The Title god roll & best perks

The Title — Destiny 2 Submachine Gun
Legendary · Submachine Gun
Where it drops: Source: Guardian Games 2025

“"It will take all the best that our best have to offer. The question hangs before us, ready for the grasping: who will claim the title?" —Commander Zavala”

Full perk pool, stats & source for The Title →

Built from 198 curated wishlist rolls for this Submachine Gun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 42 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "The Title is one of my favorite sleeper weapons. I come back to it from time to time and it just feels good. There's just other options that pull me away. This version of the Title leans really hard into Void verbiage and wants to be glued to Void subclasses. Destabilizing Rounds, Demoralize, Repulsor Brace. The only thing it's missing from this to be the perfect Void weapon is Withering Gaze to finish the four piece." Recommended MW: Stability.

Strong alternatives

Repulsor Brace Appended Mag Destabilizing Rounds Corkscrew Rifling Demoralize Surrounded Recycled Energy Armor-Piercing Rounds Flared Magwell Fluted Barrel Smallbore

Community wishlist roll

40 wishlist rolls

Inspired by @PodvsEnemies episode 133 from 18 March 2025 (https://open.spotify.com/episode/4NmtGbfgA5USVGjtqEcqps?si=17c11135a8cb4f39) with @ImpetusAlways and @Saint_Kabr (PvE PvE-MinorSpec PvE-God M+KB Controller): First-choice PvE pick for use against Minor add groups in both general at-level or better, and end-game underlevelled content, particularly with void builds. The Title returns for 2025 having lost Attrition Orbs as a trait perk but gaining a few other tricks. At base, the stats are decent by comparison with its peers - 40 Range and 15 Zoom equate to 18.06m ADS and 12.90m hipfire, 20 Stability is ×1.1000 flinch resist at 100 Resilience, 48 Handling is 0.36s ready, 0.27s ADS and 0.33s stow speed, 23 Reload Speed is a 2.22s reload, Recoil Direction is 85, and base magazine size is 32 (max 39). Aggressives could to with a bit more Stability (Controller) or Handling (M+KB), or both from your barrel perk, and then any of the combat effect magazine perks work well on a bullet hose, or look to improve Reload Speed. For void builds, you have the option of Repulsor Brace for a void overshield on void-debuffed kills, and to provide those debuffs there's either Destabilizing Rounds to spread AoE volatility and proc Volatile Rounds or alternatively (maybe more difficult to proc on an SMG) Demoralize to spread AoE weaken on crit kills. Classy Contender is an unspectacular origin trait, generating roughly 5% class ability energy on kills, or situationally, Hakke Breach Armaments boosts damage against vehicles (×1.15), constructs (×1.3) and Stasis crystals (1.45). Recommended MW: Handling with a Backup Mag mod or, when fully enhanced, Synergy to create Void Breaches or, when the artifact mod's around, Stunloader. Also, don't forget to check whether there's a useful Seasonal Fragile mod for the activity you're running.|tags:PvE PvE-MinorSpec PvE-God M+KB Controller

Essential perks

Repulsor Brace

Strong alternatives

High-Caliber Rounds Destabilizing Rounds Corkscrew Rifling Demoralize Armor-Piercing Rounds Ricochet Rounds Alloy Magazine Flared Magwell Smallbore Fluted Barrel Polygonal Rifling

Community wishlist roll

40 wishlist rolls

Inspired by @PodvsEnemies episode 133 from 18 March 2025 (https://open.spotify.com/episode/4NmtGbfgA5USVGjtqEcqps?si=17c11135a8cb4f39) with @ImpetusAlways and @Saint_Kabr (PvE PvE-MinorSpec PvE-God M+KB Controller): First-choice PvE pick for use against Minor add groups in both general at-level or better, and end-game underlevelled content. The Title returns for 2025 having lost Attrition Orbs as a trait perk but gaining a few other tricks. At base, the stats are decent by comparison with its peers - 40 Range and 15 Zoom equate to 18.06m ADS and 12.90m hipfire, 20 Stability is ×1.1000 flinch resist at 100 Resilience, 48 Handling is 0.36s ready, 0.27s ADS and 0.33s stow speed, 23 Reload Speed is a 2.22s reload, Recoil Direction is 85, and base magazine size is 32 (max 39). Aggressives could to with a bit more Stability (Controller) or Handling (M+KB), or both from your barrel perk, and then any of the combat effect magazine perks work well on a bullet hose, or look to improve Reload Speed. For an all-round CQC roll, in the first trait perk column, Threat Detector provides +40 Stability, +60 Reload Speed and +100 Handling with a ×0.81 handling animation when you're within 15m of 2 or more enemies, or alternatively Perpetual Motion provides up to +20 to Stability, Handliong and Reload Speed for being in motion for 10s. As the second column damage perk, Surrounded boosts damage by ×1.4 (x1.47 when enhanced) when you're within 15m of three enemies. Classy Contender is an unspectacular origin trait, generating roughly 5% class ability energy on kills, or situationally, Hakke Breach Armaments boosts damage against vehicles (×1.15), constructs (×1.3) and Stasis crystals (1.45). Recommended MW: Handling with a Backup Mag mod or, when fully enhanced, Synergy to create Void Breaches or, when the artifact mod's around, Stunloader. Also, don't forget to check whether there's a useful Seasonal Fragile mod for the activity you're running.|tags:PvE PvE-MinorSpec PvE-God M+KB Controller

