Vengeful Whisper god roll & best perks

Vengeful Whisper — Destiny 2 Combat Bow
Legendary · Combat Bow

“"Ruin to kings." —Hefnd”

Full perk pool, stats & source for Vengeful Whisper →

Built from 82 curated wishlist rolls for this Combat Bow. Perks marked essential appear in every roll of a recommendation; alternatives are the other perks curators call worth keeping.

Recommended rolls

pandapaxxy

pve mkb controller 54 wishlist rolls

pandapaxxy (PvE / M+KB / Controller): "I’m happy for more variants of weapons. Vengeful Whisper being a strand bow opens up some loadout flexibility and covers your strand subclass verbs. It’s less useful without Match Game but it can still be useful for taking out shields faster. Archer’s Tempo is fantastic on bows for lowering successive draw times, and Precision Instrument fits nicely as you’ll want to hit those crits, the draw time allowing you a bit of forgiveness lining up those crit shots. You could even switch it up and go with Explosive Payload and Successful Warm-Up if you’re using this in lower and PvE where you can one shot everything to keep Successful Warm-Up going." Recommended MW: Draw Time.

Strong alternatives

Archer's Tempo Precision Instrument Elastic String Fiberglass Arrow Shaft Polymer String Flexible String Straight Fletching Explosive Head Enlightened Action Successful Warm-Up Hatchling

pandapaxxy

pvp mkb controller 24 wishlist rolls

pandapaxxy (PvP / M+KB / Controller): "In the crucible I don’t think you’ll find as much success. Vengeful Whisper does have Explosive Head for better flinch and AoE but I find bow swapping a bit easier with a handling perk like Shot Swap or even Perpetual Motion. If you’re not bow swapping I prefer Archer’s Tempo or Rapid Hit for better follow up shots. Successful Warm-Up is great but only works after your first kill." Recommended MW: Draw Time.

Strong alternatives

Successful Warm-Up Elastic String Fiberglass Arrow Shaft Keep Away Polymer String Flexible String Straight Fletching Collective Action Explosive Head Archer's Tempo

Community wishlist roll

2 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 90 (https://open.spotify.com/episode/7C3Wx7xXVw10WshiLn5sT8?si=ZNEiHi_ZRfW5z3BbkOMrVQ) with @CourtProjects, @ImpetusAlways, and @Saint_Kabr. First-choice PvE pick for support against Major and Boss spec enemies in end-game content. Dungeon weapons tend to have better stats than world drops, and Vengeful Whisper is no exception - even going as far as an extra point of zoom over other precision bows. This also has traits appearing in non-standard columns to make for some unique rolls. As with every bow, the aim is to reduce draw time first, and improve accuracy second - Elastic String does the first job and Fiberglass Arrow Shaft or Straight Fletching does the second. The combination of Slice in the first trait column and Precision Instrument in the second could make for an interesting combination to apply Sever to majors and bosses from range - even when they're immune to damage - to reduce their damage output by 40% for 10s or 15s with Thread of Continuity (effectively a 40% DR for the whole fireteam) as well as doing decent, for a primary weapon, damage with the boost from Precision Instrument. The origin trait is situationally useful if you're in a construct-heavy environment, like the Warlord's Ruin dungeon itself. Recommended MW: Draw Time, with a damage boosting (Major, Boss or Taken Spec) mod.|tags: PvE, PvE-Boss, PvE-BossSpec, PvE-MajorSpec, PvE-EndGame, PvE-God, M+KB, Controller

