The Title god roll & best perks

The Title — Destiny 2 Submachine Gun
Legendary · Submachine Gun
Where it drops: Source: Guardian Games 2022

“"It will take all the best that our best have to offer. The question hangs before us, ready for the grasping: who will claim the title?" —Commander Zavala”

Full perk pool, stats & source for The Title →

Built from 212 curated wishlist rolls for this Submachine Gun. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

80 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 98 from 19 March 2024 (https://open.spotify.com/episode/0cxvW6vTZVWtwmXkqr7g1f?si=66932432408046d2) with @CourtProjects, @ImpetusAlways and @Saint_Kabr. First-choice PvE pick for add clearing Minor Spec enemies in end-game content. If you find a roll you like, keep for the ability to enhance perks when Final Shape arrives. The Title has decent stats in a crowded and competitive subfamily, including vertical recoil of 85 and 15 zoom, where 14 is the norm. Use the barrel perk to boost handling and/or stability, and the the combat effect magazine perks all have a place, or just look to boost reload speed with Alloy Mag or Flared Magwell. If you're looking for a workhorse void SMG, Threat Detector or Perpetual Motion in the first trait column to round out stats and boost reload, combined with Collective Action or Surrounded in the second for a solid damage boost will serve you well. The Classy Contender Origin Perk is useful - who would say no to extra class ability energy? Hakke Breach Armaments adds damage to vehicles and constructs, but that's probably not as useful here. Recommended MW: Handling or Stability, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-EndGame, PvE-God, M+KB, Controller

Strong alternatives

High-Caliber Rounds Surrounded Threat Detector Corkscrew Rifling Smallbore Fluted Barrel Polygonal Rifling Ricochet Rounds Armor-Piercing Rounds Alloy Magazine Flared Magwell Perpetual Motion Collective Action

pandapaxxy

pve controller mkb 36 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): Recommended MW: Reload Speed.

Strong alternatives

Repulsor Brace Appended Mag Smallbore Destabilizing Rounds Swashbuckler Grave Robber Pugilist Flared Magwell Polygonal Rifling Fluted Barrel

Community wishlist roll

34 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 98 from 19 March 2024 (https://open.spotify.com/episode/0cxvW6vTZVWtwmXkqr7g1f?si=66932432408046d2) with @CourtProjects, @ImpetusAlways and @Saint_Kabr. First-choice PvE pick for add clearing Minor Spec enemies in end-game content, particularly for melee builds. If you find a roll you like, keep for the ability to enhance perks when Final Shape arrives. The Title has decent stats in a crowded and competitive subfamily, including vertical recoil of 85 and 15 zoom, where 14 is the norm. Use the barrel perk to boost handling and/or stability, and the the combat effect magazine perks all have a place, or just look to boost reload speed with Alloy Mag or Flared Magwell. If you're building around a melee gamestyle, in the first trait column you should be looking at Pugilist or Grave Robber to pair with Swashbuckler in the second. The Classy Contender Origin Perk is useful - who would say no to extra class ability energy? Hakke Breach Armaments adds damage to vehicles and constructs, but that's probably not as useful here. Recommended MW: Handling or Stability, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-EndGame, PvE-God, M+KB, Controller

Essential perks

Swashbuckler

Strong alternatives

Pugilist High-Caliber Rounds Corkscrew Rifling Smallbore Fluted Barrel Polygonal Rifling Ricochet Rounds Armor-Piercing Rounds Alloy Magazine Flared Magwell Grave Robber

pandapaxxy

pvp controller 24 wishlist rolls

pandapaxxy (PvP / Controller): Recommended MW: Stability.

