Tripwire Canary god roll & best perks

Tripwire Canary — Destiny 2 Combat Bow
Legendary · Combat Bow
Where it drops: Source: Season of the Seraph Activities

“"Luna is in danger." —SOC5 Team Leader”

Full perk pool, stats & source for Tripwire Canary →

Built from 82 curated wishlist rolls for this Combat Bow. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

Community wishlist roll

30 wishlist rolls

Inspired by DMB PvE Podcast 44. Backup PvE roll for general content. Shapeable. The Ambush origin trait is probably more for PvP than PvE, with the extra range, handling and 10% boost to damage for a few moments after combat starts or the Veist Stinger will provide the occasional fast reload and draw. The Lightweight frame provides +20 mobility and 6.25% boost to movement, which is always useful. As with all bows, aim to get the draw time as low as you can with your bowstring, and then recover lost accuracy with your arrow. For general content, Dragonfly is a great choice, spreading damage on crit kills in the first trait column. In the second, take your choice of damage-improving traits to help with clearing adds. MW: Draw Time or Accuracy, with a damage-boosting (Minor, Major or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-God, Controller, M+KB

Essential perks

Dragonfly

Strong alternatives

Explosive Head Fiberglass Arrow Shaft Flexible String Straight Fletching Polymer String Helical Fletching Frenzy Swashbuckler Successful Warm-Up Elastic String

Community wishlist roll

15 wishlist rolls

Inspired by DMB PvE Podcast 44. First-choice PvE roll for general content. Shapeable. The Ambush origin trait is probably more for PvP than PvE, with the extra range, handling and 10% boost to damage for a few moments after combat starts or the Veist Stinger will provide the occasional fast reload and draw. The Lightweight frame provides +20 mobility and 6.25% boost to movement, which is always useful. As with all bows, aim to get the draw time as low as you can with your bowstring, and then recover lost accuracy with your arrow. For end-game content, in the first trait column, Archer's Tempo rewards crit hits with even faster draw time. In the second column, damage boosts from Frenzy, just for being in combat, or Swashbuckler with your choice of 3.0 melee options both improve utility. MW: Draw Time or Accuracy, with a damage-boosting (Minor, Major or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-God, PvE-EndGame, Controller, M+KB

Essential perks

Archer's Tempo

Strong alternatives

Fiberglass Arrow Shaft Flexible String Frenzy Straight Fletching Polymer String Helical Fletching Swashbuckler Elastic String

pandapaxxy

pve mkb controller 12 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Tripwire Canary is the newest arc combat bow. Hopefully it lives up to replace Arsenic Bite. It can roll the infamous roll of dragonfly and explosive head, with the newly buffed dragonfly it should feel really strong. Frenzy being the major source of damage can be paired with your choice of reload or draw time bonuses or the AoE of dragonfly. No choice is wrong from these options." Recommended MW - Reload.

Essential perks

Fiberglass Arrow Shaft

Strong alternatives

Archer's Tempo Elastic String Frenzy Polymer String Rapid Hit Dragonfly Explosive Head

pandapaxxy

pvp mkb controller 8 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "In PvP lightweight bows are not the strongest choice. You can definitely make them work in either a swap build or by team-shooting with them. Opening shot is going to ensure a crit when you’re in the same postal code as your opponent, or you could go for flinch city and roll with explosive head. It’s a niche play style but you can build into it." Recommended MW - Draw Time.

Essential perks

Fiberglass Arrow Shaft

Strong alternatives

Opening Shot Archer's Tempo Elastic String Polymer String Rapid Hit Successful Warm-Up

Community wishlist roll

7 wishlist rolls

Inspired by DMB PvE Podcast 44. Backup PvE roll for general content. Shapeable. The Ambush origin trait is probably more for PvP than PvE, with the extra range, handling and 10% boost to damage for a few moments after combat starts or the Veist Stinger will provide the occasional fast reload and draw. The Lightweight frame provides +20 mobility and 6.25% boost to movement, which is always useful. As with all bows, aim to get the draw time as low as you can with your bowstring, and then recover lost accuracy with your arrow. For end-game content, in the first trait column, Archer's Tempo rewards crit hits with even faster draw time. Explosive Head not only adds bonus damage passively, but also disrupts overload Champions in fewer hits, when the mod is around. MW: Draw Time or Accuracy, with a damage-boosting (Minor, Major or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-Champion, PvE-God, PvE-EndGame, Controller, M+KB

Essential perks

Archer's Tempo Explosive Head

Strong alternatives

Fiberglass Arrow Shaft Flexible String Straight Fletching Polymer String Helical Fletching Elastic String