Essential perks

Precision Instrument Slice Elastic String

Strong alternatives

Straight Fletching Fiberglass Arrow Shaft

Community wishlist roll

2 wishlist rolls

Inspired by @PodvsEnemies Podcast vs Enemies episode 90 (https://open.spotify.com/episode/7C3Wx7xXVw10WshiLn5sT8?si=ZNEiHi_ZRfW5z3BbkOMrVQ) with @CourtProjects, @ImpetusAlways, and @Saint_Kabr. First-choice PvE pick for Strand Synergy in end-game content. Dungeon weapons tend to have better stats than world drops, and Vengeful Whisper is no exception - even going as far as an extra point of zoom over other precision bows. This also has traits appearing in non-standard columns to make for some unique rolls. As with every bow, the aim is to reduce draw time first, and improve accuracy second - Elastic String does the first job and Fiberglass Arrow Shaft or Straight Fletching does the second. The combination of Slice in the first trait column and Collective Action in the second makes this a bit of a Swiss-army knife of weapons. Slice, with Strand of Continuity, Severs an enemy to reduce their damage output by 40% for 15s - you can use this effect on Majors and Bosses, even during an immunity phase to grant an effective 40% damage reduction for your whole fireteam. Or, apply Sever to a minor and kill it to spawn a Tangle that you can use with Collective Action for a 20% damage boost for 7s, then rinse and repeat. The origin trait is situationally useful if you're in a construct-heavy environment, like the Warlord's Ruin dungeon itself. Recommended MW: Draw Time, with a damage boosting (Major, Boss or Taken Spec) mod.|tags: PvE, PvE-MinorSpec, PvE-EndGame, PvE-God, M+KB, Controller

Essential perks

Slice Elastic String Collective Action

Strong alternatives

Straight Fletching Fiberglass Arrow Shaft

What these Vengeful Whisper perks do

Archer's Tempo

Precision Hits decrease Draw Time by 25% for 3 seconds. Buff is removed on stow.

Precision Instrument

Direct Weapon Hits grant a stack of Precision Instrument for 1.25 seconds (2.1 seconds on weapons with a Draw/Charge Time). Maximum of 6 stacks. Reloading the weapon (except on Bows) or missing removes all stacks... usually. Heavy Burst Frame weapons can only gain 1 stack per burst. Adaptive Burst Linear Fusion Rifles require 1.5? Hits for each stack (and missing sometimes does not remove your stacks on them). Precision damage increase at 1|2|... stacks: 4.17% | 8.33% | 12.5% | 16.67% | 20.83% | 25%

Explosive Head

Splits off 50% of the Bow's bodyshot damage into an Explosive Payload that detonates in a 3 meter radius on impact. The Payload deals 30% increased damage in PvE and staggers PvE Combatants more. Payload detonation time after hitting a target or surface depends on the distance. The remaining Impact damage portion receives an increased Crit Multiplier to compensate for the Payload not benefitting from crits. [PvE] Total damage is increased by ~15% of the weapon's bodyshot damage. On crits, the overall increase is 10.33% for Precision Bows and 9.69% for Lightweight Bows. [PvP] Total damage remains roughly the same but can vary by 1-2% in either direction for crits.

Enlightened Action

Weapon Hits grant Stacks of Enlightened Action for 2 seconds. Maximum of 12 Stacks. Stat bonuses at 1|2|…|12 Stacks: 2|7|12|15|20|25|30|35|38|40|45|50 Handling and Reload Speed Stacks granted per hit by Weapon Type: • Hand Cannons: 3 Stacks • Bows: ? Stacks • Automatic Weapons: 1 Stack

Successful Warm-Up

Weapon Kills decrease Charge/Draw Time by 37.5% for 6 seconds. Kills while the perk is active add 4 seconds to the duration up to a maximum of 20 seconds. Buff is removed on stow.

Hatchling

Scoring a Precision Kill or 3 kills within 3 seconds of each other spawns a Threadling at the target's location.

Keep Away

While no enemies are within 15 meters: Grants 10 Range, 30 Reload Speed, and decreases Accuracy Cone Growth by 5?%.

Collective Action

Elemental Pickup Interactions grant 30% [10%] increased damage for a variable duration based on the pickup. Can be activated while stowed. Ionic Traces, Stasis Shards, and Tangle Detonations grant the buff for 4 seconds. Throwing a held Tangle grants 4 additional seconds. Firesprites and Void Breaches grant the buff for 8 seconds. Additional Pickups can extend the duration up to the maximum of 16 seconds. Elemental Pickup Interactions: • Destroying a Tangle (or Elemental Orbs), either by shooting or throwing. • Collecting Firesprites, Ionic Traces, Stasis Shards, or Void Breaches Does not trigger with Stasis Shards generated from Facet of Awakening or Facet of Command.

Slice

Using your Class Ability (even while the weapon is stowed) grants you 'Slice' for 8 seconds. While 'Slice' is active, damaging non-Severed targets Severs them, grants a stack of Slice, and refreshes the buff duration. (Hitting immune targets also triggers this.) Reaching 5 stacks immediately removes the buff. If the Severing hit kills the target, the perk will not trigger and you will not gain a stack.

Recommendations aggregated from curated community wishlists; credit to the curators linked above.

Vengeful Whisper in Destiny 2

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