The Title god roll & best perks

The Title — Destiny 2 Submachine Gun
Legendary · Submachine Gun

“"It will take all the best that our best have to offer. The question hangs before us, ready for the grasping: who will claim the title?" —Commander Zavala”

Full perk pool, stats & source for The Title →

Built from 176 curated wishlist rolls for this Submachine Gun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 81 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): Recommended MW: Reload. Aggressive(750) Void Submachine Gun Primary Ammo. "I don’t know about the Title coming back this season. It is better than Cold Front in every stat except for handling and recoil direction. The Title doesn’t have any good reload perks other than artificially increasing the magazine through Envious Assassin, moving with Perpetual Motion, or having enemies near you with Threat Detector. I don’t know about you but I sometimes prefer just a good reload perk. Threat Detector and Surrounded will make quick work of just about any horde mode, but falls off as soon as you’re out of combat. Vorpal is plain Jane damage and Repulsor Brace only works with void debuffs. If the Title rolled with Destabilizing Rounds and Repulsor Brace it would be a different conversation."

Strong alternatives

Envious Assassin Appended Mag Fluted Barrel Surrounded Polygonal Rifling Smallbore Tactical Mag Flared Magwell Perpetual Motion Threat Detector Vorpal Weapon Repulsor Brace

Community wishlist roll

29 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 61 (https://open.spotify.com/episode/35xKd0TwFvvOyymsE9Wp5H) with @Saint_Kabr, @CourtProjects and @ImpetusAlways. Backup PvE pick for minor add clear in endgame activities. Unfortunately, this doesn't have great stats or any unique perk options by comparison with other aggressive frame SMGs, but drops will rain down during Guardian Games, so that's not unexpected (maybe it's just Hakke's unfamiliarity with energy weapons 😉). Season 20 has lost the S-Tier Stats/One for All combination, unfortunately. If you want to tuck one away, push out the range with your barrel and magazine, even at the cost of stability or handling, as we'll be getting that back with the traits, and the Recoil Direction of 85 is pretty much vertical. In the first trait column as your support perk, if you're not proccing Threat Detector's bonus Stability, Handling and Reload Speed, you're just doing it wrong, or Perpetual Motion provides useful, if smaller, boosts as an alternative choice. Similarly with Surrounded as your second column signature perk - although it's not the Enhanced version, you'll still have 40% bonus damage when procced in CQC. The Classy Contender Origin Perk is useful - who would say no to extra class ability energy? Or, if you're up against vehicles and constructs, Hakke Breach Armaments will help burst them down. Recommended MW: Range, Stability or Handling - just go with your preference, with a damage-boosting (Minor or Taken Spec) or Backup Mag mod|tags: PvE, PvE-MinorSpec, PvE-EndGame, Controller, M+KB

Essential perks

Surrounded

Strong alternatives

Extended Barrel Ricochet Rounds Threat Detector Hammer-Forged Rifling Smallbore Corkscrew Rifling Full Bore Armor-Piercing Rounds High-Caliber Rounds Perpetual Motion

Community wishlist roll

29 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 61 (https://open.spotify.com/episode/35xKd0TwFvvOyymsE9Wp5H) with @Saint_Kabr, @CourtProjects and @ImpetusAlways. Backup PvE pick for void synergy minor add clear in general activities. Unfortunately, this doesn't have great stats or any unique perk options by comparison with other aggressive frame SMGs, but drops will rain down during Guardian Games, so that's not unexpected (maybe it's just Hakke's unfamiliarity with energy weapons 😉). Season 20 has lost the S-Tier Stats/One for All combination, unfortunately. If you want to tuck one away, push out the range with your barrel and magazine, even at the cost of stability or handling, as we'll be getting that back with the traits, and the Recoil Direction of 85 is pretty much vertical. In the first trait column as your support perk, if you're not proccing Threat Detector's bonus Stability, Handling and Reload Speed, you're just doing it wrong, or Perpetual Motion provides useful, if smaller, boosts as an alternative choice. For void synergy, in the second column signature perk slot, Repulsor Brace provides a void overshield on void debuffed enemy kills - very useful for keeping you alive in CQC. The Classy Contender Origin Perk is useful - who would say no to extra class ability energy? Or, if you're up against vehicles and constructs, Hakke Breach Armaments will help burst them down. Recommended MW: Range, Stability or Handling - just go with your preference, with a damage-boosting (Minor or Taken Spec) or Backup Mag mod|tags: PvE, PvE-MinorSpec, PvE-EndGame, Controller, M+KB