Strong alternatives

Dynamic Sway Reduction Smallbore Ricochet Rounds Swashbuckler Rangefinder Perpetual Motion High-Caliber Rounds Corkscrew Rifling Polygonal Rifling

Community wishlist roll

20 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 98 from 19 March 2024 (https://open.spotify.com/episode/0cxvW6vTZVWtwmXkqr7g1f?si=66932432408046d2) with @CourtProjects, @ImpetusAlways and @Saint_Kabr. First-choice PvE pick for add clearing Minor Spec enemies in end-game content, particularly for Gyrfalcon Hunters. If you find a roll you like, keep for the ability to enhance perks when Final Shape arrives. The Title has decent stats in a crowded and competitive subfamily, including vertical recoil of 85 and 15 zoom, where 14 is the norm. Use the barrel perk to boost handling and/or stability, and the the combat effect magazine perks all have a place, or just look to boost reload speed with Alloy Mag or Flared Magwell. Gyrfalcon void Hunters can already apply volatile rounds at will so kills to proc Repulsor Brace in the first trait column will be easy - but be aware this overrides the Void reserve Shield so you don't get the boost to class ability regeneration - but you do get the origin trait boost instead. In CQC you'll probably find the Overshield damage reduction really useful anyway, especially when paired with void fragments like Echo of Persistence. With the second column, as you don't need Destabilizing Rounds, Surrounded is a great passive boost to damage - up to 47% when you're able to enhance the perk. The Classy Contender Origin Perk is useful in the play loop to get your dodge back faster - Hakke Breach Armaments adds damage to vehicles and constructs, but that's probably not as useful here. Recommended MW: Handling or Stability, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-EndGame, PvE-God, M+KB, Controller

Essential perks

Repulsor Brace Surrounded

Strong alternatives

High-Caliber Rounds Corkscrew Rifling Smallbore Fluted Barrel Polygonal Rifling Ricochet Rounds Armor-Piercing Rounds Alloy Magazine Flared Magwell

Community wishlist roll

16 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 98 from 19 March 2024 (https://open.spotify.com/episode/0cxvW6vTZVWtwmXkqr7g1f?si=66932432408046d2) with @CourtProjects, @ImpetusAlways and @Saint_Kabr. First-choice PvE pick for add clearing Minor Spec enemies in general content, particularly for void subclasses. If you find a roll you like, keep for the ability to enhance perks when Final Shape arrives. The Title has decent stats in a crowded and competitive subfamily, including vertical recoil of 85 and 15 zoom, where 14 is the norm. Use the barrel perk to boost handling and/or stability, and the the combat effect magazine perks all have a place, or just look to boost reload speed with Alloy Mag or Flared Magwell. You can find the combination of Repulsor Brace and Destabilizing Rounds on a few different weapons - you could argue that it's better on auto-rifles like Ros Arago or Age-Old Bond - but the combination of an overshield and volatile enemies in CQC is definitely a fun one, especially when paired with void fragments like Echo of Persistence. The Classy Contender Origin Perk is useful - who would say no to extra class ability energy? Hakke Breach Armaments adds damage to vehicles and constructs, but that's probably not as useful here. Recommended MW: Handling or Stability, with a damage boosting (Minor or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-God, M+KB, Controller

Essential perks

Repulsor Brace Destabilizing Rounds

Strong alternatives

High-Caliber Rounds Corkscrew Rifling Smallbore Fluted Barrel Polygonal Rifling Ricochet Rounds Armor-Piercing Rounds Alloy Magazine Flared Magwell

pandapaxxy

pve mkb controller 1 wishlist roll

pandapaxxy (PvE / M+KB / Controller): "Void mains rejoice. I don’t think anyone is surprised to see this pick. Smallbore plus ricochet rounds boosts your stability and range enough to not worry about engagement ranges and compete with auto rifles. The extra overshield and add clearing capabilities will also allow you to allocate different fragments into your builds." Recommended MW: Reload.

Essential perks

Repulsor Brace Smallbore Ricochet Rounds Destabilizing Rounds

SirStallion

pvp mkb controller 1 wishlist roll

SirStallion (PvP / M+KB / Controller): "Cards on the table, I picked rangefinder because it was the best "neutral" perk in that 4th column, but it can absolutely be any other perk there you want. The rest of the roll is all about making your weapon a stat monster for 1v1s. I like 720s for 3v3 gamemodes, I think they're fun as heck. So giving my weapon a stat package that would make Banshee blush is always my goal. With 85 base Recoil Direction, the bonus handling and stability felt like a no brainer for me, Perp Motion is gonna bump that stab even further and anything else is just icing on the cake." Recommended MW: Range.