Essential perks

Surrounded

Strong alternatives

High-Caliber Rounds Threat Detector Corkscrew Rifling Perpetual Motion Armor-Piercing Rounds Ricochet Rounds Alloy Magazine Flared Magwell Smallbore Fluted Barrel Polygonal Rifling

Adamsdown_Boy written v8.5.2.1

40 wishlist rolls

Adamsdown_Boy written v8.5.2.1 (PvE PvE-MinorSpec PvE-God M+KB Controller): First-choice PvE pick for use against Minor add groups in both general at-level or better, and end-game underlevelled content, particularly for melee builds. The Title returns for 2025 having lost Attrition Orbs as a trait perk but gaining a few other tricks. At base, the stats are decent by comparison with its peers - 40 Range and 15 Zoom equate to 18.06m ADS and 12.90m hipfire, 20 Stability is ×1.1000 flinch resist at 100 Resilience, 48 Handling is 0.36s ready, 0.27s ADS and 0.33s stow speed, 23 Reload Speed is a 2.22s reload, Recoil Direction is 85, and base magazine size is 32 (max 39). Aggressives could to with a bit more Stability (Controller) or Handling (M+KB), or both from your barrel perk, and then any of the combat effect magazine perks work well on a bullet hose, or look to improve Reload Speed. For melee builds, Grave Robber provides an instant magazine refill on a melee kill, or Recycled Energy grants energy to your lowest charged ability on weapon kills, both of which can work well with Swashbuckler in the second column for a damage boost of up to ×1.33 for 6.5s (8.5s when enhanced). Classy Contender is an unspectacular origin trait, generating roughly 5% class ability energy on kills, or situationally, Hakke Breach Armaments boosts damage against vehicles (×1.15), constructs (×1.3) and Stasis crystals (1.45). Recommended MW: Handling with a Backup Mag mod or, when fully enhanced, Synergy to create Void Breaches or, when the artifact mod's around, Stunloader. Also, don't forget to check whether there's a useful Seasonal Fragile mod for the activity you're running.|tags:PvE PvE-MinorSpec PvE-God M+KB Controller

Essential perks

Swashbuckler

Strong alternatives

High-Caliber Rounds Grave Robber Corkscrew Rifling Recycled Energy Armor-Piercing Rounds Ricochet Rounds Alloy Magazine Flared Magwell Smallbore Fluted Barrel Polygonal Rifling

pandapaxxy

pvp mkb controller 36 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "If The Title had better stability it would be an easier recommendation in PvP. It has decent stability compared to most of the other Aggressive Frame submachine guns. But it's just not good enough. Threat Detector helps when in close proximity, which, let's face it - you will be. Perpetual Motion also helps if you're constantly on the go. Swashbuckler is the best perk for going on sprees" Recommended MW: Stability.

Strong alternatives

Smallbore Ricochet Rounds Threat Detector Swashbuckler Rangefinder Perpetual Motion To the Pain High-Caliber Rounds Fluted Barrel Corkscrew Rifling

What these The Title perks do

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Demoralize

Precision Kills apply Weaken to enemies within 7 meters of the target for ? seconds. 1.5? second cooldown between activations.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Surrounded

Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met. Exceptions: • Swords only receive a 35% damage increase. • Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase. • Wolfpack Rounds receive a 35% Explosive Damage increase.

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier

Perpetual Motion

While moving at a minimum of 2 meters per second: Grants a Stack of 'Perpetual Motion' after 2 seconds and a second Stack after 10 seconds. Each Stack provides 10 Stability, 10 Handling, and 10 Reload Speed. All Stacks are removed if movement speed is below 2 m/s for 0.5 seconds. Works and can activate while stowed.

Grave Robber

Powered Melee Hits and (Glaive) Melee Kills refill the magazine from reserves. 3 second cooldown between activations.

Swashbuckler

Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks. (Glaive) Melee Kills grant all 5 Stacks instantly. Damage increase at 1|2|3|4|5 Stacks: 6.7% | 13.3% | 20% | 26.6% | 33.3% Stowing the weapon removes the buff.

Recycled Energy

Finishing a reload within ? seconds after scoring 1|2|3|4|5 Weapon Kills grants 5.7%|8%|9.7%|13.3%|20% Ability Energy to the least-charged Ability.

Rangefinder

Aiming Down Sights grants the following benefits: • 10 Range • 10% increased Effective Zoom • 5% increased Projectile Speed The Effective Zoom increase pushes out Aim Assist Falloff by 10%, reduces (Absolute) Recoil by 10% and narrows the Accuracy and Aim Assist Cones by the same amount. (This is the normal behavior of Zoom and isn't unique to Rangefinder)

To the Pain

Every 30 points of damage taken with the weapon readied grants a Stack of 'To the Pain'. Maximum of 10 Stacks. Stowing the weapon removes all Stacks. Each Stack grants ? Handling and 2 Aim Assist, maxing out at ? Handling and 20 Aim Assist. Self-damage and environmental damage do not count.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

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