Timeworn Wayfarer god roll & best perks

Timeworn Wayfarer — Destiny 2 Scout Rifle
Legendary · Scout Rifle
Where it drops: Source: Episode: Echoes Activities

“Rest easy.”

Full perk pool, stats & source for Timeworn Wayfarer →

Built from 155 curated wishlist rolls for this Scout Rifle. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 81 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Timeworn Wayfarer is the Yee to my Haw. Heal Clip and Incandescent on a scout rifle is great, but also having an actual scope feels better than other aggressive scouts. Let me know how you feel about it below. While there are other great combos like Precision Instrument or Desperate Measures paired with Fourth time's the Charm or Keep Away, let's be honest with one another. You'll use Heal Clip and Incandescent." Recommended MW: Reload Speed.

Strong alternatives

Appended Mag Fluted Barrel Heal Clip Incandescent Precision Instrument Desperate Measures Keep Away Fourth Time's the Charm Tactical Mag Flared Magwell Corkscrew Rifling Smallbore

pandapaxxy

pvp controller 48 wishlist rolls

pandapaxxy (PvP / Controller): "Over in PvP without the Tex Balanced Stock you won't be able to reliably hip fire. But Keep Away and Opening Shot will make sure that the first two shots are on target. To the Pain will also allow you to increase weapon feel as you keep using this scout, but the caveat is you can't switch off of it." Recommended MW: Stability.

Strong alternatives

Opening Shot Fluted Barrel Steady Rounds Keep Away Precision Instrument Eye of the Storm To the Pain Heal Clip Flared Magwell Corkscrew Rifling Smallbore

pandapaxxy

pvp mkb 18 wishlist rolls

pandapaxxy (PvP / M+KB): "Over in PvP without the Tex Balanced Stock you won't be able to reliably hip fire. But Keep Away and Opening Shot will make sure that the first two shots are on target. To the Pain will also allow you to increase weapon feel as you keep using this scout, but the caveat is you can't switch off of it." Recommended MW: Handling.

Essential perks

Accurized Rounds

Strong alternatives

Opening Shot Fluted Barrel Keep Away Precision Instrument Eye of the Storm To the Pain Heal Clip Smallbore

Adamsdown_Boy

6 wishlist rolls

Adamsdown_Boy (PvE / PvE-Solo / PvE-MinorSpec / PvE-EndGame / PvE-God / M+KB / Controller): PvE pick for add clearing in end-game content, particularly with solar fragments. Shapeable. Timeworn Wayfarer is the first solar aggressive frame rifle, which are easily outpaced by rapid-fires for DPS output, due to the long reload animation. It's got lowish stats but, like all of its peers, if you're running solo content and plinking away from a safe distance this offers near-adaptive hand cannon damage against adds at ranges up to around 70m. With it being slow firing, the reticule should have time to settle between shots, but you can improve gunfeel a little with Arrowhead Brake or Fluted Barrel as the barrel perk. Reload speed also needs some love, so Flared Magwell, Tactical Mag or, if you have the discipline to not reload prematurely, Alloy Mag are best for your mag perk. There's not a huge choice for the first trait perk - reload is a bit slow for Heal Clip, so Dual Loader (especially when enhanced) speeds things up. For add-clear, Incandescent in the second column can be used with solar fragments for clearing groups of adds. The Radiolaria Transposer origin trait is nice to have - the AoE damage isn't huge, but it is additional to weapon damage so what's not to like? Recommended MW: Handling or Reload Speed, with a Backup Mag mod.

