Piece of Mind god roll & best perks

Piece of Mind — Destiny 2 Pulse Rifle
Legendary · Pulse Rifle
Where it drops: Source: Season Pass Reward

“With words or weapons, inaccuracy can be fatal.”

Full perk pool, stats & source for Piece of Mind →

Built from 2542 curated wishlist rolls for this Pulse Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

YeezyGT's WQ

god-pvp 2400 wishlist rolls

[YeezyGT's WQ] [MW: Stab / Handling] "Piece of Mind is likely the best 540RPM we've had so far. Craftable, with some stellar perks, you're sure to be able to find something here you'll love. Consistency is king here, and its important to note the fine-tuning will feel different on console vs. PC (invest into more Recoil Direction on Console, whereas PC can offset this somewhat by investing further into Stability). Castle Content / Ivan F Karamazov have a great breakdown on how to fine-tune this for the best results. Definitely give it a watch if you're looking to spend some mats on this gun."

Essential perks

Land Tank

Strong alternatives

Moving Target Arrowhead Brake Perpetual Motion Ricochet Rounds Moving Target Harmony Harmony Adrenaline Junkie Adrenaline Junkie Vorpal Weapon Vorpal Weapon Elemental Capacitor Elemental Capacitor Perpetual Motion Overflow Overflow Heating Up Heating Up High-Caliber Rounds Armor-Piercing Rounds Light Mag Flared Magwell Chambered Compensator Corkscrew Rifling Fluted Barrel Hammer-Forged Rifling Smallbore Extended Barrel Polygonal Rifling

pandapaxxy

pvp mkb 70 wishlist rolls

pandapaxxy (PvP / M+KB): "Time-Worn Spire has better range and consistency perks, while you really need arrowhead break to clean up the recoil direction to a usable degree. It does allow for other consistency in the form of perpetual motion and moving target or elemental capacitor; it falls just a little short compared to the zoom of Time-Worn Spire. Both are equally good options." Recommended MW: Range.

Strong alternatives

Moving Target Arrowhead Brake Perpetual Motion High-Caliber Rounds Hammer-Forged Rifling Extended Barrel Extended Mag Ricochet Rounds Heating Up Overflow Elemental Capacitor Adrenaline Junkie

pandapaxxy

pve mkb controller 54 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "What would make Piece of Mind better than say Time-Worn Spire or a Gridskipper alternative? Well, it can get barrels to boost it above Time-Worn Spire, and its perk pool is better for neutral builds in PvE. [...] It won’t have the straight up consistency as Time-Worn Spire but it will have a higher ceiling for using it in all activities." Recommended MW: Reload.

Strong alternatives

Arrowhead Brake Appended Mag Vorpal Weapon Overflow Fluted Barrel Smallbore High-Caliber Rounds Extended Mag Perpetual Motion Focused Fury Adrenaline Junkie

pandapaxxy

pvp controller 16 wishlist rolls

pandapaxxy (PvP / Controller): "Time-Worn Spire has better range and consistency perks, while you really need arrowhead break to clean up the recoil direction to a usable degree. It does allow for other consistency in the form of perpetual motion and moving target or elemental capacitor; it falls just a little short compared to the zoom of Time-Worn Spire. Both are equally good options." Recommended MW: Stability.

Essential perks

Smallbore

Strong alternatives

Moving Target Perpetual Motion High-Caliber Rounds Ricochet Rounds Heating Up Overflow Elemental Capacitor Adrenaline Junkie

Community wishlist roll

2 wishlist rolls

Chevy's S16 Super Pog PvE Loot List. Recommended MW - Range

Essential perks

Adrenaline Junkie High-Caliber Rounds Corkscrew Rifling

Strong alternatives

Stats for All Overflow

What these Piece of Mind perks do

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Overflow

Upon picking up Special or Heavy Ammo: Refills and Overfills the Magazine from reserves. Overfill amount maxes out at 100% of the Magazine Capacity. Activates even while stowed.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Perpetual Motion

While moving at a minimum of 2 meters per second: Grants a Stack of 'Perpetual Motion' after 2 seconds and a second Stack after 10 seconds. Each Stack provides 10 Stability, 10 Handling, and 10 Reload Speed. All Stacks are removed if movement speed is below 2 m/s for 0.5 seconds. Works and can activate while stowed.

