increased Precision Bonus (complicated, see specific damage increases below) • 3% increased Aim Assist Cone size Precision damage increases by weapon type/frame: • Pulse Rifles: Adaptive: 7.1%, Aggressive Burst: 10%, Heavy Burst: 9.5%, High-Impact: 8.74%, Lightweight: 6.3%, Rapid-Fire: 10.3% • Sidearms: Adaptive Burst: 8.46%, Heavy Burst: 7.36% • Scout Rifles: Precision: 8.66% [Bug] Heavy Burst Hand Cannons: 7% increased Weakspot damage. The distinction between Weakspots and Critspots is complicated and we might write an explainer blog post about it eventually. For the purposes of PvP, the two are equivalent.

Killing Wind

On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.

Genesis

Energy Weapons are refunded 1 Ammo upon hitting matching PVE Combatant Elemental Shields. Refills magazine from reserves upon breaking a PVE Combatant, Barrier Champion, or Player Shield.

Disruption Break

On Elemental, Barrier or Guardian Shield Break: Applies Kinetic Damage Vulnerability to the enemy, increasing Kinetic damage taken by 50% for 5.5 [5] seconds. Stacks with all other Buffs and Debuffs (including itself).

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

The Third Axiom in Destiny 2

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