Essential perks

Repulsor Brace

Strong alternatives

Extended Barrel Ricochet Rounds Threat Detector Hammer-Forged Rifling Smallbore Corkscrew Rifling Full Bore Armor-Piercing Rounds High-Caliber Rounds Perpetual Motion

Community wishlist roll

14 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 61 (https://open.spotify.com/episode/35xKd0TwFvvOyymsE9Wp5H) with @Saint_Kabr, @CourtProjects and @ImpetusAlways. Backup PvE pick for minor add clear in general activities for melee builds. Unfortunately, this doesn't have great stats or any unique perk options by comparison with other aggressive frame SMGs, but drops will rain down during Guardian Games, so that's not unexpected (maybe it's just Hakke's unfamiliarity with energy weapons 😉). If you want to tuck one away, push out the range with your barrel and magazine, even at the cost of stability or handling, as we'll be getting that back with the traits, and the Recoil Direction of 85 is pretty much vertical. Then, the tried and true combination of Pugilist in the first trait column as the support perk and Swashbuckler in the second as the signature perk is great for melee builds. The Classy Contender Origin Perk is useful - who would say no to extra class ability energy? Or, if you're up against vehicles and constructs, Hakke Breach Armaments will help burst them down. Recommended MW: Range, Stability or Handling - just go with your preference, with a damage-boosting (Minor or Taken Spec) or Backup Mag mod|tags: PvE, PvE-MinorSpec, PvE-EndGame, Controller, M+KB

Essential perks

Pugilist Swashbuckler

Strong alternatives

Extended Barrel Ricochet Rounds Hammer-Forged Rifling Smallbore Corkscrew Rifling Full Bore Armor-Piercing Rounds High-Caliber Rounds

pandapaxxy

pvp controller 9 wishlist rolls

pandapaxxy (PvP / Controller): Recommended MW: Range or Stability. Aggressive(750) Void Submachine Gun Primary Ammo. "In PvP there is little to discuss. Rangefinder is best in slot and Perpetual Motion does make up for a good chunk of stats. Dynamic Sway Reduction also brings up the “stability” but I find it still needs more. 20 stability is just way too low. If you can swing it, it would be a good alternative to all the Immortals we are seeing."

Essential perks

Rangefinder Accurized Rounds

Strong alternatives

Polygonal Rifling Perpetual Motion Smallbore Fluted Barrel Dynamic Sway Reduction Threat Detector

pandapaxxy

pvp mkb 3 wishlist rolls

pandapaxxy (PvP / M+KB): Recommended MW: Range. Aggressive(750) Void Submachine Gun Primary Ammo. "In PvP there is little to discuss. Rangefinder is best in slot and Perpetual Motion does make up for a good chunk of stats. Dynamic Sway Reduction also brings up the “stability” but I find it still needs more. 20 stability is just way too low. If you can swing it, it would be a good alternative to all the Immortals we are seeing."

Essential perks

Rangefinder Accurized Rounds Hammer-Forged Rifling

Strong alternatives

Perpetual Motion Threat Detector Dynamic Sway Reduction

pandapaxxy

pve mkb controller 1 wishlist roll

pandapaxxy (PvE / M+KB / Controller): "Submachine guns are the perfect run and gun weapon. They have better range than a sidearm, and feel better for a more run-and-gun play style than an auto rifle. Surrounded is the best damage perk for running into a group of enemies, and threat detector just enhances stats. Nothing like immediate damage." Recommended MW: Reload.

Essential perks

Arrowhead Brake Flared Magwell Surrounded Threat Detector

pandapaxxy

pvp mkb 1 wishlist roll

pandapaxxy (PvP / M+KB): "The Title doesn't need much to be a powerhouse in this meta. Rangefinder on a 750 is enough. But allowing you to duel multiple enemies within quick succession is another thing entirely. Without offering damage in the way of Kill Clip, the Title does give you Offhand Strike to take on multiple opponents while keeping your strafe speed up. Pairing this with a freehand grip would be my recommendation." Recommended MW: Range.

Essential perks

Smallbore Ricochet Rounds Offhand Strike Rangefinder

pandapaxxy

pvp controller 1 wishlist roll

pandapaxxy (PvP / Controller): "This is the best version of the title we have seen. This almost competes with the like of Shayura's Tarrabah, IKELOS and Immortal. No adept mods, not the best range, but having rangefinder is an incredible bonus. Dynamic Sway Reduction is icing on the Title's cake for allowing a smooth shooting experience." Recommended MW: Stability.