Focused Fury

Scoring 35% of the Base Magazine Capacity as Precision Hits grants 25% increased damage for 11 seconds. Stowing or Reloading the weapon resets the Precision Hit counter. The buff remains active while stowed. Does not buff the Splash/Explosive damage elements of other perks.

Adrenaline Junkie

Weapon Kills grant 1 Stack of Adrenaline Junkie for 4.5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty

Heating Up

Weapon Kills grant a Stack of Heating Up for 5.5 seconds. Maximum of 2 Stacks. Benefits at 1|2 Stacks of Heating Up: • 15|30 Stability • 20|40 Recoil Direction • 15%|25% decreased Accuracy Cone Size • 15%|25% decreased Accuracy Cone Growth Buff remains active while stowed.

Elemental Capacitor

Grants Passive Bonuses based on the element of your selected Super's element: • Solar: 50 Reload Speed • Arc: 50 Handling • Void: 20 Stability • Strand: 20 Airborne Effectiveness • Stasis: 20 Recoil Direction & 20% decreased ADS Movement Speed Penalty

Land Tank

Kills with the weapon grant a stack of Land Tank. Maximum of 3 stacks. Land Tank grants 10|20|30 Health stat and 5%|10%|15% Damage Resist against PvE Combatants for 5 seconds at 1|2|3 stacks.

Moving Target

Grants the following while Aiming Down Sights (ADS): • 10 Aim Assist • 10% decreased ADS Movement Speed Penalty 🡅 Aim Assist bonus is slightly increased.

Harmony

Upon readying the weapon within 3 seconds of getting a Kill with a different weapon: Grants 20% increased damage and 15 Handling for 7 seconds.

Harmony

Upon readying the weapon within 3 seconds of getting a Kill with a different weapon: Grants 20% increased damage and 15 Handling for 🡅8 seconds. 🡅 Buff Duration is increased by 1 second.

Adrenaline Junkie

Weapon Kills grant 1 Stack of Adrenaline Junkie for 🡅5 seconds. Grenade Kills grant all 5 Stacks instantly even if the weapon is stowed. Adrenaline Junkie benefits: • 20 Handling • 6.7%|13.3%|20%|26.6%|33.3% increased damage at 1|2|3|4|5 Stacks 🡅 Buff Duration is increased by 0.5 seconds.

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%] 🡅 Passively grants 5 Stability or Guard Resistance (Swords).

Elemental Capacitor

Grants Passive Bonuses based on the element of your selected Super's element: • Solar: 🡅55 Reload Speed • Arc: 🡅55 Handling • Void: 🡅25 Stability • Strand: 🡅25 Airborne Effectiveness • Stasis: 🡅25 Recoil Direction & 20% decreased ADS Movement Speed Penalty 🡅 Stat Bonuses are increased by 5.

Perpetual Motion

While moving at a minimum of 2 meters per second: Grants a Stack of 'Perpetual Motion' after 2 seconds and a second Stack after 🡅9 seconds. Each Stack provides 10 Stability, 10 Handling, and 10 Reload Speed. All Stacks are removed if movement speed is below 2 m/s for 0.5 seconds. Works and can activate while stowed. 🡅 Second Stack is gained 1 second sooner.

Overflow

Upon picking up Special or Heavy Ammo: Refills and Overfills the Magazine from reserves. Overfill amount maxes out at 🡅120% of the Magazine Capacity. Activates even while stowed. 🡅 Maximum overfill amount is increased by 20% (rounds up).

Heating Up

Weapon Kills grant a Stack of Heating Up for 🡅6.5 seconds. Maximum of 2 Stacks. Benefits at 1|2 Stacks of Heating Up: • 15|30 Stability • 20|40 Recoil Direction • 15%|25% decreased Accuracy Cone Size • 15%|25% decreased Accuracy Cone Growth Buff remains active while stowed. 🡅 Buff Duration is increased by 1 second.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Stats for All

Upon damaging 3 Separate Enemies within 3 seconds of each, for 10 seconds: • 35 Handling and Reload Speed • 10 Stability and Range • 5% increased Damage Falloff Distance • 0.95x Reload Duration Multiplier Buff duration cannot be refreshed.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Piece of Mind in Destiny 2

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