Community wishlist roll

7 wishlist rolls

Inspired by DMB PvE Podcast 44. Backup PvE roll for general content. Shapeable. The Ambush origin trait is probably more for PvP than PvE, with the extra range, handling and 10% boost to damage for a few moments after combat starts or the Veist Stinger will provide the occasional fast reload and draw. The Lightweight frame provides +20 mobility and 6.25% boost to movement, which is always useful. As with all bows, aim to get the draw time as low as you can with your bowstring, and then recover lost accuracy with your arrow. For general content, in the first trait column, Archer's Tempo rewards crit hits with even faster draw time and in the second, Successful Warm-up boosts that even further on a kill, improving damage output. MW: Draw Time or Accuracy, with a damage-boosting (Minor, Major or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, Controller, M+KB

Essential perks

Archer's Tempo Successful Warm-Up

Strong alternatives

Fiberglass Arrow Shaft Flexible String Straight Fletching Polymer String Helical Fletching Elastic String

Community wishlist roll

2 wishlist rolls

Inspired by DMB PvE Podcast 44. First-choice PvE roll for general content. Shapeable. The Ambush origin trait is probably more for PvP than PvE, with the extra range, handling and 10% boost to damage for a few moments after combat starts or the Veist Stinger will provide the occasional fast reload and draw. The Lightweight frame provides +20 mobility and 6.25% boost to movement, which is always useful. As with all bows, get the draw time as low as possible with Elastic String, and then recover the lost accuracy with Fiberglass Arrow Shaft. and then recover lost accuracy with your arrow. For general content, Dragonfly is a great choice, spreading damage on crit kills in the first trait column. In the second, take your choice of damage-improving traits to help with clearing adds. MW: Draw Time or Accuracy, with a damage-boosting (Minor, Major or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-God, Controller, M+KB

Essential perks

Elastic String Dragonfly Fiberglass Arrow Shaft

Strong alternatives

Swashbuckler Successful Warm-Up

Community wishlist roll

1 wishlist roll

Inspired by DMB PvE Podcast 44. First-choice PvE roll for general content. Shapeable. The Ambush origin trait is probably more for PvP than PvE, with the extra range, handling and 10% boost to damage for a few moments after combat starts or the Veist Stinger will provide the occasional fast reload and draw. The Lightweight frame provides +20 mobility and 6.25% boost to movement, which is always useful. As with all bows, get the draw time as low as possible with Elastic String, and then recover the lost accuracy with Fiberglass Arrow Shaft. For end-game content, in the first trait column, Archer's Tempo rewards crit hits with even faster draw time. In the second column, damage boosts from Frenzy, just for being in combat, or Swashbuckler with your choice of 3.0 melee options both improve utility. MW: Draw Time or Accuracy, with a damage-boosting (Minor, Major or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-God, PvE-EndGame, Controller, M+KB

Essential perks

Archer's Tempo Elastic String Fiberglass Arrow Shaft Swashbuckler

What these Tripwire Canary perks do

Archer's Tempo

Precision Hits decrease Draw Time by 25% for 3 seconds. Buff is removed on stow.

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Rapid Hit

"Buffed Hits" grant 1 Stack of Rapid Hit for 2 seconds. Maximum of 5 Stacks. "Buffed Hits" refer to any "Yellow Number" Hits such as Precision Hits or Hits against debuffed targets. Benefits at 1|2|3|4|5 Stacks: • 2|12|14|18|25 Stability • 5|30|35|42|60 Reload Speed • 0.99x|0.96x|0.95x|0.945x|0.92x Reload Duration Multiplier

Dragonfly

Precision Kills cause targets to explode, dealing up to 123.89 [95.3] weapon-matching elemental damage in a 4.5-meter radius.

Explosive Head

Splits off 50% of the Bow's bodyshot damage into an Explosive Payload that detonates in a 3 meter radius on impact. The Payload deals 30% increased damage in PvE and staggers PvE Combatants more. Payload detonation time after hitting a target or surface depends on the distance. The remaining Impact damage portion receives an increased Crit Multiplier to compensate for the Payload not benefitting from crits. [PvE] Total damage is increased by ~15% of the weapon's bodyshot damage. On crits, the overall increase is 10.33% for Precision Bows and 9.69% for Lightweight Bows. [PvP] Total damage remains roughly the same but can vary by 1-2% in either direction for crits.

Opening Shot

Grants the following benefits for your first shot (of the burst): • 20 Aim Assist and 25 Range • 5% decreased Accuracy Cone Size • 10% decreased Accuracy Cone Growth Special weapons only receive 50% of the benefits. Stats are rounded up. Firing the weapon prevents the perk from activating for 3 seconds.

Successful Warm-Up

Weapon Kills decrease Charge/Draw Time by 37.5% for 6 seconds. Kills while the perk is active add 4 seconds to the duration up to a maximum of 20 seconds. Buff is removed on stow.

Swashbuckler

Weapon Kills grant a Stack of 'Swashbuckler' for 4.5 seconds. Maximum of 5 Stacks. (Glaive) Melee Kills grant all 5 Stacks instantly. Damage increase at 1|2|3|4|5 Stacks: 6.7% | 13.3% | 20% | 26.6% | 33.3% Stowing the weapon removes the buff.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Tripwire Canary in Destiny 2

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