Unloved god roll & best perks

Unloved — Destiny 2 Hand Cannon
Legendary · Hand Cannon

“"Better alone than in unwanted company." —Jjenr, Husk”

Full perk pool, stats & source for Unloved →

Built from 98 curated wishlist rolls for this Hand Cannon. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 54 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "Our first Strand burst hand cannon is super interesting. But mostly because Tear exists and is one of the best perks you can get. Subjugation is arguably the best origin trait as of late allowing the weapon to adapt to different enemies. Frenzy will boost your damage normally, but Paracausal Affinity works well if you use dark subclasses." Recommended MW: Reload Speed.

Strong alternatives

Rapid Hit Appended Mag Fluted Barrel Paracausal Affinity Frenzy Tear Dragonfly Hatchling Armor-Piercing Rounds Flared Magwell Smallbore

Community wishlist roll

28 wishlist rolls

Inspired by @PodvsEnemies episode 131 from 25 February 2024 (https://open.spotify.com/episode/0ylHiOQP4ev7qlUTWnXzvD?si=gEk_UXaITayODh1wH2j0SA) with @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-MinorSpec PvE-EndGame PvE-God M+KB Controller): First-choice PvE pick for use against Minor adds in both general at-level or better, and in end-game underleveled content. Unloved is probably the best-in-kinetic-slot hand cannon as at the time of writing - not only is it the best DPS subfamily, being a heavy-burst frame, but the Subjugation origin trait is essentially a free extra damage perk. At base, the stats are good by comparison with its peers - 65 Range and 14 Zoom equates to 32.78m ADS and 21.85m hipfire, 25 Stability is ×1.1084 flinch resist at 100 Resilience, 25 Handling is 0.40s ready, 0.29s ADS and 0.44s stow speed, 30 Reload Speed is a 2.94s reload and Recoil Direction is 85. The barrel perk can be used to improve the Handling, and the magazine perk can be used to help with Reload Speed or perhaps gain a few extra bullets. The first trait perk column offers the option for double damage perks - either Dragonfly for a Stasis AoE detonation on crit kills, or Hatchling to spawn a Threadling on crit kills or three rapid kills. In the second column, Frenzy provides ×1.15 damage, and maxes out Handling and Reload Speed just for being in combat or, Paracausal Affinity offers a ×1.2 damage boost for 6s for a Strand or Stasis final blow from any source. The Subjugator origin trait is, frankly, nuts - against Minors and Majors it's an extra explosive rounds-style damage boosting perk that also adds flinch, while against Bosses it procs Exhaustion to reduce their outgoing damage by ×0.9. Recommended MW: Handling or Reload Speed, with a Backup Mag mod or, when masterworked, Synergy to create Strand Tangles or, when the artifact mod's around, Stunloader. Also, don't forget to check whether there's a useful Seasonal Fragile mod for the activity you're running.|tags:PvE PvE-MinorSpec PvE-EndGame PvE-God M+KB Controller

Strong alternatives

Alloy Magazine Fluted Barrel Dragonfly Frenzy Paracausal Affinity Hatchling Arrowhead Brake Flared Magwell Appended Mag Corkscrew Rifling

pandapaxxy

pvp mkb controller 16 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "While heavy burst hand cannons aren't high meta in this sandbox, they are still fun to use. Rapid Hit gives you some much needed stability when you hit your crits. Kill Clip is the only good damage bonus as it's instantaneous after a kill (I know you need to reload, but you should generally be doing that anyway)." Recommended MW: Range.

Strong alternatives

Rapid Hit Kill Clip Ricochet Rounds Hammer-Forged Rifling Closing Time Killing Wind High-Caliber Rounds Smallbore

What these Unloved perks do

Rapid Hit

"Buffed Hits" grant 1 Stack of Rapid Hit for 2 seconds. Maximum of 5 Stacks. "Buffed Hits" refer to any "Yellow Number" Hits such as Precision Hits or Hits against debuffed targets. Benefits at 1|2|3|4|5 Stacks: • 2|12|14|18|25 Stability • 5|30|35|42|60 Reload Speed • 0.99x|0.96x|0.95x|0.945x|0.92x Reload Duration Multiplier

Paracausal Affinity

Scoring a Kill from any source matching the elemental alignment of the weapon grants 20% increased damage for 6 seconds. Buff can activate while stowed. Light Alignment: Arc, Solar, Void Darkness Alignment: Stasis, Strand

Frenzy

After being in Combat for 12 seconds: Grants 15% increased damage, 100 Handling, and 100 Reload Speed for 7.2 seconds. Works and can activate while stowed. Dealing and receiving damage refreshes the buff duration. For Frenzy, being in Combat is defined as having either dealt or received damage within the last 5 seconds. Self-damage and environmental damage do not count.

Tear

Precision Kills Sever enemies within ? meters of the target for ? seconds. ? second cooldown between activations.

Dragonfly

Precision Kills cause targets to explode, dealing up to 123.89 [95.3] weapon-matching elemental damage in a 4.5-meter radius.

Hatchling

Scoring a Precision Kill or 3 kills within 3 seconds of each other spawns a Threadling at the target's location.

Armor-Piercing Rounds

Grants 5% increased damage against Elemental and Barrier Champion Shields. Allows bullets to overpenetrate enemies once.

Kill Clip

Finishing a reload within 3.6 seconds of a kill grants 25% increased damage for 5 seconds. Stowing the weapon removes the buff. Does not buff the Splash/Explosive damage elements of other perks.

Closing Time

Grants linearly scaling benefits as the Magazine drops from 50% capacity to empty: • 10 to 20 Range • 30? to 50? Handling • 10-20% decreased Handling Animation Duration • 5?% to 10?% decreased Accuracy Cone Size Special weapons only receive 50% of the benefits. Stats are rounded up.

Killing Wind

On Weapon Kill, for 5 seconds: • 50 Mobility • 40 Handling and 20 Range • 5% increased Damage Falloff Distance Additional Kills extend the duration by 5 seconds, up to 8 seconds. Buff is removed on stow.

High-Caliber Rounds

Hits inflict increased Flinch on Enemies. PVE: Tier 1-2 Minors can be repeatedly staggered. Higher Tier Combatants stagger quicker. PVP: Flinch against Players varies based on damage and Weapon Archetype. Flinch increase ranges between 5-10%.

Alloy Magazine

Linearly grants a Reload Duration Multiplier as your magazine drops from 50% capacity to empty. Reload Duration Multiplier scales from 0.9x at 50% capacity to 0.8x with an empty magazine.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Unloved in Destiny 2

Already own a god roll of Unloved?

Connect your Bungie account and Shard or Keep checks every copy in your vault against these wishlists — verdicts in seconds.

Connect Bungie account

More god rolls worth chasing

← More god rolls