Essential perks

Arrowhead Brake Dynamic Sway Reduction Ricochet Rounds Rangefinder

SirStallion_

pve mkb controller 1 wishlist roll

SirStallion_ (PvE / M+KB / Controller): "For me personally, I like to full send into one particular element, Void Subclass with Void Weapons, making the most of the keywords from the subclass. As such, I don't value Pugilist for void. I just don't like the melee abilities for the most part and that's okay. [...] I do wish Repulsor was a column 3 perk, but I understand why it isn't. All that combined with Classy Contender will make this weapon a mainstay on my Gyrfalcon hunter or Devourlock once Volatile Flow is no longer on our artifact." Recommended MW: Stability.

Essential perks

Repulsor Brace Arrowhead Brake Envious Assassin Appended Mag

SirStallion_

pvp mkb 1 wishlist roll

SirStallion_ (PvP / M+KB): "Now you might be thinking "Stal, you put Arrowhead on all 3 rolls and haven't mentioned it. WHY. The gun has 85 RD, it doesn't need +30, +10 is enough if you absolutely want more, or you can use counterbalance." That's all true, but those don't also give +10 handling. That's only 5 less than Fluted, and I want my SMGs snappy. So if I can get more handling and a perfect 100 RD, I'm taking that every time." Recommended MW: Range.

Essential perks

Arrowhead Brake Dynamic Sway Reduction Vorpal Weapon Flared Magwell

Sneecher

pve mkb controller 1 wishlist roll

Sneecher (PvE / M+KB / Controller): "This year my Titan is going to lean heavily into Repulsor Brace. I am one of the few that enjoys the shield throw in PVE, and this combo will ensure that I always have one ready. Endless shield throws and volatile enemies guarantee that my Titan can rest easy knowing he will always have an overshield to protect him." Recommended MW: Stability.

Essential perks

Pugilist Repulsor Brace Fluted Barrel Ricochet Rounds

What these The Title perks do

Surrounded

Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met. Exceptions: • Swords only receive a 35% damage increase. • Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase. • Wolfpack Rounds receive a 35% Explosive Damage increase.

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier

Offhand Strike

Weapon Kills grant the following benefits to hip-firing for 7 seconds: • 30 Stability • 45% increased Damage Falloff Distance • ~3° larger Precision Aim Angle • 95%? decreased Accuracy Cone Size • 95%? decreased Accuracy Cone Growth. Buff is removed on stow.

Rangefinder

Aiming Down Sights grants the following benefits: • 10 Range • 10% increased Effective Zoom • 5% increased Projectile Speed The Effective Zoom increase pushes out Aim Assist Falloff by 10%, reduces (Absolute) Recoil by 10% and narrows the Accuracy and Aim Assist Cones by the same amount. (This is the normal behavior of Zoom and isn't unique to Rangefinder)

Dynamic Sway Reduction

Each shot while holding down the trigger grants the following benefits: • 1 Stability • ?% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Reaches maximum strength after 10 shots, granting 10 Stability, ?% decreased Accuracy Cone Size, and 100% decreased Accuracy Cone Growth.

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

Envious Assassin

Upon readying the weapon after scoring Kills with your other Weapons: Refills and/or overfills the Magazine from reserves based on the amount of Weapon Kills scored. Maximum total overfill amount is 200% of the Magazine Capacity. Each activation can only load up to 100% of the Magazine Capacity into the magazine. Loaded ammo per Kill by ammo type (rounds up): • Primary Weapons: 10% of Magazine Capacity • Special and Power Weapons: 20%

Vorpal Weapon

Deals increased damage against Minibosses, Bosses, and Vehicles, as well as Players in their Super Ability. Damage increase by Ammo Type: • Primary Weapons: 20% [60%] • Special Weapons: 15% [20%] • Power Weapons: 10% [20%]

Pugilist

Weapon Kills grant 10% Melee Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Dealing Melee Damage grants 35 Handling for 3 seconds. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Perpetual Motion

While moving at a minimum of 2 meters per second: Grants a Stack of 'Perpetual Motion' after 2 seconds and a second Stack after 10 seconds. Each Stack provides 10 Stability, 10 Handling, and 10 Reload Speed. All Stacks are removed if movement speed is below 2 m/s for 0.5 seconds. Works and can activate while stowed.

Swashbuckler

Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks. (Glaive) Melee Kills grant all 5 Stacks instantly. Damage increase at 1|2|3|4|5 Stacks: 6.7% | 13.3% | 20% | 26.6% | 33.3% Stowing the weapon removes the buff.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

The Title in Destiny 2

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