Essential perks

Perpetual Motion Fluted Barrel Ricochet Rounds Rangefinder

What these The Title perks do

Repulsor Brace

Kills against Void Debuffed enemies grant a 45 HP Void Overshield for 8 seconds (12 with Echo of Persistence).

Destabilizing Rounds

Weapon Kills apply Volatile to enemies in a 7 meter radius around the target and grant Volatile Rounds for 3 seconds. 1.5 second cooldown between activations.

Swashbuckler

Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks. (Glaive) Melee Kills grant all 5 Stacks instantly. Damage increase at 1|2|3|4|5 Stacks: 6.7% | 13.3% | 20% | 26.6% | 33.3% Stowing the weapon removes the buff.

Grave Robber

Powered Melee Hits and (Glaive) Melee Kills refill the magazine from reserves. 3 second cooldown between activations.

Pugilist

Weapon Kills grant 10% Melee Ability Energy. Kills with Sniper Rifles, Shotguns, Glaives, and Fusion Rifles grant 20%. Dealing Melee Damage grants 35 Handling for 3 seconds. Ability energy gained may be significantly decreased based on your selected ability's Chunk Energy Scalar. Learn more about this mechanic in our explainer blog post on the Clarity website.

Dynamic Sway Reduction

Each shot while holding down the trigger grants the following benefits: • 1 Stability • ?% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Reaches maximum strength after 10 shots, granting 10 Stability, ?% decreased Accuracy Cone Size, and 100% decreased Accuracy Cone Growth.

Rangefinder

Aiming Down Sights grants the following benefits: • 10 Range • 10% increased Effective Zoom • 5% increased Projectile Speed The Effective Zoom increase pushes out Aim Assist Falloff by 10%, reduces (Absolute) Recoil by 10% and narrows the Accuracy and Aim Assist Cones by the same amount. (This is the normal behavior of Zoom and isn't unique to Rangefinder)

Perpetual Motion

While moving at a minimum of 2 meters per second: Grants a Stack of 'Perpetual Motion' after 2 seconds and a second Stack after 10 seconds. Each Stack provides 10 Stability, 10 Handling, and 10 Reload Speed. All Stacks are removed if movement speed is below 2 m/s for 0.5 seconds. Works and can activate while stowed.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Surrounded

Being within 15 meters of 3 Enemies grants 40% increased damage. Buff lingers for 1.5 seconds once the condition is no longer met. Exceptions: • Swords only receive a 35% damage increase. • Grenade and Rocket Launchers receive a 35% Explosive Damage increase and a 40% Impact Damage increase. • Wolfpack Rounds receive a 35% Explosive Damage increase.

Threat Detector

Grants 1|2 Stacks while within 15 meters of 1|2+ enemies. Bonuses at 1|2 Stacks: • 15|40 Stability • 18|60 Reload Speed • 25|100 Handling • 0.9x|0.81x Handling Animation Duration Multiplier

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Collective Action

Elemental Pickup Interactions grant 30% [10%] increased damage for a variable duration based on the pickup. Can be activated while stowed. Ionic Traces, Stasis Shards, and Tangle Detonations grant the buff for 4 seconds. Throwing a held Tangle grants 4 additional seconds. Firesprites and Void Breaches grant the buff for 8 seconds. Additional Pickups can extend the duration up to the maximum of 16 seconds. Elemental Pickup Interactions: • Destroying a Tangle (or Elemental Orbs), either by shooting or throwing. • Collecting Firesprites, Ionic Traces, Stasis Shards, or Void Breaches Does not trigger with Stasis Shards generated from Facet of Awakening or Facet of Command.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

The Title in Destiny 2

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