Essential perks

Dual Loader Incandescent

Strong alternatives

Tactical Mag Arrowhead Brake Fluted Barrel Flared Magwell Alloy Magazine

Adamsdown_Boy

2 wishlist rolls

Adamsdown_Boy (PvE / PvE-Solo / PvE-MinorSpec / PvE-EndGame / PvE-God / M+KB / Controller): PvE pick for add clearing in end-game content, particularly with solar fragments. Shapeable. Timeworn Wayfarer is the first solar aggressive frame solar rifle. It's got lowish stats but, like all of its peers, if you're running solo content and plinking away from distance this offers near-adaptive hand cannon damage against adds at ranges up to around 70m. It's slow firing, so the reticule should have time to settle between shots, but you can improve gunfeel a little with Arrowhead Brake or Fluted Barrel as the barrel perk. Reload speed also needs some love, so combine Alloy Mag as the mag perk with Fourth Time's The Charm and just keep hitting crits 'til the mag's empty. For add-clear, Incandescent in the second column can be used with solar fragments for clearing groups of adds. The Radiolaria Transposer origin trait is nice to have - the AoE damage isn't huge, but it is additional to weapon damage so what's not to like? Recommended MW: Handling or Reload Speed, with a Backup Mag mod.

Essential perks

Fourth Time's the Charm Alloy Magazine Incandescent

Strong alternatives

Arrowhead Brake Fluted Barrel

What these Timeworn Wayfarer perks do

Heal Clip

Finishing a reload within 5.3? seconds of a Kill grants Cure x2 to you and Cure x1 to allies within 15 meters.

Incandescent

Weapon Kills trigger a Solar explosion that applies 30 Scorch Stacks (40 with Ember of Ashes) and deals up to 30 damage to enemies within 4 meters of the target. Killing Elite or higher tier Combatants and Players increases the radius to 8 meters and applies 10 more Scorch Stacks. Scorch damage can be increased through Weapon Damage Buffs.

Precision Instrument

Direct Weapon Hits grant a stack of Precision Instrument for 1.25 seconds (2.1 seconds on weapons with a Draw/Charge Time). Maximum of 6 stacks. Reloading the weapon (except on Bows) or missing removes all stacks... usually. Heavy Burst Frame weapons can only gain 1 stack per burst. Adaptive Burst Linear Fusion Rifles require 1.5? Hits for each stack (and missing sometimes does not remove your stacks on them). Precision damage increase at 1|2|... stacks: 4.17% | 8.33% | 12.5% | 16.67% | 20.83% | 25%

Desperate Measures

Weapon Kills grant 'Desperate Measures x1' (DMx1), increasing damage by 10% for 7 seconds. Grenade or Melee Kills grant 20% increased damage for 7 seconds (DMx2). Scoring another Grenade or Melee Kill with DMx2 active increases this to 30% (DMx3). Can be activated while stowed. Weapon, Grenade, and Melee Kills refresh the buff duration.

Keep Away

While no enemies are within 15 meters: Grants 10 Range, 30 Reload Speed, and decreases Accuracy Cone Growth by 5?%.

Fourth Time's the Charm

Scoring 4 Precision Hits within 2 seconds of each refills 2 Ammo into the Magazine from thin air. Cannot load the Magazine beyond its base capacity. Precision Hit counter persists through stow.

Opening Shot

Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.

Eye of the Storm

Grants a scaling buff to Handling and Accuracy as your Shield Health drops below 40 and reaches maximum strength at 0 Shield HP. Buff at maximum strength grants: • 30 Handling • 40% decreased Accuracy Cone Size • 17% decreased Accuracy Cone Growth The buff linearly scales from 0% at 80 Shield HP to 100% at 0 Shield HP (Critical Health). It initially triggers as you drop to 40 Shield HP — giving you 50% of the maximum buff. However, as you regenerate your Shield Health, the buff will still remain until you reach 80 Shield HP where the benefits scale down to zero.

To the Pain

Every 30 points of damage taken with the weapon readied grants a Stack of 'To the Pain'. Maximum of 10 Stacks. Stowing the weapon removes all Stacks. Each Stack grants ? Handling and 2 Aim Assist, maxing out at ? Handling and 20 Aim Assist. Self-damage and environmental damage do not count.

Dual Loader

Reloading loads 1 additional round into the magazine at a time.

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Timeworn Wayfarer in Destiny 2

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